Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
HottestHoncho
Hun Batz
Platinum I
Level 149
God Stats
10W - 5L
1,862 SR
Queue Stats
256W - 256L
2,055 MMR
Party 2
Scylla
Scylla
Platinum I
SULJA_
Scylla
Platinum I
Level 158
God Stats
17W - 14L
1,589 SR
Queue Stats
216W - 209L
2,076 MMR
Solo
Mulan
Mulan
Diamond V
SupremeRJC
Mulan
Diamond V
Level 141
God Stats
0W - 2L
1,609 SR
Queue Stats
180W - 174L
2,153 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
TheUltimateBergy
Hou Yi
Platinum I
Level 159
God Stats
0W - 2L
1,206 SR
Queue Stats
137W - 118L
2,075 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,553 SR
1,972 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,646 SR
2,097 MMR
Khepri
Khepri
Platinum IV
CMScarrow
Khepri
Platinum IV
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 21L
1,963 MMR
Party 3
Anhur
Anhur
Diamond III
Don Oasc
Anhur
Diamond III
Level 160
God Stats
7W - 8L
1,552 SR
Queue Stats
301W - 307L
2,079 MMR
Party 1
Osiris
Osiris
Diamond II
Don Quiroz
Osiris
Diamond II
Level 148
God Stats
13W - 11L
1,705 SR
Queue Stats
311W - 295L
2,243 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
Ultimehh
Cliodhna
Gold IV
Level 160
God Stats
5W - 2L
1,721 SR
Queue Stats
88W - 57L
2,032 MMR
Solo
Olorun
Olorun
Diamond III
XxHiGhRoLLerxX0
Olorun
Diamond III
Level 153
God Stats
1W - 0L
1,752 SR
Queue Stats
174W - 149L
2,170 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
2 / 3 / 1
6,364
424
2,370
9,975
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
HottestHoncho
Hun Batz
13
0 / 4 / 0
7,221
481
2,228
9,840
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SULJA_
Scylla
12
0 / 4 / 1
7,050
470
2,196
6,992
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
0 / 2 / 0
7,276
485
5,154
10,348
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 1
8,067
538
7,526
9,507
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesGebOdinBastet

VS

Bans
CabrakanGilgameshZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CMScarrow
Khepri
14
1 / 1 / 7
8,817
588
2,969
8,936
6,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Don Oasc
Anhur
15
3 / 2 / 4
9,726
648
7,270
10,388
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Don Quiroz
Osiris
16
1 / 0 / 1
9,772
651
7,801
10,162
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Ultimehh
Cliodhna
15
7 / 0 / 4
9,639
643
8,252
7,284
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 0 / 5
9,472
631
6,505
6,687
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
1
0.83
W
Khepri
CMScarrow
Khepri
1
1
7
4.5
W
Anhur
Don Oasc
Anhur
3
2
4
2.5
W
Osiris
Don Quiroz
Osiris
1
0
1
1.5
L
Hun Batz
HottestHoncho
Hun Batz
0
4
0
0
L
Scylla
SULJA_
Scylla
0
4
1
0.13
L
Mulan
0
2
0
0
L
1
4
1
0.38
W
Cliodhna
Ultimehh
Cliodhna
7
0
4
9
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
32,797
46,662
Taken
43,457
15,934
Mitigated
24,910
14,073
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,370
396
878
3,661
9,975
3,991
0
2,129
7,846
8,974
0
W
Khepri
CMScarrow
Khepri
2,969
776
2,012
2,328
8,936
6,105
108
1,985
6,887
23,479
0
W
Anhur
Don Oasc
Anhur
7,270
3,326
0
4,036
10,388
3,139
3,037
810
9,578
0
61,374
W
Osiris
Don Quiroz
Osiris
7,801
1,755
52
5,859
10,162
9,572
253
395
9,114
3,501
57,361
L
Hun Batz
HottestHoncho
Hun Batz
2,228
1,047
0
3,218
9,840
2,828
116
1,544
8,257
0
46,028
L
Scylla
SULJA_
Scylla
2,196
134
0
1,175
6,992
1,910
0
2,558
4,385
43,889
0
L
Mulan
5,154
1,376
0
4,520
10,348
5,245
384
1,378
8,072
1,021
41,475
L
7,526
3,212
0
621
9,507
1,960
0
1,486
8,021
0
63,287
W
Cliodhna
Ultimehh
Cliodhna
8,252
1,620
0
3,863
7,284
2,579
949
1,612
5,634
0
64,291
W
6,505
3,130
408
3,202
6,687
3,515
3,239
1,007
5,588
65,446
7,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
47,426
418
Minions Killed
494
0
Camps Cleared
0
1,313,591
Distance Traveled
1,568,074
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,364
424
14
1
0
147,250
1
W
Khepri
8,817
588
41
3
0
314,630
6
W
Anhur
9,726
648
109
7
0
277,404
4
W
Osiris
9,772
651
135
9
0
313,976
6
L
Hun Batz
7,221
481
98
7
0
345,443
3
L
Scylla
7,050
470
90
6
0
287,074
8
L
Mulan
7,276
485
91
6
0
280,236
6
L
Hou Yi
8,067
538
125
8
0
253,588
7
W
Cliodhna
9,639
643
90
6
0
364,653
4
W
Olorun
9,472
631
119
8
0
297,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role