Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Crosmerk
Mulan
Level 27
God Stats
15W - 16L
1,466 SR
Queue Stats
38W - 57L
1,338 Elo+
Party 1
Sol
Sol
Dr_KTORCE
Sol
Level 86
God Stats
15W - 5L
1,638 SR
Queue Stats
125W - 115L
1,380 Elo+
Solo
Bakasura
Bakasura
ERZINAER
Bakasura
Level 61
God Stats
9W - 7L
1,413 SR
Queue Stats
80W - 102L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 29
God Stats
34W - 59L
1,349 SR
Queue Stats
70W - 89L
1,327 Elo+
Party 1
Team Averages
Level 50
1,473 SR
1,376 Elo+

VS

Team Averages
Level 78
1,440 SR
1,397 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
I-DontWorry-I
Ares
Level 48
God Stats
5W - 5L
1,426 SR
Queue Stats
117W - 142L
1,347 Elo+
Solo
Skadi
Skadi
LILfishieyX
Skadi
Level 82
God Stats
7W - 6L
1,535 SR
Queue Stats
278W - 286L
1,405 Elo+
Solo
Tyr
Tyr
buttermy_muffin
Tyr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 200L
1,383 Elo+
Solo
Arachne
Arachne
moerte69
Arachne
Level 108
God Stats
1W - 4L
1,241 SR
Queue Stats
58W - 71L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 1
5,503
550
2,617
4,781
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Crosmerk
Mulan
11
3 / 0 / 0
6,826
683
3,838
5,688
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 1
5,098
510
2,323
3,442
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
ERZINAER
Bakasura
9
1 / 1 / 2
5,433
543
2,227
4,801
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
10
1 / 1 / 1
5,568
557
789
3,202
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 2 / 0
5,365
537
5,403
4,586
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
4,770
477
1,428
5,792
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
4,870
487
3,084
4,205
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
3,440
344
168
688
254
Breastplate

Breastplate

+20
Physical Protection

Arachne
moerte69
Arachne
6
0 / 2 / 2
4,297
430
799
4,129
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
4
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
1
0.75
L
Nu Wa
 
Nu Wa
3
2
0
1.5
W
Mulan
Crosmerk
Mulan
3
0
0
3
W
0
0
1
0.5
W
Bakasura
ERZINAER
Bakasura
1
1
2
2
L
0
1
2
1
L
1
1
1
1.5
W
Nu Wa
1
1
1
1.5
L
0
1
0
0
L
Arachne
moerte69
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,794
Damage
10,882
21,914
Taken
19,400
8,957
Mitigated
6,150
8,237
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,617
589
0
1,148
4,781
2,879
0
1,101
3,661
19,487
0
L
Nu Wa
 
Nu Wa
5,403
1,289
0
509
4,586
1,164
0
723
3,706
25,420
0
W
Mulan
Crosmerk
Mulan
3,838
297
0
1,641
5,688
2,585
2,081
920
4,652
0
33,341
W
2,323
452
0
2,005
3,442
941
35
971
2,441
20,263
3,317
W
Bakasura
ERZINAER
Bakasura
2,227
1,753
0
2,437
4,801
1,751
0
1,441
3,264
0
22,098
L
1,428
68
42
2,054
5,792
2,623
0
2,838
2,954
9,434
0
L
3,084
1,306
0
1,297
4,205
1,057
0
1,459
2,662
0
29,739
W
Nu Wa
789
120
0
1,006
3,202
801
1,192
1,905
1,065
21,220
0
L
168
168
0
0
688
254
0
0
632
0
817
L
Arachne
moerte69
Arachne
799
555
0
1,703
4,129
1,052
0
500
3,463
0
9,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
22,742
284
Minions Killed
156
0
Camps Cleared
0
951,661
Distance Traveled
701,621
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,503
550
38
4
0
173,330
1
L
Nu Wa
5,365
537
48
5
0
173,610
2
W
Mulan
6,826
683
85
9
0
197,534
2
W
Sol
5,098
510
56
6
0
190,370
2
W
Bakasura
5,433
543
65
7
0
218,709
0
L
Ares
4,770
477
13
1
0
183,908
3
L
Skadi
4,870
487
67
7
0
174,451
1
W
Nu Wa
5,568
557
40
4
0
171,718
1
L
Tyr
3,440
344
1
0
0
21,504
0
L
Arachne
4,297
430
27
3
0
148,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role