Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KiBeGostoso1207
Cernunnos
Level 59
God Stats
49W - 52L
1,450 SR
Queue Stats
406W - 401L
1,412 Elo+
Solo
Khepri
Khepri
ROLEPLAYER69
Khepri
Level 156
God Stats
23W - 33L
1,455 SR
Queue Stats
802W - 831L
1,470 Elo+
Solo
He Bo
He Bo
Reddeano
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,405 Elo+
Solo
Hel
Hel
SizzleCrackPop
Hel
Level 47
God Stats
0W - 1L
1,204 SR
Queue Stats
8W - 14L
1,302 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,418 Elo+

VS

Team Averages
Level 87
1,485 SR
1,445 Elo+
Kukulkan
Kukulkan
Andreuth
Kukulkan
Level 99
God Stats
16W - 20L
1,412 SR
Queue Stats
297W - 357L
1,432 Elo+
Solo
Ullr
Ullr
DeathBlaze356
Ullr
Level 106
God Stats
3W - 2L
1,359 SR
Queue Stats
16W - 11L
1,536 Elo+
Solo
Odin
Odin
Jolepa
Odin
Level 83
God Stats
1W - 0L
1,829 SR
Queue Stats
47W - 44L
1,460 Elo+
Solo
Ravana
Ravana
Natefelloff
Ravana
Level 37
God Stats
11W - 10L
1,439 SR
Queue Stats
131W - 166L
1,367 Elo+
Solo
Kali
Kali
The_Zucker_
Kali
Level 108
God Stats
1W - 1L
1,386 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 2 / 5
9,256
926
8,975
14,381
15,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
KiBeGostoso1207
Cernunnos
16
3 / 3 / 2
10,214
1,021
8,538
9,922
3,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
1 / 3 / 6
9,700
970
4,929
10,087
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Reddeano
He Bo
16
2 / 8 / 3
9,948
995
12,084
15,043
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 3
10,441
1,044
13,931
12,447
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

174

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andreuth
Kukulkan
18
2 / 1 / 12
11,154
1,115
15,092
3,574
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 2 / 7
11,706
1,171
14,760
12,485
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Jolepa
Odin
17
2 / 1 / 8
10,238
1,024
8,399
12,243
12,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
16
3 / 3 / 4
9,736
974
8,593
9,232
3,239
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 2 / 9
11,451
1,145
11,906
14,263
4,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
9
Kills
21
21
Deaths
9
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
5
1.25
W
Kukulkan
Andreuth
Kukulkan
2
1
12
8
W
9
2
7
6.25
W
Odin
Jolepa
Odin
2
1
8
6
L
Cernunnos
KiBeGostoso1207
Cernunnos
3
3
2
1.33
W
Ravana
3
3
4
1.67
L
Khepri
1
3
6
1.33
L
He Bo
Reddeano
He Bo
2
8
3
0.44
L
3
5
3
0.9
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
58,750
61,880
Taken
51,797
41,984
Mitigated
25,980
13,477
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,975
4,010
0
5,285
14,381
15,760
0
2,995
11,386
0
17,024
W
Kukulkan
Andreuth
Kukulkan
15,092
512
175
475
3,574
1,381
0
2,178
1,312
50,974
0
W
14,760
6,770
0
1,342
12,485
4,440
0
7,010
5,188
0
22,657
W
Odin
Jolepa
Odin
8,399
1,153
498
1,704
12,243
12,107
0
6,740
5,040
2,334
16,973
L
Cernunnos
KiBeGostoso1207
Cernunnos
8,538
4,184
0
301
9,922
3,730
0
1,259
8,663
0
28,760
W
Ravana
8,593
4,080
0
260
9,232
3,239
0
4,774
4,284
0
14,925
L
Khepri
4,929
368
0
103
10,087
12,576
0
2,074
8,013
12,255
0
L
He Bo
Reddeano
He Bo
12,084
1,007
0
516
15,043
4,952
0
4,585
10,458
28,556
0
L
13,931
1,177
2,950
4,322
12,447
4,966
0
4,808
7,639
30,968
0
W
11,906
6,874
0
4,631
14,263
4,813
0
8,926
5,029
0
29,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,559
Gold Earned
54,285
183
Minions Killed
193
4
Camps Cleared
12
1,006,714
Distance Traveled
1,039,681
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,256
926
18
2
1
222,630
2
W
Kukulkan
11,154
1,115
102
10
2
192,968
0
W
Ullr
11,706
1,171
19
2
2
210,560
0
W
Odin
10,238
1,024
33
3
1
202,354
0
L
Cernunnos
10,214
1,021
51
5
2
208,014
0
W
Ravana
9,736
974
12
1
2
213,281
0
L
Khepri
9,700
970
12
1
0
187,083
1
L
He Bo
9,948
995
45
5
1
197,599
2
L
Hel
10,441
1,044
57
6
0
191,388
0
W
Kali
11,451
1,145
27
3
5
220,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role