Player Matchup

Geb
Geb
NEWGENPT
Geb
Level 26
God Stats
8W - 1L
1,803 SR
Queue Stats
48W - 41L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
Pedromrodri
Hou Yi
Level 25
God Stats
8W - 4L
1,816 SR
Queue Stats
55W - 33L
1,583 Elo+
Party 1
Bastet
Bastet
PlainPatt17
Bastet
Level 97
God Stats
17W - 12L
1,817 SR
Queue Stats
122W - 131L
1,541 Elo+
Party 1
Scylla
Scylla
danglybitz
Scylla
Level 88
God Stats
5W - 6L
1,441 SR
Queue Stats
297W - 277L
1,539 Elo+
Party 1
Mulan
Mulan
sugarshacked
Mulan
Level 28
God Stats
4W - 1L
1,531 SR
Queue Stats
38W - 38L
1,512 Elo+
Party 1
Team Averages
Level 53
1,682 SR
1,526 Elo+

VS

Team Averages
Level 31
1,504 SR
1,376 Elo+
Arachne
Arachne
PhilliamTheGreat
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 2
Chronos
Chronos
SensoDark
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TheCleverColt
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,375 Elo+
Solo
Cthulhu
Cthulhu
basicmacman1
Cthulhu
Level 51
God Stats
0W - 1L
1,522 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bigmonkey0923
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 18
9,839
492
7,319
13,522
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
16
10 / 0 / 10
10,512
526
12,743
10,333
3,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
6 / 0 / 12
10,109
505
9,179
11,052
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
danglybitz
Scylla
17
13 / 0 / 12
11,751
588
24,476
10,859
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
12 / 0 / 3
11,653
583
13,938
13,393
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,141
407
3,331
16,875
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
SensoDark
Chronos
13
1 / 11 / 0
9,053
453
6,898
21,351
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 7 / 1
8,117
406
7,352
12,768
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
basicmacman1
Cthulhu
12
0 / 7 / 1
7,734
387
5,060
19,199
12,162
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
bigmonkey0923
Ah Muzen Cab
16
0 / 8 / 0
10,256
513
8,261
15,947
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
5
43
Kills
3
3
Deaths
43
55
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
Hou Yi
10
0
10
15
L
1
10
0
0.1
W
Bastet
6
0
12
12
L
Chronos
SensoDark
Chronos
1
11
0
0.09
L
1
7
1
0.21
L
Cthulhu
basicmacman1
Cthulhu
0
7
1
0.07
L
Ah Muzen Cab
bigmonkey0923
Ah Muzen Cab
0
8
0
0
W
Scylla
danglybitz
Scylla
13
0
12
19
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,655
Damage
30,902
59,159
Taken
86,140
38,651
Mitigated
34,557
22,811
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
1,536
0
1,875
13,522
15,264
447
4,012
9,510
25,894
0
W
Hou Yi
12,743
5,561
0
5,324
10,333
3,862
2,479
1,938
8,395
0
70,310
L
3,331
2,389
0
3,505
16,875
5,753
1,006
7,028
9,369
0
36,929
W
Bastet
9,179
2,507
0
5,729
11,052
4,081
1,078
1,792
9,260
0
48,825
L
Chronos
SensoDark
Chronos
6,898
2,728
474
984
21,351
6,547
2,300
11,515
9,324
45,195
0
L
7,352
2,072
39
2,328
12,768
3,670
277
4,110
8,564
0
52,081
L
Cthulhu
basicmacman1
Cthulhu
5,060
205
653
2,015
19,199
12,162
254
7,942
10,945
24,212
0
L
Ah Muzen Cab
bigmonkey0923
Ah Muzen Cab
8,261
5,269
0
4,751
15,947
6,425
1,768
1,075
14,286
0
71,648
W
Scylla
danglybitz
Scylla
24,476
1,696
458
4,263
10,859
3,812
2,616
4,213
6,646
84,875
0
W
13,938
2,218
0
5,162
13,393
11,632
1,079
69
13,324
9,895
58,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
43,301
508
Minions Killed
446
0
Camps Cleared
0
1,930,657
Distance Traveled
1,772,422
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,839
492
37
2
0
396,392
5
W
Hou Yi
10,512
526
102
5
0
362,912
6
L
Arachne
8,141
407
86
4
0
409,038
2
W
Bastet
10,109
505
79
4
0
419,392
5
L
Chronos
9,053
453
96
5
0
313,724
0
L
Medusa
8,117
406
85
4
0
348,602
1
L
Cthulhu
7,734
387
40
2
0
369,777
7
L
Ah Muzen Cab
10,256
513
139
7
0
331,281
1
W
Scylla
11,751
588
137
7
0
386,888
3
W
Mulan
11,653
583
153
8
0
365,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role