Player Matchup

Pele
Pele
Conffusion
Pele
Level 83
God Stats
0W - 2L
1,279 SR
Queue Stats
19W - 53L
1,307 Elo+
Party 2
Neith
Neith
Gates1312
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 20L
1,299 Elo+
Party 2
Anubis
Anubis
Taremar
Anubis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,299 Elo+
Party 2
Team Averages
Level 54
1,426 SR
1,301 Elo+

VS

Team Averages
Level 33
1,465 SR
1,297 Elo+
Geb
Geb
GrizzGreen123
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 48L
1,190 Elo+
Party 1
Anubis
Anubis
RCKandy
Anubis
Level 17
God Stats
1W - 0L
1,280 SR
Queue Stats
3W - 7L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SwaggerDabs
Tsukuyomi
Level 53
God Stats
1W - 1L
1,614 SR
Queue Stats
94W - 132L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,585
572
6,037
13,432
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Gates1312
Neith
13
0 / 3 / 2
8,323
555
4,084
6,179
2,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Taremar
Anubis
12
2 / 6 / 0
9,312
621
8,175
8,887
3,678
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
9,577
638
4,451
11,224
11,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
RCKandy
Anubis
14
2 / 1 / 8
9,940
663
3,727
5,195
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
SwaggerDabs
Tsukuyomi
17
15 / 1 / 2
11,858
791
16,060
14,862
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Neith
Gates1312
Neith
0
3
2
0.33
W
0
1
12
6
W
Anubis
RCKandy
Anubis
2
1
8
6
W
Tsukuyomi
SwaggerDabs
Tsukuyomi
15
1
2
16
L
Anubis
Taremar
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
24,238
28,498
Taken
31,281
10,296
Mitigated
20,744
3,498
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,037
662
0
1,580
13,432
4,225
0
4,980
8,067
0
26,152
L
Neith
Gates1312
Neith
4,084
2,053
0
534
6,179
2,393
0
1,594
4,509
0
14,411
W
4,451
559
0
1,002
11,224
11,137
300
3,715
7,509
20,184
0
W
Anubis
RCKandy
Anubis
3,727
397
0
1,186
5,195
2,095
987
1,163
4,032
29,111
0
W
Tsukuyomi
SwaggerDabs
Tsukuyomi
16,060
3,658
0
6,632
14,862
7,512
734
3,958
10,904
0
58,004
L
Anubis
Taremar
Anubis
8,175
424
362
1,022
8,887
3,678
0
1,998
6,564
34,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
31,375
136
Minions Killed
167
4
Camps Cleared
8
696,048
Distance Traveled
810,956
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,585
572
42
3
2
242,202
2
L
Neith
8,323
555
31
2
1
242,389
4
W
Geb
9,577
638
28
2
1
281,530
1
W
Anubis
9,940
663
65
4
1
215,016
2
W
Tsukuyomi
11,858
791
74
5
6
314,410
1
L
Anubis
9,312
621
63
4
1
211,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role