Player Matchup

Hel
Hel
Ascheriit95
Hel
Level 76
God Stats
6W - 12L
1,361 SR
Queue Stats
348W - 372L
1,443 Elo+
Party 1
Atlas
Atlas
ColonelSandfurz
Atlas
Level 122
God Stats
1W - 1L
1,158 SR
Queue Stats
38W - 43L
1,450 Elo+
Party 2
Ganesha
Ganesha
Setakh
Ganesha
Level 45
God Stats
0W - 1L
1,649 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 2
Hercules
Hercules
apotenqul
Hercules
Level 138
God Stats
7W - 4L
1,725 SR
Queue Stats
621W - 652L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
Циничный
Cernunnos
Level 99
God Stats
2W - 2L
1,565 SR
Queue Stats
28W - 56L
1,371 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,434 Elo+

VS

Team Averages
Level 83
1,528 SR
1,460 Elo+
Izanami
Izanami
EngorgedPlums
Izanami
Level 44
God Stats
2W - 1L
1,505 SR
Queue Stats
149W - 117L
1,457 Elo+
Party 4
Hel
Hel
Planaxis
Hel
Level 67
God Stats
2W - 0L
1,482 SR
Queue Stats
123W - 90L
1,488 Elo+
Party 4
Ah Puch
Ah Puch
VolkanDerKaiser
Ah Puch
Level 113
God Stats
4W - 2L
1,685 SR
Queue Stats
205W - 247L
1,445 Elo+
Solo
Artio
Artio
kattenbrokjes
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 175L
1,455 Elo+
Party 3
Scylla
Scylla
x Erik x NL
Scylla
Level 102
God Stats
4W - 3L
1,466 SR
Queue Stats
183W - 175L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
10,155
677
11,069
13,165
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 4 / 12
10,814
721
16,433
15,953
14,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Setakh
Ganesha
16
0 / 5 / 12
10,103
674
10,788
20,628
26,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
apotenqul
Hercules
18
6 / 3 / 8
10,628
709
10,906
20,501
11,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
19
6 / 3 / 10
11,450
763
19,303
13,366
5,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
5 / 3 / 11
11,898
793
15,052
12,296
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 8
10,814
721
9,311
17,381
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 8
11,891
793
21,422
10,093
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 6
9,461
631
8,808
25,848
10,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
5 / 3 / 8
12,228
815
18,962
11,146
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
18
Kills
18
18
Deaths
18
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
3
13
3.17
L
3
4
12
2.25
W
Izanami
5
3
11
3.5
W
3
4
8
1.75
L
Ganesha
Setakh
Ganesha
0
5
12
1.2
W
5
1
8
9
L
Hercules
apotenqul
Hercules
6
3
8
3.33
W
0
7
6
0.43
W
Scylla
5
3
8
3
L
Cernunnos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
73,555
83,613
Taken
76,764
65,363
Mitigated
32,612
37,930
Healing
40,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,069
1,086
18,786
6,994
13,165
6,785
725
10,772
2,393
28,438
0
L
16,433
3,310
106
698
15,953
14,947
269
9,459
6,494
28,956
0
W
Izanami
15,052
8,071
2,381
3,540
12,296
5,105
3,535
5,386
6,910
0
34,731
W
9,311
604
13,745
8,659
17,381
7,073
313
7,484
9,897
15,298
0
L
Ganesha
Setakh
Ganesha
10,788
717
403
1,308
20,628
26,300
431
14,402
6,226
11,814
0
W
21,422
176
1,534
2,203
10,093
4,216
637
4,861
5,232
46,221
0
L
Hercules
apotenqul
Hercules
10,906
1,717
2,666
4,788
20,501
11,543
764
14,365
6,136
0
17,984
W
8,808
1,081
1,674
6,153
25,848
10,897
724
14,218
11,630
11,584
0
W
Scylla
18,962
606
0
187
11,146
5,321
117
6,341
4,805
45,483
0
L
Cernunnos
19,303
6,685
565
1,616
13,366
5,788
1,619
9,505
3,861
0
49,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
56,292
151
Minions Killed
156
0
Camps Cleared
0
1,401,889
Distance Traveled
1,456,242
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,155
677
31
2
0
287,291
4
L
Atlas
10,814
721
11
1
0
277,306
0
W
Izanami
11,898
793
47
3
0
303,551
1
W
Hel
10,814
721
15
1
0
305,701
0
L
Ganesha
10,103
674
0
0
0
290,162
0
W
Ah Puch
11,891
793
38
3
0
309,083
0
L
Hercules
10,628
709
27
2
0
287,714
1
W
Artio
9,461
631
4
0
0
263,877
0
W
Scylla
12,228
815
52
3
0
274,030
0
L
Cernunnos
11,450
763
82
5
0
259,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role