Player Matchup

Bastet
Bastet
A56_T1000
Bastet
Level 128
God Stats
2W - 5L
1,424 SR
Queue Stats
286W - 305L
1,451 Elo+
Party 3
Khepri
Khepri
Tumbellweed
Khepri
Level 126
God Stats
5W - 6L
1,491 SR
Queue Stats
71W - 73L
1,526 Elo+
Party 1
Atlas
Atlas
goreslvvt
Atlas
Level 124
God Stats
0W - 1L
1,265 SR
Queue Stats
21W - 31L
1,478 Elo+
Party 1
Bakasura
Bakasura
oCLaSiiiCaL
Bakasura
Level 26
God Stats
3W - 8L
1,454 SR
Queue Stats
24W - 34L
1,460 Elo+
Party 1
Sol
Sol
papunashex666
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,370 Elo+
Party 3
Team Averages
Level 85
1,427 SR
1,457 Elo+

VS

Team Averages
Level 109
1,556 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Scrawss
Freya
Level 123
God Stats
10W - 8L
1,653 SR
Queue Stats
645W - 603L
1,560 Elo+
Party 2
Hera
Hera
SunkenLyric10
Hera
Level 142
God Stats
2W - 4L
1,365 SR
Queue Stats
376W - 401L
1,531 Elo+
Party 2
Horus
Horus
VerbalCloth173
Horus
Level 113
God Stats
8W - 12L
1,450 SR
Queue Stats
343W - 379L
1,523 Elo+
Party 2
Sol
Sol
Vsphyxia
Sol
Level 42
God Stats
6W - 1L
1,811 SR
Queue Stats
26W - 16L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A56_T1000
Bastet
14
2 / 3 / 0
8,122
541
7,060
12,826
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
11
1 / 4 / 5
7,304
487
4,552
11,754
7,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
goreslvvt
Atlas
11
2 / 1 / 4
7,056
470
5,405
10,141
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
oCLaSiiiCaL
Bakasura
11
5 / 4 / 1
7,257
484
6,577
12,106
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,422
495
5,569
10,462
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 1 / 7
8,292
553
5,961
10,599
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Scrawss
Freya
13
8 / 3 / 2
8,364
558
10,373
8,725
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 4
8,628
575
8,646
6,738
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 7
7,317
488
4,103
12,322
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 1
8,909
594
8,939
9,606
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
16
16
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
7
5.5
L
Bastet
A56_T1000
Bastet
2
3
0
0.67
W
Freya
Scrawss
Freya
8
3
2
3
W
2
1
4
4
L
Khepri
1
4
5
0.88
W
1
4
7
1.13
W
3
2
1
1.75
L
Atlas
goreslvvt
Atlas
2
1
4
4
L
Bakasura
oCLaSiiiCaL
Bakasura
5
4
1
1.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
38,022
57,289
Taken
47,990
29,578
Mitigated
23,388
17,512
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,961
4,501
0
5,711
10,599
5,276
0
3,427
7,126
0
59,350
L
Bastet
A56_T1000
Bastet
7,060
858
0
2,795
12,826
7,906
0
7,424
5,402
4,436
41,988
W
Freya
Scrawss
Freya
10,373
3,241
342
2,956
8,725
3,259
129
2,401
6,053
30,847
4,710
W
8,646
1,482
0
1,336
6,738
2,455
694
2,900
3,727
66,627
0
L
Khepri
4,552
588
1,543
1,604
11,754
7,267
0
3,559
8,195
27,507
0
W
4,103
2,397
1,081
3,277
12,322
8,353
0
4,913
6,943
0
21,259
W
8,939
2,777
0
5,815
9,606
4,045
365
1,370
7,721
51,524
5,126
L
Atlas
goreslvvt
Atlas
5,405
1,662
0
5,146
10,141
4,623
195
3,489
6,652
31,614
7,107
L
Bakasura
oCLaSiiiCaL
Bakasura
6,577
4,224
0
3,263
12,106
5,732
0
4,813
7,293
0
28,144
L
5,569
1,424
0
3,161
10,462
4,050
1,844
6,742
3,720
41,229
4,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
41,510
360
Minions Killed
427
0
Camps Cleared
0
1,482,165
Distance Traveled
1,441,398
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,292
553
106
7
0
329,194
3
L
Bastet
8,122
541
96
6
0
328,782
2
W
Freya
8,364
558
43
3
0
232,443
1
W
Hera
8,628
575
126
8
0
300,590
2
L
Khepri
7,304
487
37
2
0
278,680
3
W
Horus
7,317
488
25
2
0
297,428
3
W
Sol
8,909
594
127
8
0
281,743
5
L
Atlas
7,056
470
66
4
0
321,269
1
L
Bakasura
7,257
484
64
4
0
295,680
1
L
Sol
7,422
495
97
6
0
257,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role