Player Matchup

Tiamat
Tiamat
Lunicry201
Tiamat
Level 115
God Stats
14W - 8L
1,646 SR
Queue Stats
117W - 99L
1,573 Elo+
Party 1
Fenrir
Fenrir
TheFubu_69
Fenrir
Level 157
God Stats
10W - 7L
1,567 SR
Queue Stats
387W - 337L
1,618 Elo+
Party 1
Geb
Geb
mission732
Geb
Level 158
God Stats
30W - 8L
1,792 SR
Queue Stats
299W - 264L
1,637 Elo+
Party 1
Team Averages
Level 143
1,668 SR
1,609 Elo+

VS

Team Averages
Level 122
1,624 SR
1,602 Elo+
Cabrakan
Cabrakan
Healthy_Medics
Cabrakan
Level 109
God Stats
30W - 20L
1,676 SR
Queue Stats
932W - 738L
1,592 Elo+
Party 2
Artemis
Artemis
KingTerno
Artemis
Level 124
God Stats
10W - 6L
1,721 SR
Queue Stats
785W - 611L
1,606 Elo+
Party 2
Ymir
Ymir
NestRed
Ymir
Level 134
God Stats
3W - 4L
1,475 SR
Queue Stats
815W - 580L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lunicry201
Tiamat
12
3 / 0 / 5
7,355
736
6,655
4,144
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TheFubu_69
Fenrir
11
4 / 3 / 4
7,178
718
5,858
8,034
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 2 / 7
7,215
722
2,004
8,664
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 3 / 2
6,914
691
4,746
6,887
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KingTerno
Artemis
10
0 / 2 / 2
6,413
641
5,793
4,738
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
NestRed
Ymir
11
3 / 3 / 2
6,981
698
4,708
7,886
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
5
5
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
3
2
1
W
Artemis
KingTerno
Artemis
0
2
2
0.5
L
Tiamat
Lunicry201
Tiamat
3
0
5
5.5
W
Ymir
NestRed
Ymir
3
3
2
1.33
L
Fenrir
TheFubu_69
Fenrir
4
3
4
2
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
15,247
20,842
Taken
19,511
15,381
Mitigated
11,493
4,619
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,746
461
0
1,178
6,887
4,212
0
3,375
3,323
19,946
0
W
Artemis
KingTerno
Artemis
5,793
1,978
0
300
4,738
1,581
0
805
3,653
0
29,197
L
Tiamat
Lunicry201
Tiamat
6,655
1,000
0
838
4,144
3,134
90
2,064
1,970
31,353
0
W
Ymir
NestRed
Ymir
4,708
1,353
0
901
7,886
5,700
0
4,232
3,068
9,143
0
L
Fenrir
TheFubu_69
Fenrir
5,858
1,379
0
1,432
8,034
5,684
0
3,254
4,439
0
12,983
L
2,004
289
0
2,349
8,664
6,563
0
3,701
4,570
4,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,748
Gold Earned
20,308
92
Minions Killed
114
3
Camps Cleared
6
529,737
Distance Traveled
490,875
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,914
691
35
4
2
184,395
0
W
Artemis
6,413
641
63
6
4
156,426
1
L
Tiamat
7,355
736
70
7
1
183,980
5
W
Ymir
6,981
698
16
2
0
150,054
1
L
Fenrir
7,178
718
16
2
2
189,051
0
L
Geb
7,215
722
6
1
0
156,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role