Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
AllenxWalker
Cu Chulainn
Gold II
Level 160
God Stats
1W - 2L
1,742 SR
Queue Stats
95W - 89L
1,522 MMR
Solo
Skadi
Skadi
Gold IV
Galaxyhole
Skadi
Gold IV
Level 143
God Stats
10W - 11L
1,541 SR
Queue Stats
21W - 23L
1,519 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Veroskiii
Kuzenbo
Gold IV
Level 140
God Stats
3W - 3L
1,542 SR
Queue Stats
101W - 104L
1,508 MMR
Solo
Eset
Eset
Gold III
XuiNTuiC
Eset
Gold III
Level 151
God Stats
151W - 89L
1,640 SR
Queue Stats
330W - 324L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,593 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,523 SR
1,509 MMR
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
GamerJuanJo
Izanami
Silver III
Level 124
God Stats
3W - 4L
1,632 SR
Queue Stats
9W - 10L
1,540 MMR
Party 1
Ullr
Ullr
Gold III
ItzMar
Ullr
Gold III
Level 160
God Stats
5W - 6L
1,529 SR
Queue Stats
84W - 84L
1,491 MMR
Solo
Susano
Susano
Silver II
cesarslayєr14
Susano
Silver II
Level 149
God Stats
1W - 1L
1,451 SR
Queue Stats
24W - 22L
1,528 MMR
Party 1
Osiris
Osiris
Bronze III
vanvanlatulipe
Osiris
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 5 / 3
9,570
563
12,101
14,998
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
AllenxWalker
Cu Chulainn
15
5 / 3 / 4
10,148
597
10,780
13,338
16,159
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
17
5 / 1 / 3
10,184
599
11,869
7,482
1,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Veroskiii
Kuzenbo
12
1 / 2 / 10
8,299
488
5,836
16,406
21,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
15
3 / 3 / 6
9,426
554
8,673
9,617
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LokiGebBastetHel

VS

Bans
CliodhnaHeimdallrCamazotzMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 8
8,010
471
8,372
16,068
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
GamerJuanJo
Izanami
13
3 / 5 / 1
8,342
491
7,766
11,185
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
ItzMar
Ullr
15
3 / 5 / 4
9,166
539
8,967
12,600
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
6 / 6 / 5
9,418
554
10,260
14,944
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
8,675
510
4,761
9,697
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
14
14
Deaths
23
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
3
2.1
L
Sobek
 
Sobek
1
2
8
2.5
W
Cu Chulainn
AllenxWalker
Cu Chulainn
5
3
4
2.33
W
Skadi
5
1
3
6.5
L
Izanami
GamerJuanJo
Izanami
3
5
1
0.7
L
Ullr
ItzMar
Ullr
3
5
4
1
W
Kuzenbo
Veroskiii
Kuzenbo
1
2
10
3
W
Eset
3
3
6
2
L
6
6
5
1.42
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
40,126
61,841
Taken
64,494
50,886
Mitigated
35,766
15,578
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,101
2,678
0
4,620
14,998
8,153
56
1,350
13,648
0
56,602
L
Sobek
 
Sobek
8,372
651
441
5,553
16,068
14,419
0
5,015
10,843
21,959
0
W
Cu Chulainn
AllenxWalker
Cu Chulainn
10,780
2,312
0
1,764
13,338
16,159
90
834
12,504
5,625
58,788
W
Skadi
11,869
6,449
0
2,472
7,482
1,920
2,780
1,203
6,279
0
87,995
L
Izanami
GamerJuanJo
Izanami
7,766
5,758
0
2,092
11,185
2,920
48
3,393
7,702
0
65,408
L
Ullr
ItzMar
Ullr
8,967
3,571
0
581
12,600
4,647
80
3,619
8,753
0
62,484
W
Kuzenbo
Veroskiii
Kuzenbo
5,836
2,183
952
2,391
16,406
21,603
136
2,923
13,483
15,106
0
W
Eset
8,673
564
575
2,804
9,617
3,051
517
2,132
7,485
53,982
0
L
10,260
2,684
0
3,098
14,944
4,681
0
2,528
12,298
0
54,690
L
4,761
1,880
0
1,243
9,697
9,099
624
998
8,699
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
43,611
494
Minions Killed
490
0
Camps Cleared
0
1,676,756
Distance Traveled
1,537,117
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,570
563
80
5
0
350,022
10
L
Sobek
8,010
471
16
1
0
319,546
5
W
Cu Chulainn
10,148
597
131
8
0
304,524
2
W
Skadi
10,184
599
141
8
0
351,879
8
L
Izanami
8,342
491
136
8
0
277,269
4
L
Ullr
9,166
539
133
8
0
304,084
6
W
Kuzenbo
8,299
488
15
1
0
340,003
3
W
Eset
9,426
554
127
7
0
330,328
8
L
Susano
9,418
554
83
5
0
349,027
1
L
Osiris
8,675
510
122
7
0
287,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role