Player Matchup

Raijin
Raijin
AESilentSniper
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,440 Elo+
Party 2
Terra
Terra
ExtraPaleZombie
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,577 Elo+
Party 2
Merlin
Merlin
bidretrad
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,565 Elo+
Solo
Skadi
Skadi
nobodygoodatall
Skadi
Level 124
God Stats
1W - 0L
1,300 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
ooshkoosh
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,492 Elo+

VS

Team Averages
Level 51
1,488 SR
1,470 Elo+
He Bo
He Bo
AbserdKing
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Solo
Sol
Sol
Brody1534
Sol
Level 85
God Stats
0W - 1L
1,489 SR
Queue Stats
87W - 72L
1,570 Elo+
Party 3
Ravana
Ravana
TOBAYYY
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,487 Elo+
Solo
Hachiman
Hachiman
eze_WAWAWA
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,555 Elo+
Solo
Chang'e
Chang'e
killjillvol2
Chang'e
Level 29
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 12L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 15
10,416
1,042
14,775
11,530
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 20
9,003
900
2,365
11,560
12,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
bidretrad
Merlin
17
9 / 4 / 15
10,291
1,029
11,415
11,125
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 4 / 14
10,022
1,002
11,494
10,657
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ooshkoosh
Ah Puch
13
5 / 2 / 14
8,549
855
7,582
8,635
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 10 / 5
8,535
854
7,777
11,530
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 8
8,549
855
10,623
12,175
3,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
TOBAYYY
Ravana
13
4 / 6 / 7
8,545
855
6,437
8,270
6,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
eze_WAWAWA
Hachiman
14
2 / 7 / 7
7,604
760
8,407
10,995
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
killjillvol2
Chang'e
13
1 / 7 / 3
7,018
702
2,866
10,286
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
35
Kills
14
15
Deaths
35
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
He Bo
4
10
5
0.65
L
3
5
8
1.4
W
0
2
20
5
L
Ravana
TOBAYYY
Ravana
4
6
7
1.25
W
Merlin
bidretrad
Merlin
9
4
15
4.13
L
Hachiman
eze_WAWAWA
Hachiman
2
7
7
0.79
L
Chang'e
killjillvol2
Chang'e
1
7
3
0.36
W
10
4
14
4.25
W
Ah Puch
ooshkoosh
Ah Puch
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
36,110
53,507
Taken
53,256
30,526
Mitigated
20,898
28,403
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,775
716
2,356
3,382
11,530
5,284
759
3,412
7,975
32,114
0
L
He Bo
7,777
240
0
426
11,530
3,877
50
8,328
3,202
19,643
0
L
10,623
2,744
459
4,908
12,175
3,889
1,409
7,732
4,443
26,104
0
W
2,365
706
8,647
4,964
11,560
12,374
261
4,430
7,055
5,221
0
L
Ravana
TOBAYYY
Ravana
6,437
1,155
0
777
8,270
6,437
0
5,352
2,918
0
7,887
W
Merlin
bidretrad
Merlin
11,415
217
1,067
3,104
11,125
4,807
1,011
5,183
5,876
25,977
0
L
Hachiman
eze_WAWAWA
Hachiman
8,407
1,871
516
1,718
10,995
3,615
0
8,028
2,967
0
13,592
L
Chang'e
killjillvol2
Chang'e
2,866
262
2,017
1,266
10,286
3,080
0
6,697
3,589
7,991
0
W
11,494
6,400
359
1,110
10,657
4,549
2,265
4,829
5,737
0
21,382
W
Ah Puch
ooshkoosh
Ah Puch
7,582
494
1,049
2,365
8,635
3,512
674
3,412
5,137
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
40,251
103
Minions Killed
85
0
Camps Cleared
0
859,953
Distance Traveled
745,533
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,416
1,042
36
4
0
181,864
0
L
He Bo
8,535
854
24
2
0
136,513
1
L
Sol
8,549
855
28
3
0
178,529
2
W
Terra
9,003
900
1
0
0
169,245
0
L
Ravana
8,545
855
5
1
0
139,534
1
W
Merlin
10,291
1,029
27
3
0
175,930
1
L
Hachiman
7,604
760
17
2
0
151,092
1
L
Chang'e
7,018
702
11
1
0
139,865
0
W
Skadi
10,022
1,002
30
3
0
166,457
0
W
Ah Puch
8,549
855
9
1
0
166,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role