Player Matchup

Bellona
Bellona
DemiAthena
Bellona
Level 59
God Stats
2W - 4L
1,397 SR
Queue Stats
234W - 241L
1,524 Elo+
Party 3
Nox
Nox
Monsterbosslol
Nox
Level 100
God Stats
0W - 1L
2,029 SR
Queue Stats
39W - 35L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Proxism
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 25L
1,692 Elo+
Party 3
Freya
Freya
SuperBleich
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Horus
Horus
miszczu7727
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,296 Elo+
Party 1
Team Averages
Level 56
1,585 SR
1,498 Elo+

VS

Team Averages
Level 46
1,477 SR
1,502 Elo+
Raijin
Raijin
GraceMonsoon
Raijin
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
24W - 30L
1,393 Elo+
Solo
Cernunnos
Cernunnos
Modrix200
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Solo
Pele
Pele
TheMixZ
Pele
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,438 Elo+
Solo
Tiamat
Tiamat
dficentos
Tiamat
Level 58
God Stats
3W - 1L
1,596 SR
Queue Stats
121W - 125L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
iceghost44130
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemiAthena
Bellona
18
5 / 4 / 13
11,545
679
13,820
24,896
27,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 12
12,482
734
21,569
16,283
8,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Proxism
Heimdallr
19
5 / 4 / 15
11,656
686
19,196
19,309
10,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 17
12,019
707
21,488
23,487
14,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 17
10,499
618
9,005
25,337
24,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 4 / 12
11,980
705
25,823
18,999
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Modrix200
Cernunnos
19
4 / 6 / 12
12,519
736
21,367
20,098
8,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
TheMixZ
Pele
20
7 / 6 / 11
12,623
743
21,276
24,191
10,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
dficentos
Tiamat
20
2 / 3 / 12
12,179
716
13,664
18,141
11,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
iceghost44130
Sylvanus
18
4 / 5 / 9
11,392
670
11,769
20,077
19,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
24
Kills
20
21
Deaths
24
74
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
DemiAthena
Bellona
5
4
13
2.88
W
Raijin
3
4
12
2.25
W
Cernunnos
Modrix200
Cernunnos
4
6
12
1.67
L
7
3
12
4.33
L
Heimdallr
Proxism
Heimdallr
5
4
15
3.13
L
5
5
17
2.7
W
Pele
TheMixZ
Pele
7
6
11
2.08
W
Tiamat
dficentos
Tiamat
2
3
12
2.67
W
Sylvanus
iceghost44130
Sylvanus
4
5
9
1.7
L
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,078
Damage
93,899
109,312
Taken
101,506
84,875
Mitigated
59,274
47,274
Healing
53,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DemiAthena
Bellona
13,820
1,033
2,505
4,846
24,896
27,146
730
11,716
12,678
0
22,715
W
Raijin
25,823
1,365
2,253
4,191
18,999
9,220
731
6,875
12,124
46,637
0
W
Cernunnos
Modrix200
Cernunnos
21,367
10,636
2,513
7,435
20,098
8,597
841
10,605
9,493
0
40,685
L
21,569
670
1,469
3,390
16,283
8,245
1,220
6,845
9,136
50,184
0
L
Heimdallr
Proxism
Heimdallr
19,196
5,827
2,392
2,631
19,309
10,812
1,862
11,075
7,894
0
39,808
L
21,488
6,011
3,424
9,093
23,487
14,450
900
8,369
14,850
33,631
0
W
Pele
TheMixZ
Pele
21,276
3,348
1,613
8,148
24,191
10,585
2,522
9,770
14,421
0
43,588
W
Tiamat
dficentos
Tiamat
13,664
505
1,930
5,182
18,141
11,323
808
8,555
9,586
35,832
0
W
Sylvanus
iceghost44130
Sylvanus
11,769
2,322
14,130
6,477
20,077
19,549
770
7,252
12,825
14,999
1,149
L
9,005
4,565
9,236
8,288
25,337
24,222
1,085
10,723
14,221
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
60,693
188
Minions Killed
169
0
Camps Cleared
0
1,600,350
Distance Traveled
1,569,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,545
679
20
1
0
341,906
0
W
Raijin
11,980
705
55
3
0
324,296
0
W
Cernunnos
12,519
736
27
2
0
293,390
2
L
Nox
12,482
734
67
4
0
343,942
1
L
Heimdallr
11,656
686
63
4
0
288,187
0
L
Freya
12,019
707
27
2
0
307,100
1
W
Pele
12,623
743
27
2
0
308,903
0
W
Tiamat
12,179
716
49
3
0
352,497
0
W
Sylvanus
11,392
670
11
1
0
290,196
0
L
Horus
10,499
618
11
1
0
319,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role