Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Relampago77
Raijin
Level 120
God Stats
4W - 1L
1,736 SR
Queue Stats
282W - 261L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
S3rusia
Zhong Kui
Level 153
God Stats
21W - 11L
1,638 SR
Queue Stats
735W - 706L
1,532 Elo+
Party 1
Thor
Thor
shrecksan
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 82L
1,602 Elo+
Party 3
Sun Wukong
Sun Wukong
turlututu
Sun Wukong
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
148W - 113L
1,612 Elo+
Party 3
Team Averages
Level 118
1,532 SR
1,560 Elo+

VS

Team Averages
Level 137
1,560 SR
1,469 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DeathStrokeJR
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,437 Elo+
Party 4
Ares
Ares
MrKirk
Ares
Level 159
God Stats
25W - 5L
1,904 SR
Queue Stats
907W - 857L
1,470 Elo+
Party 2
Tiamat
Tiamat
SazelZa
Tiamat
Level 160
God Stats
7W - 13L
1,397 SR
Queue Stats
787W - 727L
1,468 Elo+
Party 2
Ravana
Ravana
Ziya255
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 6 / 7
10,385
799
8,948
11,407
3,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
5 / 5 / 10
10,781
829
13,308
10,523
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
S3rusia
Zhong Kui
17
5 / 6 / 12
10,714
824
20,567
15,943
10,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
18
5 / 5 / 12
11,030
848
7,941
12,628
9,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
turlututu
Sun Wukong
19
3 / 4 / 11
11,097
854
10,804
16,070
15,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 5 / 13
11,381
875
11,850
12,038
5,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
6 / 5 / 14
10,192
784
10,652
13,943
12,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
MrKirk
Ares
17
1 / 3 / 17
10,304
793
9,736
20,306
19,534
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
SazelZa
Tiamat
18
6 / 3 / 15
10,648
819
13,141
11,525
8,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Ziya255
Ravana
17
7 / 6 / 8
10,354
796
9,165
12,235
7,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
22
Kills
26
26
Deaths
22
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
6
7
1.25
L
Raijin
 
Raijin
6
5
13
2.5
L
Bellona
6
5
14
2.6
L
Ares
MrKirk
Ares
1
3
17
3.17
W
Raijin
5
5
10
2
W
Zhong Kui
S3rusia
Zhong Kui
5
6
12
1.83
L
Tiamat
SazelZa
Tiamat
6
3
15
4.5
L
Ravana
Ziya255
Ravana
7
6
8
1.83
W
Thor
5
5
12
2.2
W
Sun Wukong
turlututu
Sun Wukong
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,568
Damage
54,544
66,571
Taken
70,047
43,114
Mitigated
53,683
26,041
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,948
2,773
1,493
2,198
11,407
3,828
316
7,026
4,381
0
21,801
L
Raijin
 
Raijin
11,850
662
1,667
2,369
12,038
5,437
739
7,611
4,427
39,058
0
L
Bellona
10,652
2,823
3,410
2,601
13,943
12,762
1,413
6,361
7,582
0
15,516
L
Ares
MrKirk
Ares
9,736
298
815
4,459
20,306
19,534
262
11,124
9,182
12,989
0
W
Raijin
13,308
1,163
1,787
1,578
10,523
3,894
1,266
6,690
3,833
27,509
0
W
Zhong Kui
S3rusia
Zhong Kui
20,567
1,879
3,932
4,783
15,943
10,827
1,646
5,057
10,886
32,508
0
L
Tiamat
SazelZa
Tiamat
13,141
834
1,676
2,918
11,525
8,766
896
4,888
6,637
27,370
0
L
Ravana
Ziya255
Ravana
9,165
2,395
1,953
1,662
12,235
7,184
53
5,099
7,136
0
21,839
W
Thor
7,941
869
1,821
980
12,628
9,477
1,205
7,354
5,274
0
12,830
W
Sun Wukong
turlututu
Sun Wukong
10,804
1,544
3,667
3,802
16,070
15,088
1,102
8,600
7,470
2,706
25,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,007
Gold Earned
52,879
139
Minions Killed
153
0
Camps Cleared
0
1,240,049
Distance Traveled
1,154,761
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,385
799
28
2
0
235,694
0
L
Raijin
11,381
875
63
5
0
205,485
2
L
Bellona
10,192
784
17
1
0
231,117
1
L
Ares
10,304
793
12
1
0
245,769
7
W
Raijin
10,781
829
32
2
0
242,246
2
W
Zhong Kui
10,714
824
29
2
0
224,368
0
L
Tiamat
10,648
819
35
3
0
246,559
1
L
Ravana
10,354
796
26
2
0
225,831
2
W
Thor
11,030
848
15
1
0
248,315
2
W
Sun Wukong
11,097
854
35
3
0
289,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role