Player Matchup

Awilix
Awilix
Diamond IV
BestNameHD
Awilix
Diamond IV
Level 137
God Stats
64W - 47L
1,667 SR
Queue Stats
409W - 398L
2,041 MMR
Party 4
Artio
Artio
Diamond III
Don Oasc
Artio
Diamond III
Level 160
God Stats
0W - 2L
1,746 SR
Queue Stats
301W - 307L
2,122 MMR
Party 1
Achilles
Achilles
Diamond II
Don Quiroz
Achilles
Diamond II
Level 148
God Stats
1W - 6L
1,400 SR
Queue Stats
311W - 295L
2,286 MMR
Party 1
Vulcan
Vulcan
Diamond IV
Kriptynitee
Vulcan
Diamond IV
Level 142
God Stats
58W - 49L
1,649 SR
Queue Stats
218W - 201L
2,168 MMR
Party 4
Skadi
Skadi
Diamond IV
PhantomNox 6648
Skadi
Diamond IV
Level 146
God Stats
20W - 14L
1,676 SR
Queue Stats
112W - 101L
2,131 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,628 SR
2,150 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,487 SR
2,142 MMR
Xbalanque
Xbalanque
Platinum III
CMScarrow
Xbalanque
Platinum III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
2,006 MMR
Party 2
Ymir
Ymir
Diamond IV
GankMagnet
Ymir
Diamond IV
Level 157
God Stats
3W - 6L
1,218 SR
Queue Stats
415W - 414L
2,086 MMR
Party 3
Chaac
Chaac
Diamond I
JungleFodder
Chaac
Diamond I
Level 103
God Stats
2W - 4L
1,566 SR
Queue Stats
594W - 590L
2,330 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
Ultimehh
Gilgamesh
Gold IV
Level 160
God Stats
29W - 10L
1,500 SR
Queue Stats
88W - 57L
2,075 MMR
Solo
The Morrigan
The Morrigan
Diamond III
XxHiGhRoLLerxX0
The Morrigan
Diamond III
Level 153
God Stats
5W - 4L
1,650 SR
Queue Stats
174W - 149L
2,213 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BestNameHD
Awilix
17
3 / 4 / 5
10,521
478
9,034
14,144
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Artio
Don Oasc
Artio
13
3 / 8 / 4
9,190
418
6,889
25,413
25,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Don Quiroz
Achilles
16
2 / 5 / 3
10,546
479
12,946
22,794
24,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
14
1 / 6 / 5
9,735
443
12,393
10,788
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 0
11,204
509
9,538
15,966
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MulanOdinCharybdisKaliBastet

VS

Bans
LokiGebCamazotzCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CMScarrow
Xbalanque
20
7 / 4 / 7
13,892
631
16,835
20,584
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 15
11,970
544
5,398
20,604
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 8
12,660
575
13,521
17,600
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ultimehh
Gilgamesh
19
9 / 3 / 12
13,107
596
19,154
21,427
17,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
XxHiGhRoLLerxX0
The Morrigan
20
8 / 0 / 12
13,540
615
16,894
7,823
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
12
Kills
28
28
Deaths
12
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
BestNameHD
Awilix
3
4
5
1.38
W
Xbalanque
CMScarrow
Xbalanque
7
4
7
2.63
L
Artio
Don Oasc
Artio
3
8
4
0.63
L
Achilles
Don Quiroz
Achilles
2
5
3
0.7
W
2
3
15
3.17
W
2
2
8
3
L
Vulcan
1
6
5
0.58
L
3
5
0
0.6
W
Gilgamesh
Ultimehh
Gilgamesh
9
3
12
5
W
The Morrigan
XxHiGhRoLLerxX0
The Morrigan
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
71,802
89,105
Taken
88,038
65,282
Mitigated
66,002
16,118
Healing
37,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BestNameHD
Awilix
9,034
2,404
0
239
14,144
5,762
0
996
13,004
0
75,096
W
Xbalanque
CMScarrow
Xbalanque
16,835
8,455
0
10,089
20,584
7,230
5,153
4,659
15,790
0
126,525
L
Artio
Don Oasc
Artio
6,889
922
1,430
4,891
25,413
25,285
0
6,122
18,973
22,955
0
L
Achilles
Don Quiroz
Achilles
12,946
4,949
623
5,243
22,794
24,391
0
4,048
17,976
4,066
64,086
W
5,398
1,167
0
6,031
20,604
22,782
683
6,201
14,193
33,023
0
W
13,521
2,069
150
11,961
17,600
14,425
1,118
2,587
14,040
0
76,302
L
Vulcan
12,393
5,144
124
1,230
10,788
4,327
0
2,386
8,349
61,565
0
L
9,538
4,911
0
2,338
15,966
5,517
168
1,976
13,931
0
98,373
W
Gilgamesh
Ultimehh
Gilgamesh
19,154
6,184
0
5,507
21,427
17,713
2,542
4,859
16,040
0
107,860
W
The Morrigan
XxHiGhRoLLerxX0
The Morrigan
16,894
3,782
0
4,185
7,823
3,852
4,699
2,008
5,761
88,576
17,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
65,169
592
Minions Killed
673
0
Camps Cleared
0
2,141,236
Distance Traveled
2,153,473
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,521
478
129
6
0
483,794
4
W
Xbalanque
13,892
631
186
8
0
390,386
3
L
Artio
9,190
418
28
1
0
397,820
6
L
Achilles
10,546
479
140
6
0
438,234
8
W
Ymir
11,970
544
41
2
0
413,524
5
W
Chaac
12,660
575
127
6
0
463,337
6
L
Vulcan
9,735
443
137
6
0
430,372
9
L
Skadi
11,204
509
158
7
0
391,016
8
W
Gilgamesh
13,107
596
139
6
0
452,429
7
W
The Morrigan
13,540
615
180
8
0
433,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role