Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LiQUiD PR0XY DE
Cabrakan
Level 59
God Stats
5W - 4L
1,473 SR
Queue Stats
47W - 86L
1,299 Elo+
Solo
He Bo
He Bo
Metenite
He Bo
Level 160
God Stats
1W - 5L
1,394 SR
Queue Stats
64W - 96L
1,416 Elo+
Solo
Nemesis
Nemesis
shadow3r0
Nemesis
Level 129
God Stats
8W - 5L
1,596 SR
Queue Stats
73W - 86L
1,450 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,416 Elo+

VS

Team Averages
Level 97
1,493 SR
1,242 Elo+
Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chilischiss
Baba Yaga
Level 29
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 4L
1,203 Elo+
Solo
Geb
Geb
Kasidis
Geb
Level 97
God Stats
2W - 5L
1,534 SR
Queue Stats
4W - 12L
1,138 Elo+
Party 1
Zhong Kui
Zhong Kui
gamer1991
Zhong Kui
Level 145
God Stats
0W - 2L
1,574 SR
Queue Stats
4W - 13L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 1 / 8
9,972
997
10,185
8,767
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
14
3 / 1 / 10
9,313
931
4,866
10,805
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Metenite
He Bo
15
4 / 0 / 7
9,241
924
9,884
5,877
1,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
shadow3r0
Nemesis
16
5 / 0 / 4
9,661
966
5,455
4,853
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 5 / 0
7,272
727
5,504
9,133
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
Chilischiss
Baba Yaga
12
0 / 6 / 0
7,115
712
2,476
8,211
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
12
0 / 4 / 2
7,468
747
3,308
10,271
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
gamer1991
Zhong Kui
12
1 / 4 / 1
7,435
744
6,840
8,928
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
8
11
L
Serqet
 
Serqet
1
5
0
0.2
L
Baba Yaga
Chilischiss
Baba Yaga
0
6
0
0
L
Geb
0
4
2
0.25
W
Cabrakan
3
1
10
8
W
He Bo
Metenite
He Bo
4
0
7
7.5
L
Zhong Kui
gamer1991
Zhong Kui
1
4
1
0.38
W
Nemesis
shadow3r0
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,390
Damage
18,128
30,302
Taken
36,543
18,531
Mitigated
23,464
9,145
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,185
2,514
0
3,705
8,767
3,121
981
2,992
5,070
0
40,502
L
Serqet
 
Serqet
5,504
878
0
1,680
9,133
5,287
0
4,233
4,900
0
15,696
L
Baba Yaga
Chilischiss
Baba Yaga
2,476
267
0
773
8,211
3,262
376
1,639
6,572
17,844
0
L
Geb
3,308
379
0
747
10,271
9,145
46
4,998
5,273
12,643
0
W
Cabrakan
4,866
1,065
370
1,701
10,805
9,526
248
4,993
5,410
11,867
0
W
He Bo
Metenite
He Bo
9,884
1,271
0
2,587
5,877
1,796
1,280
2,575
3,085
33,016
0
L
Zhong Kui
gamer1991
Zhong Kui
6,840
813
0
1,473
8,928
5,770
43
4,499
4,429
25,729
0
W
Nemesis
shadow3r0
Nemesis
5,455
2,687
0
782
4,853
4,088
2,002
2,320
2,533
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
29,290
203
Minions Killed
121
13
Camps Cleared
8
853,152
Distance Traveled
686,457
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,972
997
58
6
5
221,849
1
L
Serqet
7,272
727
28
3
2
188,133
2
L
Baba Yaga
7,115
712
36
4
1
165,939
2
L
Geb
7,468
747
13
1
1
176,391
3
W
Cabrakan
9,313
931
14
1
2
198,811
1
W
He Bo
9,241
924
50
5
2
196,429
2
L
Zhong Kui
7,435
744
44
4
4
155,994
3
W
Nemesis
9,661
966
81
8
4
236,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role