Player Matchup

Sobek
Sobek
 
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Amoriall
Ra
Level 146
God Stats
1W - 2L
1,587 SR
Queue Stats
41W - 33L
1,500 Elo+
Party 2
Thanatos
Thanatos
Krelein
Thanatos
Level 148
God Stats
13W - 7L
1,617 SR
Queue Stats
57W - 43L
1,521 Elo+
Party 2
Nemesis
Nemesis
VaeVictusVae
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,441 Elo+
Solo
Awilix
Awilix
WhateveBro
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,558 Elo+
Solo
Team Averages
Level 78
1,541 SR
1,504 Elo+

VS

Team Averages
Level 104
1,605 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Asun277
Da Ji
Level 48
God Stats
1W - 0L
1,697 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 1
Mulan
Mulan
BassteR_TF
Mulan
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
126W - 135L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
Harlekin39
Kuzenbo
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 111L
1,562 Elo+
Party 1
Zeus
Zeus
TheSniipeer
Zeus
Level 127
God Stats
1W - 1L
1,613 SR
Queue Stats
13W - 12L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 3 / 6
10,386
742
7,771
22,655
29,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 4 / 5
9,752
697
6,749
10,881
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Krelein
Thanatos
16
2 / 4 / 2
9,178
656
10,794
15,562
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
VaeVictusVae
Nemesis
8
0 / 0 / 0
5,088
363
0
0
0
Awilix
WhateveBro
Awilix
16
6 / 7 / 1
11,049
789
11,048
12,199
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 1 / 7
11,881
849
13,443
5,477
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Asun277
Da Ji
17
4 / 2 / 9
11,398
814
12,653
11,210
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
15
0 / 5 / 9
8,665
619
6,697
13,596
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Harlekin39
Kuzenbo
16
3 / 1 / 9
9,953
711
8,559
13,929
19,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 2 / 4
11,357
811
12,088
9,649
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
18
18
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
6
1.67
W
Scylla
 
Scylla
5
1
7
8.5
L
1
4
5
0.88
W
Da Ji
Asun277
Da Ji
4
2
9
4.25
W
Mulan
0
5
9
0.9
W
Kuzenbo
Harlekin39
Kuzenbo
3
1
9
7.5
L
Thanatos
Krelein
Thanatos
2
4
2
0.75
W
6
2
4
4
L
Nemesis
VaeVictusVae
Nemesis
0
0
0
0
L
Awilix
WhateveBro
Awilix
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
53,440
61,297
Taken
53,861
47,603
Mitigated
39,694
18,366
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,771
616
145
5,032
22,655
29,001
0
11,325
10,097
21,344
0
W
Scylla
 
Scylla
13,443
1,703
0
399
5,477
2,158
786
816
4,546
63,975
0
L
6,749
746
1,793
2,734
10,881
4,814
0
6,520
4,192
52,725
0
W
Da Ji
Asun277
Da Ji
12,653
1,857
0
0
11,210
5,221
485
3,832
7,285
0
29,598
W
Mulan
6,697
1,002
0
3,037
13,596
8,815
120
5,178
8,099
1,991
19,725
W
Kuzenbo
Harlekin39
Kuzenbo
8,559
2,321
1,015
3,048
13,929
19,909
0
3,107
10,549
17,038
0
L
Thanatos
Krelein
Thanatos
10,794
1,070
0
8,151
15,562
7,200
0
7,993
6,946
0
29,073
W
12,088
1,880
0
4,252
9,649
3,591
2,705
1,553
7,867
52,170
0
L
Nemesis
VaeVictusVae
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
WhateveBro
Awilix
11,048
3,603
0
511
12,199
6,588
0
7,285
4,606
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
53,254
249
Minions Killed
325
4
Camps Cleared
11
934,795
Distance Traveled
1,293,868
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,386
742
22
2
0
259,565
0
W
Scylla
11,881
849
135
10
3
260,775
0
L
Ra
9,752
697
141
10
3
260,360
0
W
Da Ji
11,398
814
49
4
1
272,453
2
W
Mulan
8,665
619
37
3
2
258,529
4
W
Kuzenbo
9,953
711
20
1
1
282,685
4
L
Thanatos
9,178
656
56
4
0
249,102
0
W
Zeus
11,357
811
84
6
4
219,426
2
L
Nemesis
5,088
363
0
0
0
0
0
L
Awilix
11,049
789
30
2
1
165,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role