Player Matchup

Medusa
Medusa
FoxieFoxeh
Medusa
Level 123
God Stats
4W - 5L
1,578 SR
Queue Stats
26W - 28L
1,488 Elo+
Solo
Chang'e
Chang'e
LilMinisigüi
Chang'e
Level 136
God Stats
3W - 4L
1,618 SR
Queue Stats
86W - 74L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
Polacoso
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,567 Elo+
Party 2
Team Averages
Level 133
1,565 SR
1,560 Elo+

VS

Team Averages
Level 89
1,537 SR
1,562 Elo+
Olorun
Olorun
YELLOWHITEBLACK
Olorun
Level 114
God Stats
2W - 0L
1,703 SR
Queue Stats
230W - 175L
1,577 Elo+
Party 1
Achilles
Achilles
aleandrede
Achilles
Level 55
God Stats
1W - 1L
1,305 SR
Queue Stats
96W - 89L
1,533 Elo+
Solo
Geb
Geb
blackdoug_97
Geb
Level 97
God Stats
9W - 7L
1,603 SR
Queue Stats
234W - 185L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoxieFoxeh
Medusa
13
2 / 7 / 7
10,829
570
15,919
17,673
6,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
17
4 / 2 / 7
12,016
632
17,359
14,788
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Polacoso
Sun Wukong
15
5 / 5 / 5
11,530
607
14,053
22,542
25,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
14,169
746
20,322
16,308
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
aleandrede
Achilles
15
5 / 8 / 8
12,226
643
15,057
28,102
19,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
1 / 3 / 13
12,836
676
11,397
17,961
18,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
14
14
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
FoxieFoxeh
Medusa
2
7
7
0.79
L
Chang'e
4
2
7
3.75
L
Sun Wukong
Polacoso
Sun Wukong
5
5
5
1.5
W
8
0
6
11
W
Achilles
aleandrede
Achilles
5
8
8
1.13
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
46,776
55,003
Taken
62,371
41,891
Mitigated
45,618
20,633
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FoxieFoxeh
Medusa
15,919
5,608
945
3,610
17,673
6,938
1,112
9,314
8,058
0
48,180
L
Chang'e
17,359
861
3,691
6,860
14,788
9,333
0
8,963
5,463
54,761
0
L
Sun Wukong
Polacoso
Sun Wukong
14,053
1,815
486
5,041
22,542
25,620
201
14,006
7,708
0
32,612
W
20,322
9,513
1,998
8,752
16,308
7,316
2,241
5,426
10,102
97,373
0
W
Achilles
aleandrede
Achilles
15,057
4,367
467
2,609
28,102
19,705
368
7,166
19,807
0
26,169
W
11,397
476
0
1,612
17,961
18,597
272
3,829
13,123
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
39,231
196
Minions Killed
238
8
Camps Cleared
9
1,057,643
Distance Traveled
1,084,211
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,829
570
50
3
3
316,217
2
L
Chang'e
12,016
632
102
5
3
375,162
3
L
Sun Wukong
11,530
607
44
2
2
366,264
1
W
Olorun
14,169
746
196
10
8
370,157
6
W
Achilles
12,226
643
19
1
0
335,212
2
W
Geb
12,836
676
23
1
1
378,842
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role