Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KhalHodor
Hades
Level 124
God Stats
1W - 0L
1,526 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 2
Tyr
Tyr
ProxyDC
Tyr
Level 102
God Stats
4W - 5L
1,404 SR
Queue Stats
226W - 208L
1,438 Elo+
Solo
Guan Yu
Guan Yu
Tarteau
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,437 Elo+
Party 2
Team Averages
Level 114
1,486 SR
1,467 Elo+

VS

Team Averages
Level 115
1,612 SR
1,480 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrsVenusxx
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,616 SR
Queue Stats
154W - 160L
1,400 Elo+
Party 1
Ares
Ares
VICTORiOUS1414
Ares
Level 160
God Stats
15W - 3L
1,755 SR
Queue Stats
488W - 509L
1,420 Elo+
Party 1
Ra
Ra
xlucas223
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,493 Elo+
Solo
Ullr
Ullr
ºWeedon
Ullr
Level 60
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 7L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 2 / 12
9,002
818
10,141
9,261
5,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
 
Bakasura
14
1 / 5 / 11
8,846
804
3,232
10,046
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
KhalHodor
Hades
16
10 / 4 / 7
10,549
959
15,848
17,934
9,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyr
14
2 / 3 / 9
8,901
809
9,267
13,499
11,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Tarteau
Guan Yu
16
4 / 2 / 8
9,307
846
5,823
12,895
11,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
5
0 / 2 / 2
5,929
539
0
1,688
379
Morgan Le Fay
MrsVenusxx
Morgan Le Fay
16
3 / 4 / 5
9,002
818
10,164
11,163
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 5 / 6
8,222
747
8,395
17,181
19,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 4
7,324
666
6,357
8,247
3,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
17
6 / 3 / 5
9,165
833
16,370
12,643
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
19
Kills
14
16
Deaths
19
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
12
4
W
Bakasura
 
Bakasura
1
5
11
1.3
L
Kali
 
Kali
0
2
2
0.5
W
Hades
KhalHodor
Hades
10
4
7
3.38
L
Morgan Le Fay
MrsVenusxx
Morgan Le Fay
3
4
5
1.38
W
Tyr
2
3
9
2.17
W
Guan Yu
Tarteau
Guan Yu
4
2
8
4
L
3
5
6
1.2
L
2
5
4
0.8
L
Ullr
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
41,286
63,635
Taken
50,922
42,340
Mitigated
35,108
31,130
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,141
742
1,245
1,293
9,261
5,100
2,138
4,217
5,044
0
23,053
W
Bakasura
 
Bakasura
3,232
2,208
1,506
1,765
10,046
5,159
540
4,255
5,791
0
8,395
L
Kali
 
Kali
0
0
0
0
1,688
379
0
1,688
0
0
0
W
Hades
KhalHodor
Hades
15,848
1,974
3,526
8,149
17,934
9,156
1,069
7,349
9,307
38,947
0
L
Morgan Le Fay
MrsVenusxx
Morgan Le Fay
10,164
1,183
434
930
11,163
5,715
0
3,707
7,456
30,910
0
W
Tyr
9,267
1,202
1,231
3,440
13,499
11,142
71
4,042
9,457
0
16,283
W
Guan Yu
Tarteau
Guan Yu
5,823
995
4,716
4,259
12,895
11,783
1,179
5,053
7,842
0
12,384
L
8,395
255
156
1,215
17,181
19,744
0
4,377
12,705
11,839
0
L
6,357
317
2,428
973
8,247
3,112
0
3,425
4,822
15,248
0
L
Ullr
16,370
7,773
1,571
3,183
12,643
6,158
0
2,651
9,967
0
30,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
39,642
113
Minions Killed
88
0
Camps Cleared
0
1,124,031
Distance Traveled
736,242
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,002
818
14
1
0
249,313
0
W
Bakasura
8,846
804
15
1
0
224,297
1
L
Kali
5,929
539
0
0
0
0
0
W
Hades
10,549
959
57
5
0
198,271
0
L
Morgan Le Fay
9,002
818
36
3
0
174,580
0
W
Tyr
8,901
809
14
1
0
226,700
0
W
Guan Yu
9,307
846
13
1
0
225,450
0
L
Ares
8,222
747
5
0
0
184,207
1
L
Ra
7,324
666
12
1
0
190,367
0
L
Ullr
9,165
833
35
3
0
187,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role