Player Matchup

King Arthur
King Arthur
Silver I
Girls lie lol
King Arthur
Silver I
Level 123
God Stats
26W - 21L
1,604 SR
Queue Stats
465W - 474L
1,212 MMR
Party 2
Charybdis
Charybdis
Silver II
Mr_Bravo
Charybdis
Silver II
Level 136
God Stats
0W - 1L
1,839 SR
Queue Stats
215W - 225L
1,015 MMR
Solo
Artio
Artio
Silver IV
PPisMicroscopic
Artio
Silver IV
Level 79
God Stats
1W - 5L
1,288 SR
Queue Stats
114W - 129L
814 MMR
Party 2
Chronos
Chronos
Silver II
anrew27
Chronos
Silver II
Level 107
God Stats
1W - 3L
1,529 SR
Queue Stats
370W - 365L
1,004 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
xVBMuchihaxD
Ratatoskr
Silver II
Level 157
God Stats
0W - 3L
1,314 SR
Queue Stats
450W - 468L
989 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,515 SR
1,007 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,527 SR
1,227 MMR
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Ainz0oalGhoul
Bellona
Bronze III
Level 45
God Stats
1W - 2L
1,430 SR
Queue Stats
1W - 5L
1,400 MMR
Party 1
Nemesis
Nemesis
Silver II
Deekyovo
Nemesis
Silver II
Level 129
God Stats
1W - 1L
1,491 SR
Queue Stats
85W - 100L
896 MMR
Solo
Odin
Odin
Silver III
SpaceEagle4Life
Odin
Silver III
Level 151
God Stats
1W - 3L
1,468 SR
Queue Stats
76W - 85L
937 MMR
Solo
Sol
Sol
Bronze III
SteveoThaHippy
Sol
Bronze III
Level 48
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 5L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Girls lie lol
King Arthur
20
5 / 5 / 8
13,817
512
20,087
30,414
31,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Mr_Bravo
Charybdis
20
3 / 5 / 7
13,219
490
13,668
18,659
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 6
12,091
448
5,346
24,839
32,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
anrew27
Chronos
20
5 / 6 / 9
13,729
508
15,387
23,642
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xVBMuchihaxD
Ratatoskr
20
7 / 7 / 9
14,278
529
11,010
21,798
8,736
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshAthenaAchilles

VS

Bans
SusanoMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
5 / 6 / 7
13,451
498
22,152
14,549
5,166
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
20
5 / 3 / 9
13,026
482
21,098
22,183
23,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Deekyovo
Nemesis
20
8 / 8 / 9
14,148
524
21,315
25,252
11,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 14
13,859
513
14,034
19,807
18,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 4 / 8
12,947
480
10,925
16,936
11,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
23
Kills
27
27
Deaths
23
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
6
7
1.42
W
Bellona
5
3
9
3.17
W
Nemesis
Deekyovo
Nemesis
8
8
9
1.56
L
King Arthur
Girls lie lol
King Arthur
5
5
8
1.8
L
Charybdis
Mr_Bravo
Charybdis
3
5
7
1.3
L
3
4
6
1.5
W
7
2
14
7
W
2
4
8
1.5
L
Chronos
anrew27
Chronos
5
6
9
1.58
L
Ratatoskr
xVBMuchihaxD
Ratatoskr
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,498
Damage
89,524
119,352
Taken
98,727
90,813
Mitigated
69,899
29,774
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,152
841
571
3,322
14,549
5,166
626
5,698
8,851
94,312
0
W
Bellona
21,098
3,460
0
2,766
22,183
23,951
821
7,049
15,054
11,106
53,543
W
Nemesis
Deekyovo
Nemesis
21,315
9,023
0
3,988
25,252
11,026
3,203
5,921
19,171
0
97,683
L
King Arthur
Girls lie lol
King Arthur
20,087
1,311
0
2,808
30,414
31,007
0
7,248
21,676
15,767
71,405
L
Charybdis
Mr_Bravo
Charybdis
13,668
5,582
0
6,248
18,659
8,246
1,192
7,011
11,416
0
107,883
L
5,346
607
884
6,443
24,839
32,360
47
9,345
15,037
34,675
0
W
14,034
2,675
1,546
3,611
19,807
18,717
156
3,584
16,223
14,000
52,134
W
10,925
4,010
0
7,210
16,936
11,039
1,552
3,259
13,599
93,984
15,212
L
Chronos
anrew27
Chronos
15,387
5,755
0
6,671
23,642
10,464
1,959
9,744
13,350
102,740
0
L
Ratatoskr
xVBMuchihaxD
Ratatoskr
11,010
2,301
0
6,720
21,798
8,736
0
4,248
17,338
0
119,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,134
Gold Earned
67,431
709
Minions Killed
617
0
Camps Cleared
0
2,451,402
Distance Traveled
2,553,080
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,451
498
151
6
0
479,568
6
W
Bellona
13,026
482
96
4
0
520,555
4
W
Nemesis
14,148
524
119
4
0
508,330
4
L
King Arthur
13,817
512
151
6
0
450,473
5
L
Charybdis
13,219
490
182
7
0
458,651
3
L
Artio
12,091
448
54
2
0
538,311
4
W
Odin
13,859
513
84
3
0
561,338
2
W
Sol
12,947
480
167
6
0
483,289
2
L
Chronos
13,729
508
148
5
0
447,190
3
L
Ratatoskr
14,278
529
174
6
0
556,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role