Player Matchup

Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IVIrBonez
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,471 Elo+
Party 3
Medusa
Medusa
Monster__aka
Medusa
Level 143
God Stats
0W - 2L
1,312 SR
Queue Stats
18W - 26L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
aShadySoulbro
Jing Wei
Level 143
God Stats
2W - 2L
1,873 SR
Queue Stats
54W - 61L
1,503 Elo+
Party 3
Ymir
Ymir
darwinsuper
Ymir
Level 103
God Stats
4W - 2L
1,677 SR
Queue Stats
280W - 263L
1,540 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,494 Elo+

VS

Team Averages
Level 136
1,583 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BRUUHH V7
Kumbhakarna
Level 104
God Stats
1W - 1L
1,652 SR
Queue Stats
140W - 123L
1,532 Elo+
Party 1
Hercules
Hercules
KingBabooon
Hercules
Level 105
God Stats
21W - 13L
1,643 SR
Queue Stats
576W - 571L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OoFRAWSTYoO
Ah Muzen Cab
Level 154
God Stats
4W - 3L
1,620 SR
Queue Stats
184W - 173L
1,484 Elo+
Party 1
Atlas
Atlas
youngfluff707
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 215L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 0 / 7
7,820
782
11,100
4,548
1,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
IVIrBonez
Nu Wa
11
1 / 5 / 5
6,837
684
8,401
6,832
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
2 / 6 / 4
7,560
756
10,065
10,592
3,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
aShadySoulbro
Jing Wei
14
4 / 3 / 4
7,876
788
12,120
7,050
2,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 3
7,492
749
4,729
10,487
9,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 9
9,065
907
4,510
8,971
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
BRUUHH V7
Kumbhakarna
12
0 / 3 / 14
7,837
784
2,860
10,643
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KingBabooon
Hercules
14
2 / 2 / 7
8,381
838
5,637
15,923
14,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
OoFRAWSTYoO
Ah Muzen Cab
17
9 / 1 / 7
9,651
965
15,306
7,928
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 10
8,212
821
8,062
14,546
9,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
10
Kills
17
17
Deaths
10
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
0
7
5.5
W
Sol
 
Sol
5
2
9
4.75
W
Kumbhakarna
BRUUHH V7
Kumbhakarna
0
3
14
2.33
L
Nu Wa
IVIrBonez
Nu Wa
1
5
5
0.7
W
Hercules
KingBabooon
Hercules
2
2
7
2.75
L
Medusa
2
6
4
0.67
W
Ah Muzen Cab
OoFRAWSTYoO
Ah Muzen Cab
9
1
7
12.5
L
Jing Wei
aShadySoulbro
Jing Wei
4
3
4
2
L
1
3
3
0.83
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
36,375
39,509
Taken
58,011
19,029
Mitigated
42,763
10,996
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,100
749
1,623
1,424
4,548
1,574
0
1,836
2,712
31,635
0
W
Sol
 
Sol
4,510
993
673
2,915
8,971
5,146
1,252
2,791
6,180
22,068
0
W
Kumbhakarna
BRUUHH V7
Kumbhakarna
2,860
88
677
1,660
10,643
10,142
22
5,350
5,293
6,844
0
L
Nu Wa
IVIrBonez
Nu Wa
8,401
3,673
867
532
6,832
2,106
0
3,309
3,523
11,166
0
W
Hercules
KingBabooon
Hercules
5,637
1,037
1,557
5,606
15,923
14,732
333
6,979
8,944
133
12,044
L
Medusa
10,065
3,863
761
1,906
10,592
3,875
0
4,546
6,046
0
17,192
W
Ah Muzen Cab
OoFRAWSTYoO
Ah Muzen Cab
15,306
3,118
1,128
2,060
7,928
3,184
3,191
3,133
4,795
0
34,541
L
Jing Wei
aShadySoulbro
Jing Wei
12,120
10,707
259
1,072
7,050
2,381
0
2,560
4,490
0
17,837
L
4,729
428
1,140
1,412
10,487
9,093
0
3,314
7,173
8,722
0
W
8,062
3,424
285
5,036
14,546
9,559
128
5,977
8,569
17,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
43,146
112
Minions Killed
126
0
Camps Cleared
0
904,308
Distance Traveled
903,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,820
782
51
5
0
222,260
0
W
Sol
9,065
907
44
4
0
160,388
1
W
Kumbhakarna
7,837
784
7
1
0
167,375
0
L
Nu Wa
6,837
684
4
0
0
160,920
0
W
Hercules
8,381
838
19
2
0
207,798
0
L
Medusa
7,560
756
14
1
0
170,777
0
W
Ah Muzen Cab
9,651
965
44
4
0
203,802
0
L
Jing Wei
7,876
788
25
3
0
182,969
0
L
Ymir
7,492
749
18
2
0
167,382
0
W
Atlas
8,212
821
12
1
0
163,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role