Player Matchup

Ra
Ra
Apocalypsebunny
Ra
Level 115
God Stats
3W - 0L
1,584 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BunnyTheHutt
Ah Muzen Cab
Level 59
God Stats
2W - 0L
1,586 SR
Queue Stats
11W - 14L
1,430 Elo+
Party 2
Chaac
Chaac
HARAKARA
Chaac
Level 95
God Stats
2W - 1L
1,683 SR
Queue Stats
75W - 77L
1,414 Elo+
Solo
Bacchus
Bacchus
MoniNiflheim
Bacchus
Level 55
God Stats
2W - 0L
1,593 SR
Queue Stats
27W - 38L
1,339 Elo+
Solo
Loki
Loki
Nekso-MH
Loki
Level 89
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 7L
1,423 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,395 Elo+

VS

Team Averages
Level 59
1,529 SR
1,421 Elo+
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EternalCaponeCC
Bastet
Level 29
God Stats
1W - 2L
1,746 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HumblemanJay
Cthulhu
Level 159
God Stats
0W - 3L
1,439 SR
Queue Stats
95W - 99L
1,438 Elo+
Solo
Anubis
Anubis
PyroCaponeCC
Anubis
Level 42
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Susano
Susano
TeflonBrazy
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,950
795
4,740
4,505
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
BunnyTheHutt
Ah Muzen Cab
15
9 / 3 / 2
9,586
959
15,176
8,731
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
HARAKARA
Chaac
14
0 / 1 / 9
7,566
757
4,351
8,448
5,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
MoniNiflheim
Bacchus
12
1 / 1 / 7
7,283
728
3,388
7,570
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
7 / 2 / 6
9,468
947
6,461
5,746
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 3
6,071
607
817
3,186
1,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 4
7,143
714
6,075
11,009
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HumblemanJay
Cthulhu
13
4 / 4 / 4
8,338
834
7,681
12,321
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
3 / 4 / 4
7,778
778
7,456
8,889
4,029
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
0 / 4 / 1
5,727
573
1,516
5,099
1,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
9
9
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
3
1.5
W
1
2
8
2.5
W
Ah Muzen Cab
BunnyTheHutt
Ah Muzen Cab
9
3
2
3.33
L
2
5
4
0.8
W
Chaac
HARAKARA
Chaac
0
1
9
4.5
L
Cthulhu
HumblemanJay
Cthulhu
4
4
4
1.5
W
Bacchus
MoniNiflheim
Bacchus
1
1
7
4.5
W
Loki
7
2
6
5
L
Anubis
3
4
4
1.25
L
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
23,545
35,000
Taken
40,504
19,661
Mitigated
22,156
7,505
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
817
565
1,925
1,707
3,186
1,188
0
492
2,618
8,262
0
W
4,740
761
982
881
4,505
1,438
528
2,694
1,737
25,120
0
W
Ah Muzen Cab
BunnyTheHutt
Ah Muzen Cab
15,176
5,732
0
1,739
8,731
2,611
2,597
5,507
3,061
0
34,427
L
6,075
1,331
90
916
11,009
3,456
242
1,249
9,634
0
12,082
W
Chaac
HARAKARA
Chaac
4,351
522
0
2,195
8,448
5,133
698
3,371
4,883
0
21,524
L
Cthulhu
HumblemanJay
Cthulhu
7,681
174
51
548
12,321
11,905
1
3,920
8,255
16,543
0
W
Bacchus
MoniNiflheim
Bacchus
3,388
387
0
918
7,570
6,365
363
2,574
4,721
9,585
0
W
Loki
6,461
1,441
0
790
5,746
4,114
1
2,099
3,551
0
18,199
L
Anubis
7,456
111
0
870
8,889
4,029
0
858
7,900
24,555
0
L
Susano
1,516
578
0
0
5,099
1,578
0
1,609
3,276
0
7,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
35,057
208
Minions Killed
130
11
Camps Cleared
4
922,571
Distance Traveled
798,802
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,071
607
21
2
1
123,208
1
W
Ra
7,950
795
53
5
2
182,358
0
W
Ah Muzen Cab
9,586
959
55
6
4
175,311
1
L
Bastet
7,143
714
10
1
1
189,187
0
W
Chaac
7,566
757
56
6
3
187,569
0
L
Cthulhu
8,338
834
32
3
0
174,118
4
W
Bacchus
7,283
728
12
1
0
183,109
0
W
Loki
9,468
947
32
3
2
194,224
1
L
Anubis
7,778
778
56
6
1
169,191
1
L
Susano
5,727
573
11
1
1
143,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role