Player Matchup

Neith
Neith
AmusingTyler
Neith
Level 89
God Stats
16W - 17L
1,494 SR
Queue Stats
298W - 304L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
EXOTIC BRAIN756
Kukulkan
Level 88
God Stats
6W - 5L
1,587 SR
Queue Stats
372W - 346L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
Readymade13
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,561 Elo+
Party 3
Bellona
Bellona
WapoViibez
Bellona
Level 120
God Stats
1W - 0L
1,645 SR
Queue Stats
36W - 31L
1,592 Elo+
Party 3
Nike
Nike
cptbigman5802
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 59L
1,638 Elo+
Party 3
Team Averages
Level 75
1,545 SR
1,558 Elo+

VS

Team Averages
Level 44
1,362 SR
1,412 Elo+
Cthulhu
Cthulhu
Infamous_galaxy0
Cthulhu
Level 17
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Mercury
Mercury
Real_Redpanda
Mercury
Level 33
God Stats
0W - 1L
1,291 SR
Queue Stats
16W - 28L
1,351 Elo+
Party 2
Neith
Neith
fusedfriend
Neith
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
giggletitez69
Anubis
Level 123
God Stats
5W - 7L
1,458 SR
Queue Stats
180W - 174L
1,463 Elo+
Party 1
Olorun
Olorun
sussyvampire
Olorun
Level 40
God Stats
1W - 2L
1,528 SR
Queue Stats
186W - 188L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,330
583
8,145
8,448
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
4 / 2 / 2
9,289
581
5,701
5,317
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Readymade13
Gilgamesh
11
0 / 4 / 3
7,233
452
6,433
13,284
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WapoViibez
Bellona
17
9 / 2 / 4
9,987
624
10,300
12,476
9,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 6
8,794
550
6,541
12,219
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,015
376
2,505
10,160
7,743
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
13
4 / 6 / 1
8,054
503
7,866
11,361
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,994
437
4,091
8,142
2,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 0
8,702
544
5,394
11,561
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
2 / 2 / 1
8,382
524
5,852
9,911
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
10
11
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Kukulkan
4
2
2
2.5
L
0
5
1
0.1
W
Gilgamesh
Readymade13
Gilgamesh
0
4
3
0.38
L
Mercury
4
6
1
0.75
W
Bellona
WapoViibez
Bellona
9
2
4
5.5
W
2
2
6
2.5
L
0
3
2
0.33
L
4
6
0
0.67
L
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
25,708
51,744
Taken
51,135
31,473
Mitigated
23,370
14,376
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,145
3,542
0
4,196
8,448
2,830
1,258
4,575
3,873
0
60,763
W
Kukulkan
5,701
705
0
827
5,317
1,777
663
3,083
2,234
59,270
0
L
2,505
279
0
1,566
10,160
7,743
155
0
10,160
20,180
0
W
Gilgamesh
Readymade13
Gilgamesh
6,433
1,385
0
2,803
13,284
9,089
280
0
13,284
3,132
23,509
L
Mercury
7,866
4,735
0
179
11,361
3,861
0
760
10,336
0
50,699
W
Bellona
WapoViibez
Bellona
10,300
4,340
0
3,812
12,476
9,166
564
1,833
10,643
0
74,873
W
6,541
782
0
2,738
12,219
8,611
130
3,678
8,541
0
31,473
L
4,091
1,346
0
2,126
8,142
2,254
623
377
7,243
0
29,097
L
5,394
140
0
3,670
11,561
5,544
0
4,846
6,715
45,406
0
L
Olorun
5,852
2,938
129
4,154
9,911
3,968
949
780
9,131
59,490
6,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
38,147
447
Minions Killed
418
0
Camps Cleared
0
1,533,812
Distance Traveled
1,360,430
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,330
583
111
7
0
270,558
2
W
Kukulkan
9,289
581
131
8
0
282,680
4
L
Cthulhu
6,015
376
34
2
0
263,683
0
W
Gilgamesh
7,233
452
39
2
0
314,001
0
L
Mercury
8,054
503
93
6
0
331,757
1
W
Bellona
9,987
624
128
8
0
349,432
2
W
Nike
8,794
550
38
2
0
317,141
2
L
Neith
6,994
437
59
4
0
275,187
0
L
Anubis
8,702
544
99
6
0
231,904
3
L
Olorun
8,382
524
133
8
0
257,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role