Player Matchup

Hera
Hera
MightyGalinda
Hera
Level 28
God Stats
1W - 0L
1,552 SR
Queue Stats
11W - 17L
1,241 Elo+
Party 1
Sol
Sol
Nuggah
Sol
Level 66
God Stats
1W - 0L
1,424 SR
Queue Stats
14W - 21L
1,292 Elo+
Party 1
Terra
Terra
iAmMAC
Terra
Level 47
God Stats
1W - 0L
1,565 SR
Queue Stats
13W - 21L
1,264 Elo+
Party 1
Anhur
Anhur
jihgfee
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,326 Elo+
Party 1
Team Averages
Level 57
1,510 SR
1,281 Elo+

VS

Team Averages
Level 65
1,454 SR
1,361 Elo+
Hou Yi
Hou Yi
B3rZerK92
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,195 Elo+
Solo
Khepri
Khepri
FarlongFarfleet
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,352 Elo+
Solo
King Arthur
King Arthur
SolVelaris
King Arthur
Level 46
God Stats
0W - 1L
1,518 SR
Queue Stats
21W - 33L
1,415 Elo+
Solo
Tiamat
Tiamat
Xtano
Tiamat
Level 160
God Stats
1W - 4L
1,296 SR
Queue Stats
106W - 141L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,685
790
7,243
5,372
2,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
Nuggah
Sol
15
3 / 2 / 2
8,996
818
9,970
7,913
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
iAmMAC
Terra
13
0 / 2 / 4
7,873
716
2,926
11,489
11,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
jihgfee
Anhur
15
3 / 1 / 2
8,772
797
9,656
9,414
4,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B3rZerK92
Hou Yi
14
3 / 1 / 1
8,372
761
7,528
6,957
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
8,449
768
2,513
10,804
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
SolVelaris
King Arthur
15
1 / 2 / 1
8,775
798
8,325
11,445
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Xtano
Tiamat
13
1 / 3 / 1
7,989
726
9,012
7,020
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
B3rZerK92
Hou Yi
3
1
1
3.5
L
1
1
3
2.5
W
1
1
3
2.5
W
Sol
Nuggah
Sol
3
2
2
2
L
King Arthur
SolVelaris
King Arthur
1
2
1
0.75
L
Tiamat
Xtano
Tiamat
1
3
1
0.5
W
Terra
iAmMAC
Terra
0
2
4
1
W
Anhur
jihgfee
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
27,378
34,188
Taken
36,226
20,840
Mitigated
19,668
10,812
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
B3rZerK92
Hou Yi
7,528
2,641
0
2,750
6,957
2,106
549
4,545
2,412
0
30,053
L
2,513
230
0
3,610
10,804
9,404
0
7,082
3,722
10,955
0
W
7,243
2,444
172
886
5,372
2,041
0
752
4,582
36,965
0
W
Sol
Nuggah
Sol
9,970
3,359
0
2,408
7,913
2,877
999
2,435
5,441
33,338
0
L
King Arthur
SolVelaris
King Arthur
8,325
899
503
4,490
11,445
5,196
388
6,137
5,308
60
41,201
L
Tiamat
Xtano
Tiamat
9,012
420
0
1,606
7,020
2,962
281
2,751
4,269
30,125
0
W
Terra
iAmMAC
Terra
2,926
663
2,613
3,234
11,489
11,691
0
5,047
6,373
12,098
0
W
Anhur
jihgfee
Anhur
9,656
4,607
0
1,499
9,414
4,231
704
3,772
5,579
0
38,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
33,585
218
Minions Killed
190
11
Camps Cleared
8
921,487
Distance Traveled
864,945
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,372
761
55
5
1
208,943
2
L
Khepri
8,449
768
18
2
1
234,378
4
W
Hera
8,685
790
75
7
2
250,676
4
W
Sol
8,996
818
57
5
3
228,357
1
L
King Arthur
8,775
798
66
6
3
232,400
3
L
Tiamat
7,989
726
51
5
3
189,224
2
W
Terra
7,873
716
19
2
2
225,455
5
W
Anhur
8,772
797
67
6
4
216,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role