Player Matchup

Cthulhu
Cthulhu
Benne120995
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,469 Elo+
Party 1
Awilix
Awilix
Conno2902
Awilix
Level 68
God Stats
4W - 7L
1,346 SR
Queue Stats
9W - 15L
1,465 Elo+
Party 1
Neith
Neith
Domi19897
Neith
Level 14
God Stats
0W - 2L
1,107 SR
Queue Stats
6W - 13L
1,148 Elo+
Party 1
Bellona
Bellona
LaziHazi
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xar0oss
Morgan Le Fay
Level 46
God Stats
11W - 15L
1,338 SR
Queue Stats
131W - 169L
1,310 Elo+
Solo
Team Averages
Level 38
1,358 SR
1,404 Elo+

VS

Team Averages
Level 84
1,390 SR
1,319 Elo+
Cerberus
Cerberus
DarrenGaming-353
Cerberus
Level 62
God Stats
1W - 7L
1,254 SR
Queue Stats
81W - 124L
1,248 Elo+
Party 2
Thanatos
Thanatos
Narberalgamma353
Thanatos
Level 83
God Stats
14W - 13L
1,450 SR
Queue Stats
118W - 160L
1,341 Elo+
Party 2
Charybdis
Charybdis
Paf Thief
Charybdis
Level 75
God Stats
9W - 5L
1,515 SR
Queue Stats
149W - 167L
1,368 Elo+
Solo
Ymir
Ymir
dragga75
Ymir
Level 69
God Stats
21W - 27L
1,400 SR
Queue Stats
129W - 182L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
sleyer-353
Erlang Shen
Level 129
God Stats
1W - 2L
1,332 SR
Queue Stats
166W - 187L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benne120995
Cthulhu
16
3 / 4 / 10
11,158
507
11,751
23,289
26,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Conno2902
Awilix
17
10 / 9 / 2
11,753
534
16,511
20,215
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Domi19897
Neith
14
3 / 11 / 3
9,126
415
9,257
15,870
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
LaziHazi
Bellona
16
2 / 8 / 2
10,059
457
6,770
15,226
13,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Xar0oss
Morgan Le Fay
10
0 / 3 / 1
7,850
357
5,401
6,904
2,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
10,925
497
8,217
15,496
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 4 / 5
12,459
566
17,601
17,691
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Paf Thief
Charybdis
17
5 / 5 / 7
11,163
507
10,302
15,470
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
1 / 0 / 9
10,329
470
5,068
14,624
14,397
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
sleyer-353
Erlang Shen
20
15 / 5 / 3
13,862
630
25,093
20,087
18,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
18
Kills
35
35
Deaths
18
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Benne120995
Cthulhu
3
4
10
2
L
Awilix
Conno2902
Awilix
10
9
2
1.22
W
3
4
9
1.88
L
Neith
Domi19897
Neith
3
11
3
0.41
L
Bellona
LaziHazi
Bellona
2
8
2
0.38
W
11
4
5
3.38
W
Charybdis
Paf Thief
Charybdis
5
5
7
1.7
L
Morgan Le Fay
Xar0oss
Morgan Le Fay
0
3
1
0.17
W
Ymir
1
0
9
5.5
W
Erlang Shen
sleyer-353
Erlang Shen
15
5
3
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,690
Damage
66,281
81,504
Taken
83,368
52,971
Mitigated
60,800
8,474
Healing
34,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Benne120995
Cthulhu
11,751
1,948
0
1,658
23,289
26,212
0
4,315
18,974
35,731
0
L
Awilix
Conno2902
Awilix
16,511
9,873
0
3,092
20,215
6,956
0
1,727
18,488
0
56,511
W
8,217
332
0
3,060
15,496
13,789
1,367
4,286
11,210
41,711
0
L
Neith
Domi19897
Neith
9,257
4,948
0
647
15,870
4,404
377
4,005
11,865
0
36,607
L
Bellona
LaziHazi
Bellona
6,770
1,040
0
639
15,226
13,051
738
2,091
13,135
18,501
22,966
W
17,601
6,139
0
14,268
17,691
9,524
1,487
3,145
14,546
0
88,180
W
Charybdis
Paf Thief
Charybdis
10,302
5,059
0
6,280
15,470
5,005
7,065
3,179
12,291
0
76,849
L
Morgan Le Fay
Xar0oss
Morgan Le Fay
5,401
887
0
2,438
6,904
2,348
618
1,147
5,757
34,071
0
W
Ymir
5,068
654
61
2,976
14,624
14,397
946
5,468
9,156
38,374
0
W
Erlang Shen
sleyer-353
Erlang Shen
25,093
13,633
0
7,582
20,087
18,085
498
4,222
15,865
0
106,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,946
Gold Earned
58,738
321
Minions Killed
528
0
Camps Cleared
0
1,685,324
Distance Traveled
1,995,581
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,158
507
47
2
0
386,055
0
L
Awilix
11,753
534
83
4
0
370,263
0
W
Cerberus
10,925
497
75
3
0
437,970
2
L
Neith
9,126
415
68
3
0
353,780
1
L
Bellona
10,059
457
72
3
0
383,021
0
W
Thanatos
12,459
566
128
6
0
387,542
0
W
Charybdis
11,163
507
112
5
0
362,428
1
L
Morgan Le Fay
7,850
357
51
2
0
192,205
4
W
Ymir
10,329
470
54
2
0
373,321
4
W
Erlang Shen
13,862
630
159
7
0
434,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role