Player Matchup

Kali
Kali
Felkyr
Kali
Level 66
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 2
Vulcan
Vulcan
Mazzail
Vulcan
Level 101
God Stats
6W - 2L
1,739 SR
Queue Stats
72W - 77L
1,507 Elo+
Party 2
Chiron
Chiron
Smitefrenzy
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,668 Elo+
Solo
Ymir
Ymir
UltimateSkuggi
Ymir
Level 89
God Stats
3W - 2L
1,701 SR
Queue Stats
107W - 114L
1,544 Elo+
Party 2
Hel
Hel
robert1233
Hel
Level 139
God Stats
3W - 2L
1,520 SR
Queue Stats
80W - 77L
1,547 Elo+
Party 2
Team Averages
Level 83
1,603 SR
1,506 Elo+

VS

Team Averages
Level 88
1,720 SR
1,591 Elo+
Bacchus
Bacchus
A1ST BILLI4636
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,701 Elo+
Party 1
Loki
Loki
A1STBananaJoe
Loki
Level 160
God Stats
0W - 1L
1,820 SR
Queue Stats
54W - 28L
1,680 Elo+
Party 1
Arachne
Arachne
Deezer4AUT
Arachne
Level 62
God Stats
3W - 1L
2,001 SR
Queue Stats
28W - 18L
1,625 Elo+
Party 1
Janus
Janus
Eougne
Janus
Level 40
God Stats
2W - 4L
1,459 SR
Queue Stats
17W - 15L
1,436 Elo+
Solo
Chronos
Chronos
Ultim3tuM
Chronos
Level 160
God Stats
1W - 1L
1,820 SR
Queue Stats
15W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Felkyr
Kali
18
5 / 2 / 6
12,041
860
10,786
11,336
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Mazzail
Vulcan
17
2 / 3 / 3
10,332
738
11,004
8,367
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
5 / 3 / 10
11,258
804
14,617
13,343
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 12
11,502
822
5,787
14,941
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 1 / 11
12,478
891
13,616
12,025
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,350
739
11,717
16,555
18,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 5 / 3
9,700
693
15,076
14,038
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Deezer4AUT
Arachne
12
1 / 8 / 3
8,189
585
3,769
16,260
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Eougne
Janus
15
1 / 6 / 3
9,221
659
7,564
9,873
3,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ultim3tuM
Chronos
18
2 / 2 / 2
10,187
728
8,559
8,882
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
23
Kills
10
10
Deaths
23
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
2
5
3
0.7
L
Arachne
Deezer4AUT
Arachne
1
8
3
0.31
L
Janus
Eougne
Janus
1
6
3
0.42
W
Kali
Felkyr
Kali
5
2
6
4
W
Vulcan
Mazzail
Vulcan
2
3
3
1.17
W
Chiron
5
3
10
3.33
L
Chronos
Ultim3tuM
Chronos
2
2
2
1.5
W
3
1
12
9
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
46,685
60,012
Taken
65,608
35,184
Mitigated
39,439
28,751
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,717
1,441
251
1,329
16,555
18,216
2
6,995
9,237
32,935
0
L
15,076
3,145
0
2,686
14,038
6,438
0
7,419
6,463
0
33,569
L
Arachne
Deezer4AUT
Arachne
3,769
2,636
0
2,113
16,260
8,276
200
10,088
5,970
0
9,588
L
Janus
Eougne
Janus
7,564
707
0
0
9,873
3,240
70
4,139
5,683
30,948
0
W
Kali
Felkyr
Kali
10,786
4,906
0
3,885
11,336
5,622
728
7,960
3,074
0
34,679
W
Vulcan
Mazzail
Vulcan
11,004
5,017
0
282
8,367
2,978
2,273
1,045
6,849
45,525
0
W
Chiron
14,617
5,486
1,244
3,705
13,343
5,600
3,204
5,854
7,086
0
46,438
L
Chronos
Ultim3tuM
Chronos
8,559
3,521
0
3,066
8,882
3,269
1,013
1,995
6,689
53,676
0
W
5,787
1,554
712
3,391
14,941
15,379
204
7,669
7,011
18,921
0
W
13,616
1,396
7,042
8,490
12,025
5,605
427
5,908
5,793
50,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,611
Gold Earned
47,647
376
Minions Killed
299
9
Camps Cleared
8
1,450,508
Distance Traveled
1,314,174
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,350
739
56
4
1
273,843
0
L
Loki
9,700
693
39
3
5
293,211
1
L
Arachne
8,189
585
13
1
1
246,757
0
L
Janus
9,221
659
58
4
0
226,334
0
W
Kali
12,041
860
57
4
1
304,698
2
W
Vulcan
10,332
738
95
7
3
269,287
2
W
Chiron
11,258
804
80
6
0
284,248
4
L
Chronos
10,187
728
133
10
1
274,029
0
W
Ymir
11,502
822
20
1
1
279,671
3
W
Hel
12,478
891
124
9
4
312,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role