Player Matchup

Ymir
Ymir
Acordeonista417
Ymir
Level 98
God Stats
5W - 1L
1,463 SR
Queue Stats
55W - 60L
1,426 Elo+
Party 1
Hades
Hades
IThatGuy144
Hades
Level 73
God Stats
8W - 6L
1,535 SR
Queue Stats
182W - 225L
1,386 Elo+
Solo
Bakasura
Bakasura
Lil_Reaper407
Bakasura
Level 103
God Stats
23W - 22L
1,460 SR
Queue Stats
303W - 350L
1,437 Elo+
Solo
Chaac
Chaac
TheDarkLord550
Chaac
Level 26
God Stats
9W - 5L
1,445 SR
Queue Stats
29W - 33L
1,363 Elo+
Party 1
Medusa
Medusa
TheS1lentSn1per
Medusa
Level 38
God Stats
3W - 1L
1,420 SR
Queue Stats
81W - 60L
1,560 Elo+
Solo
Team Averages
Level 68
1,465 SR
1,434 Elo+

VS

Team Averages
Level 76
1,602 SR
1,468 Elo+
Baron Samedi
Baron Samedi
Badface Mexican
Baron Samedi
Level 16
God Stats
3W - 3L
1,672 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
CrocAttackZ
Heimdallr
Level 83
God Stats
17W - 20L
1,503 SR
Queue Stats
248W - 254L
1,490 Elo+
Party 2
Bacchus
Bacchus
IsramSori2912
Bacchus
Level 118
God Stats
9W - 8L
1,591 SR
Queue Stats
115W - 111L
1,448 Elo+
Solo
Ymir
Ymir
Maeru17
Ymir
Level 67
God Stats
5W - 4L
1,608 SR
Queue Stats
233W - 234L
1,473 Elo+
Solo
Bakasura
Bakasura
wizard lizzerd
Bakasura
Level 97
God Stats
33W - 19L
1,638 SR
Queue Stats
288W - 303L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,652
665
3,155
9,173
4,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 0 / 3
6,495
650
5,590
2,992
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Lil_Reaper407
Bakasura
11
3 / 0 / 4
6,483
648
2,180
5,937
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 0
5,486
549
2,584
6,256
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 0 / 3
6,247
625
6,255
5,179
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badface Mexican
Baron Samedi
8
0 / 4 / 0
4,819
482
893
4,984
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
CrocAttackZ
Heimdallr
8
0 / 4 / 0
4,990
499
3,293
5,707
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
7
0 / 4 / 0
4,655
466
3,022
7,142
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Maeru17
Ymir
10
0 / 1 / 0
5,871
587
2,087
4,361
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
11
0 / 3 / 0
5,862
586
4,897
7,108
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Baron Samedi
Badface Mexican
Baron Samedi
0
4
0
0
L
Heimdallr
CrocAttackZ
Heimdallr
0
4
0
0
W
5
0
3
6.5
L
Bacchus
0
4
0
0
W
Bakasura
Lil_Reaper407
Bakasura
3
0
4
5
L
Ymir
Maeru17
Ymir
0
1
0
0
W
1
0
0
1
W
5
0
3
6.5
L
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
14,192
29,537
Taken
29,302
12,024
Mitigated
11,154
13,647
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,155
817
1,377
2,954
9,173
4,560
27
1,167
7,608
25,615
0
L
Baron Samedi
Badface Mexican
Baron Samedi
893
39
0
383
4,984
1,634
140
2,692
2,201
18,337
0
L
Heimdallr
CrocAttackZ
Heimdallr
3,293
1,607
0
1,037
5,707
1,362
0
1,854
3,853
0
25,095
W
5,590
748
685
1,821
2,992
1,148
1,064
793
2,049
34,041
0
L
Bacchus
3,022
307
68
996
7,142
3,799
0
1,729
5,350
12,725
0
W
Bakasura
Lil_Reaper407
Bakasura
2,180
1,609
0
2,576
5,937
2,005
1,284
443
5,302
0
27,894
L
Ymir
Maeru17
Ymir
2,087
338
0
1,640
4,361
2,180
246
0
3,921
29,836
0
W
2,584
137
0
2,709
6,256
2,904
0
1,906
3,819
0
24,605
W
6,255
3,903
0
1,525
5,179
1,407
0
1,324
3,653
0
31,360
L
Bakasura
4,897
3,047
0
833
7,108
2,179
0
2,470
4,613
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
26,197
312
Minions Killed
274
0
Camps Cleared
0
1,031,187
Distance Traveled
974,229
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,652
665
38
4
0
195,974
0
L
Baron Samedi
4,819
482
33
3
0
179,209
2
L
Heimdallr
4,990
499
56
6
0
166,936
0
W
Hades
6,495
650
69
7
0
192,740
2
L
Bacchus
4,655
466
20
2
0
193,894
1
W
Bakasura
6,483
648
86
9
0
257,436
1
L
Ymir
5,871
587
72
7
0
184,774
4
W
Chaac
5,486
549
58
6
0
188,714
2
W
Medusa
6,247
625
61
6
0
196,323
3
L
Bakasura
5,862
586
93
9
0
249,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role