Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
By My Mixtape
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,526 Elo+
Solo
Ganesha
Ganesha
DiligentNine24
Ganesha
Level 120
God Stats
2W - 1L
1,803 SR
Queue Stats
62W - 36L
1,556 Elo+
Solo
Scylla
Scylla
Young-Deizil
Scylla
Level 149
God Stats
7W - 4L
1,493 SR
Queue Stats
380W - 296L
1,536 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,524 Elo+

VS

Team Averages
Level 88
1,510 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
GraNdF0U
Ah Muzen Cab
Level 149
God Stats
9W - 4L
1,622 SR
Queue Stats
253W - 246L
1,564 Elo+
Party 2
Hera
Hera
IllMr Smiley
Hera
Level 114
God Stats
2W - 4L
1,430 SR
Queue Stats
126W - 106L
1,517 Elo+
Party 3
Cerberus
Cerberus
LeZohan94
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 99L
1,397 Elo+
Party 2
Hercules
Hercules
LilThugQC
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,195 Elo+
Party 2
Athena
Athena
RebelCatx
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
4 / 3 / 19
12,440
778
16,246
17,200
24,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
 
Ymir
19
6 / 4 / 16
11,632
727
21,619
18,972
27,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
20
8 / 1 / 12
12,034
752
15,583
28,706
39,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 2 / 22
11,785
737
16,236
17,678
22,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
5 / 2 / 15
11,926
745
23,042
7,788
3,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GraNdF0U
Ah Muzen Cab
18
2 / 4 / 9
11,294
706
28,792
21,199
7,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
5 / 6 / 7
11,349
709
25,569
10,812
4,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LeZohan94
Cerberus
18
4 / 4 / 8
10,757
672
8,214
33,666
34,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LilThugQC
Hercules
16
1 / 4 / 8
9,967
623
9,127
28,616
30,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
RebelCatx
Athena
15
0 / 5 / 8
9,269
579
4,625
16,861
19,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
23
Kills
12
12
Deaths
23
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
3
19
4.5
W
Ymir
 
Ymir
6
4
16
3.5
W
Kuzenbo
8
1
12
14
W
0
2
22
5.5
L
Ah Muzen Cab
GraNdF0U
Ah Muzen Cab
2
4
9
1.63
L
5
6
7
1.42
L
Cerberus
LeZohan94
Cerberus
4
4
8
2
L
Hercules
LilThugQC
Hercules
1
4
8
1.25
L
Athena
RebelCatx
Athena
0
5
8
0.8
W
Scylla
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,726
Damage
76,327
90,344
Taken
111,154
116,795
Mitigated
96,843
43,617
Healing
51,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
16,246
1,403
4,259
3,127
17,200
24,159
949
5,410
11,790
32,667
0
W
Ymir
 
Ymir
21,619
5,130
3,500
2,289
18,972
27,419
806
6,204
12,768
38,747
0
W
Kuzenbo
15,583
6,638
5,924
12,455
28,706
39,666
864
12,083
16,623
25,656
0
W
16,236
902
3,269
3,739
17,678
22,256
1,200
10,836
6,842
36,543
0
L
Ah Muzen Cab
GraNdF0U
Ah Muzen Cab
28,792
16,362
1,528
12,172
21,199
7,838
1,461
20,280
919
0
67,175
L
25,569
4,267
1,005
688
10,812
4,390
986
10,287
525
51,337
0
L
Cerberus
LeZohan94
Cerberus
8,214
780
1,272
17,662
33,666
34,438
568
25,883
7,783
23,889
0
L
Hercules
LilThugQC
Hercules
9,127
2,091
1,778
13,981
28,616
30,283
317
21,900
6,716
0
14,569
L
Athena
RebelCatx
Athena
4,625
353
690
758
16,861
19,894
318
14,376
2,485
7,523
0
W
Scylla
23,042
2,230
4,010
1,045
7,788
3,295
2,030
3,875
3,913
45,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,817
Gold Earned
52,636
190
Minions Killed
192
0
Camps Cleared
0
1,492,191
Distance Traveled
1,276,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,440
778
37
2
0
319,276
0
W
Ymir
11,632
727
50
3
0
251,736
0
W
Kuzenbo
12,034
752
41
3
0
325,092
0
W
Ganesha
11,785
737
20
1
0
302,256
0
L
Ah Muzen Cab
11,294
706
89
6
0
262,134
0
L
Hera
11,349
709
51
3
0
253,436
0
L
Cerberus
10,757
672
33
2
0
248,013
0
L
Hercules
9,967
623
14
1
0
267,308
0
L
Athena
9,269
579
5
0
0
245,176
2
W
Scylla
11,926
745
42
3
0
293,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role