Player Matchup

Medusa
Medusa
DeadWarriorHCS
Medusa
Level 27
God Stats
1W - 2L
1,350 SR
Queue Stats
48W - 81L
1,253 Elo+
Party 1
Chiron
Chiron
EvanAway
Chiron
Level 48
God Stats
0W - 4L
1,372 SR
Queue Stats
59W - 60L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IGV Pillo
Morgan Le Fay
Level 87
God Stats
6W - 3L
1,512 SR
Queue Stats
286W - 324L
1,338 Elo+
Solo
Artemis
Artemis
Irontyr
Artemis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 75L
1,290 Elo+
Party 1
Hades
Hades
chalkdusted
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,409 Elo+
Solo
Team Averages
Level 56
1,447 SR
1,343 Elo+

VS

Team Averages
Level 107
1,569 SR
1,387 Elo+
Chiron
Chiron
MortleWombat
Chiron
Level 156
God Stats
6W - 3L
1,481 SR
Queue Stats
246W - 259L
1,336 Elo+
Solo
Jing Wei
Jing Wei
The JMeister01
Jing Wei
Level 85
God Stats
3W - 0L
1,832 SR
Queue Stats
46W - 59L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
TomohawkRed
Kumbhakarna
Level 88
God Stats
5W - 5L
1,472 SR
Queue Stats
560W - 608L
1,363 Elo+
Solo
Rama
Rama
littlecBIGD
Rama
Level 86
God Stats
5W - 1L
1,654 SR
Queue Stats
117W - 112L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
shaqfitz
Cu Chulainn
Level 121
God Stats
1W - 1L
1,407 SR
Queue Stats
34W - 22L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,013
556
13,227
16,018
5,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
EvanAway
Chiron
20
17 / 7 / 9
14,958
831
37,062
20,885
10,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
IGV Pillo
Morgan Le Fay
20
3 / 6 / 11
13,650
758
23,362
17,462
7,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Irontyr
Artemis
18
2 / 6 / 17
11,914
662
21,716
18,955
26,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 5 / 12
12,030
668
15,453
20,145
18,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 4 / 17
14,030
779
22,853
19,594
7,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
20
7 / 4 / 14
13,263
737
13,116
15,950
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TomohawkRed
Kumbhakarna
18
2 / 9 / 20
12,479
693
8,357
31,418
25,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 14
14,463
804
21,716
26,277
19,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
shaqfitz
Cu Chulainn
20
5 / 6 / 19
13,800
767
17,451
38,693
29,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
27
Kills
33
33
Deaths
27
53
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Chiron
EvanAway
Chiron
17
7
9
3.07
L
Morgan Le Fay
IGV Pillo
Morgan Le Fay
3
6
11
1.42
L
Artemis
Irontyr
Artemis
2
6
17
1.75
W
Chiron
7
4
17
3.88
W
Jing Wei
7
4
14
3.5
W
Kumbhakarna
TomohawkRed
Kumbhakarna
2
9
20
1.33
L
3
5
12
1.8
W
12
4
14
4.75
W
Cu Chulainn
shaqfitz
Cu Chulainn
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,820
Damage
83,493
93,465
Taken
131,932
69,529
Mitigated
87,250
33,544
Healing
59,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,227
5,619
447
920
16,018
5,881
454
2,835
13,183
0
20,629
L
Chiron
EvanAway
Chiron
37,062
11,233
3,322
5,697
20,885
10,562
2,573
1,693
19,192
0
64,554
L
Morgan Le Fay
IGV Pillo
Morgan Le Fay
23,362
1,793
1,557
5,680
17,462
7,623
228
1,018
16,444
54,610
0
L
Artemis
Irontyr
Artemis
21,716
6,197
1,892
3,629
18,955
26,539
0
779
18,176
645
31,710
W
Chiron
22,853
5,982
5,448
7,730
19,594
7,562
1,138
6,792
12,802
0
42,349
W
Jing Wei
13,116
9,089
3,606
3,017
15,950
5,955
2,660
3,538
12,412
0
43,478
W
Kumbhakarna
TomohawkRed
Kumbhakarna
8,357
477
2,015
5,147
31,418
25,602
391
6,991
24,427
19,513
0
L
15,453
2,324
3,131
7,269
20,145
18,924
224
2,312
17,833
25,319
0
W
21,716
17,637
2,213
8,391
26,277
19,129
2,395
9,807
16,470
0
43,361
W
Cu Chulainn
shaqfitz
Cu Chulainn
17,451
4,811
7,429
14,496
38,693
29,002
618
12,332
26,361
346
36,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
68,035
171
Minions Killed
195
0
Camps Cleared
0
1,311,552
Distance Traveled
1,543,225
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,013
556
25
1
0
248,136
0
L
Chiron
14,958
831
55
3
0
268,513
0
L
Morgan Le Fay
13,650
758
61
3
0
244,225
2
L
Artemis
11,914
662
14
1
0
272,610
1
W
Chiron
14,030
779
43
2
0
327,306
0
W
Jing Wei
13,263
737
55
3
0
322,600
0
W
Kumbhakarna
12,479
693
17
1
0
264,332
3
L
Hades
12,030
668
16
1
0
278,068
0
W
Rama
14,463
804
45
3
0
285,352
5
W
Cu Chulainn
13,800
767
35
2
0
343,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role