Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,500 Elo+

VS

Team Averages
Level 107
1,479 SR
1,468 Elo+
Guan Yu
Guan Yu
I FX Bigodon
Guan Yu
Level 117
God Stats
7W - 11L
1,272 SR
Queue Stats
428W - 523L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Lavínia
Nu Wa
Level 69
God Stats
1W - 0L
1,840 SR
Queue Stats
4W - 6L
1,361 Elo+
Solo
Athena
Athena
Matheusstark920
Athena
Level 88
God Stats
1W - 3L
1,196 SR
Queue Stats
299W - 351L
1,434 Elo+
Solo
Charybdis
Charybdis
llHarlekin
Charybdis
Level 157
God Stats
13W - 10L
1,587 SR
Queue Stats
408W - 366L
1,620 Elo+
Solo
Set
Set
tobias06_m
Set
Level 105
God Stats
16W - 16L
1,502 SR
Queue Stats
860W - 924L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 1
5,790
526
6,305
6,616
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
 
Scylla
9
1 / 0 / 1
5,571
506
4,704
2,732
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
9
2 / 2 / 1
5,483
498
3,158
5,054
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
9
0 / 4 / 0
5,219
474
3,095
7,171
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
8
0 / 2 / 0
4,974
452
3,998
8,430
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I FX Bigodon
Guan Yu
10
0 / 1 / 1
6,009
546
4,099
9,963
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Lavínia
Nu Wa
9
1 / 2 / 1
5,617
511
4,448
6,853
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 3
5,861
533
3,360
6,312
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
llHarlekin
Charybdis
13
5 / 0 / 0
7,298
663
6,792
6,728
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 0
6,395
581
2,303
6,097
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Scylla
 
Scylla
1
0
1
1.5
L
Serqet
 
Serqet
2
2
1
1.25
L
Rama
 
Rama
0
4
0
0
L
Fafnir
 
Fafnir
0
2
0
0
W
Guan Yu
I FX Bigodon
Guan Yu
0
1
1
0.5
W
Nu Wa
Lavínia
Nu Wa
1
2
1
0.75
W
1
0
3
2.5
W
Charybdis
llHarlekin
Charybdis
5
0
0
5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
21,002
30,003
Taken
35,953
12,892
Mitigated
12,816
10,630
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,305
1,532
22
2,374
6,616
5,331
0
187
5,869
32,677
0
L
Scylla
 
Scylla
4,704
762
0
1,325
2,732
608
0
989
1,709
39,214
0
L
Serqet
 
Serqet
3,158
1,087
0
1,400
5,054
1,451
0
1,577
3,405
0
22,681
L
Rama
 
Rama
3,095
2,706
0
1,685
7,171
960
0
688
6,471
0
33,703
L
Fafnir
 
Fafnir
3,998
1,278
0
3,824
8,430
4,542
0
4,083
4,157
13,085
0
W
Guan Yu
I FX Bigodon
Guan Yu
4,099
1,031
165
6,022
9,963
4,982
792
4,332
4,483
0
29,595
W
Nu Wa
Lavínia
Nu Wa
4,448
2,289
0
2,428
6,853
1,800
0
4,175
2,288
28,257
0
W
3,360
1,303
1,422
1,719
6,312
2,478
0
3,067
3,160
11,597
0
W
Charybdis
llHarlekin
Charybdis
6,792
3,566
0
4,411
6,728
1,571
0
536
6,192
0
57,357
W
2,303
1,071
0
250
6,097
1,985
0
1,540
4,448
0
48,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
31,180
285
Minions Killed
358
0
Camps Cleared
0
1,004,769
Distance Traveled
1,063,019
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,790
526
69
6
0
188,949
2
L
Scylla
5,571
506
75
7
0
202,790
3
L
Serqet
5,483
498
49
4
0
222,608
1
L
Rama
5,219
474
76
7
0
176,835
2
L
Fafnir
4,974
452
16
1
0
213,587
0
W
Guan Yu
6,009
546
65
6
0
202,755
0
W
Nu Wa
5,617
511
61
6
0
191,703
4
W
Athena
5,861
533
16
1
0
215,882
2
W
Charybdis
7,298
663
115
10
0
206,263
2
W
Set
6,395
581
101
9
0
246,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role