Player Matchup

Tyr
Tyr
AyubTheDestroyer
Tyr
Level 119
God Stats
11W - 7L
1,683 SR
Queue Stats
375W - 361L
1,559 Elo+
Party 1
Nike
Nike
Prellmaskin
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,538 Elo+
Party 1
Hachiman
Hachiman
Stonebro
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 87L
1,562 Elo+
Party 3
Yemoja
Yemoja
Uninstal
Yemoja
Level 48
God Stats
8W - 6L
1,568 SR
Queue Stats
92W - 73L
1,565 Elo+
Party 3
Scylla
Scylla
Weszie
Scylla
Level 92
God Stats
14W - 9L
1,615 SR
Queue Stats
118W - 99L
1,568 Elo+
Party 3
Team Averages
Level 76
1,573 SR
1,559 Elo+

VS

Team Averages
Level 47
1,633 SR
1,520 Elo+
Chaac
Chaac
Aryakonda
Chaac
Level 48
God Stats
11W - 12L
1,584 SR
Queue Stats
155W - 185L
1,469 Elo+
Party 2
Ullr
Ullr
DonDaxx
Ullr
Level 27
God Stats
4W - 5L
1,437 SR
Queue Stats
51W - 45L
1,553 Elo+
Party 4
Gilgamesh
Gilgamesh
Mikkel1408
Gilgamesh
Level 41
God Stats
2W - 1L
1,784 SR
Queue Stats
132W - 92L
1,565 Elo+
Party 4
Zeus
Zeus
R3neg4de24
Zeus
Level 52
God Stats
1W - 2L
1,783 SR
Queue Stats
176W - 199L
1,472 Elo+
Party 2
Fenrir
Fenrir
jonders1808
Fenrir
Level 67
God Stats
15W - 15L
1,578 SR
Queue Stats
235W - 196L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,051
588
6,107
11,185
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,903
575
4,270
7,315
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Stonebro
Hachiman
12
5 / 1 / 7
7,346
612
5,650
7,145
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Uninstal
Yemoja
10
1 / 1 / 7
6,677
556
2,348
7,367
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Weszie
Scylla
13
6 / 0 / 3
7,812
651
5,155
5,624
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aryakonda
Chaac
12
0 / 0 / 3
7,050
588
3,443
5,819
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
DonDaxx
Ullr
8
0 / 5 / 1
4,857
405
1,931
6,192
1,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Mikkel1408
Gilgamesh
9
0 / 4 / 1
5,186
432
3,655
6,394
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 0
7,063
589
8,289
5,901
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
3 / 5 / 1
6,706
559
6,408
10,051
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aryakonda
Chaac
0
0
3
1.5
W
5
2
5
3.75
L
Ullr
DonDaxx
Ullr
0
5
1
0.1
L
Gilgamesh
Mikkel1408
Gilgamesh
0
4
1
0.13
W
0
2
1
0.25
L
3
4
0
0.75
W
Hachiman
Stonebro
Hachiman
5
1
7
8.5
W
Yemoja
Uninstal
Yemoja
1
1
7
4.5
W
Scylla
Weszie
Scylla
6
0
3
7.5
L
Fenrir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
23,726
38,636
Taken
34,357
16,901
Mitigated
12,908
14,089
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aryakonda
Chaac
3,443
431
0
3,565
5,819
3,382
0
0
5,377
0
40,432
W
6,107
1,001
0
3,891
11,185
4,096
0
2,957
7,917
0
31,983
L
Ullr
DonDaxx
Ullr
1,931
663
0
375
6,192
1,369
0
1,499
4,653
0
17,931
L
Gilgamesh
Mikkel1408
Gilgamesh
3,655
593
0
654
6,394
2,779
0
2,030
4,280
0
20,227
W
4,270
406
0
1,273
7,315
4,288
0
440
6,506
0
37,195
L
8,289
1,240
0
737
5,901
1,668
0
1,491
4,316
37,772
0
W
Hachiman
Stonebro
Hachiman
5,650
2,431
0
2,148
7,145
1,827
151
515
6,518
0
47,214
W
Yemoja
Uninstal
Yemoja
2,348
641
2,520
1,919
7,367
5,173
339
1,161
5,993
16,106
0
W
Scylla
Weszie
Scylla
5,155
319
0
2,338
5,624
1,517
0
2,664
2,654
37,743
0
L
Fenrir
6,408
1,710
0
2,831
10,051
3,710
0
2,133
7,677
0
40,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
30,862
362
Minions Killed
319
0
Camps Cleared
0
1,229,330
Distance Traveled
1,245,686
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,050
588
88
7
0
277,129
0
W
Tyr
7,051
588
67
6
0
270,915
0
L
Ullr
4,857
405
31
3
0
236,605
1
L
Gilgamesh
5,186
432
39
3
0
247,780
4
W
Nike
6,903
575
99
8
0
251,123
2
L
Zeus
7,063
589
88
7
0
215,702
4
W
Hachiman
7,346
612
87
7
0
228,048
5
W
Yemoja
6,677
556
23
2
0
225,415
3
W
Scylla
7,812
651
86
7
0
253,829
4
L
Fenrir
6,706
559
73
6
0
268,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role