Player Matchup

Cernunnos
Cernunnos
Hercules253
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,400 Elo+
Solo
Bastet
Bastet
Necronomenah
Bastet
Level 101
God Stats
5W - 1L
1,496 SR
Queue Stats
173W - 166L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
SaintMatthew
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,534 Elo+
Party 1
Yemoja
Yemoja
ToddNichols
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,490 Elo+
Solo
Athena
Athena
ghostforce56
Athena
Level 25
God Stats
3W - 0L
1,689 SR
Queue Stats
62W - 63L
1,456 Elo+
Party 1
Team Averages
Level 37
1,537 SR
1,480 Elo+

VS

Team Averages
Level 19
1,538 SR
1,518 Elo+
Hel
Hel
AESilentSniper
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,452 Elo+
Party 2
Medusa
Medusa
Dardaen
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 94L
1,471 Elo+
Solo
Ares
Ares
DudistxPreist
Ares
Level 17
God Stats
1W - 2L
1,690 SR
Queue Stats
13W - 14L
1,583 Elo+
Solo
Pele
Pele
ExtraPaleZombie
Pele
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 32L
1,587 Elo+
Party 2
Athena
Athena
Icehot1996
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hercules253
Cernunnos
19
4 / 7 / 21
12,116
713
26,490
22,755
11,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
20
12 / 5 / 15
13,551
797
34,525
21,384
10,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SaintMatthew
Kukulkan
20
9 / 2 / 12
13,538
796
32,107
12,576
6,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
19
1 / 4 / 24
12,143
714
4,796
17,915
25,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
19
3 / 5 / 21
11,970
704
12,380
39,421
45,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 18
10,929
643
14,481
18,697
12,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Dardaen
Medusa
19
7 / 7 / 9
12,628
743
27,927
20,772
10,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 13
12,962
762
20,881
31,905
39,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 5 / 15
11,564
680
25,771
28,485
14,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Icehot1996
Athena
18
4 / 6 / 14
11,629
684
11,408
29,711
36,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
91
29
Kills
22
23
Deaths
29
93
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
5
18
2
L
Medusa
Dardaen
Medusa
7
7
9
1.64
L
6
6
13
2.08
L
4
5
15
2.3
W
Cernunnos
Hercules253
Cernunnos
4
7
21
2.07
L
Athena
Icehot1996
Athena
4
6
14
1.83
W
Bastet
12
5
15
3.9
W
Kukulkan
SaintMatthew
Kukulkan
9
2
12
7.5
W
Yemoja
1
4
24
3.25
W
Athena
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,298
Damage
100,468
114,051
Taken
129,570
100,014
Mitigated
113,502
45,933
Healing
50,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,481
853
22,928
9,006
18,697
12,218
418
8,573
10,124
18,565
0
L
Medusa
Dardaen
Medusa
27,927
9,020
3,358
2,334
20,772
10,825
2,110
7,293
13,479
0
51,516
L
20,881
714
160
2,665
31,905
39,477
24
10,655
21,250
29,589
0
L
25,771
3,299
1,728
6,158
28,485
14,655
783
11,990
16,495
0
58,193
W
Cernunnos
Hercules253
Cernunnos
26,490
15,304
343
4,718
22,755
11,795
2,262
10,323
12,432
0
52,916
L
Athena
Icehot1996
Athena
11,408
1,460
451
1,695
29,711
36,327
481
10,772
18,939
19,260
0
W
Bastet
34,525
8,270
3,397
4,672
21,384
10,933
1,506
8,820
12,564
0
54,789
W
Kukulkan
SaintMatthew
Kukulkan
32,107
2,173
3,423
1,925
12,576
6,905
1,209
6,665
5,911
67,343
0
W
Yemoja
4,796
1,893
12,659
3,484
17,915
25,344
458
7,592
10,323
10,754
0
W
Athena
12,380
3,457
1,541
9,771
39,421
45,037
339
13,370
26,051
18,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
59,712
180
Minions Killed
180
0
Camps Cleared
0
1,553,616
Distance Traveled
1,530,530
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,929
643
16
1
0
323,912
0
L
Medusa
12,628
743
52
3
0
292,323
2
L
Ares
12,962
762
22
1
0
304,209
0
L
Pele
11,564
680
60
4
0
291,900
0
W
Cernunnos
12,116
713
48
3
0
252,985
0
L
Athena
11,629
684
30
2
0
318,186
0
W
Bastet
13,551
797
40
2
0
360,877
2
W
Kukulkan
13,538
796
64
4
0
331,528
0
W
Yemoja
12,143
714
18
1
0
268,725
6
W
Athena
11,970
704
10
1
0
339,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role