Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cyrex42o
Persephone
Level 67
God Stats
2W - 2L
1,301 SR
Queue Stats
67W - 75L
1,322 Elo+
Party 2
Janus
Janus
ESCORPION24
Janus
Level 160
God Stats
9W - 8L
1,473 SR
Queue Stats
811W - 883L
1,315 Elo+
Solo
Horus
Horus
HarryZidler
Horus
Level 159
God Stats
4W - 1L
1,922 SR
Queue Stats
613W - 644L
1,330 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
leDMsupreme
Ah Muzen Cab
Level 144
God Stats
9W - 14L
1,424 SR
Queue Stats
504W - 517L
1,302 Elo+
Party 2
Team Averages
Level 138
1,524 SR
1,354 Elo+

VS

Team Averages
Level 106
1,455 SR
1,347 Elo+
Atlas
Atlas
Buzzed3unny
Atlas
Level 120
God Stats
3W - 2L
1,584 SR
Queue Stats
331W - 356L
1,381 Elo+
Party 1
Ra
Ra
KerfuffIez
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,424 Elo+
Solo
Tiamat
Tiamat
SsSNAKEBELLYsS
Tiamat
Level 148
God Stats
7W - 7L
1,376 SR
Queue Stats
657W - 702L
1,328 Elo+
Solo
Mulan
Mulan
StormS4adow
Mulan
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 103L
1,256 Elo+
Solo
Jormungandr
Jormungandr
Thinker91
Jormungandr
Level 64
God Stats
4W - 5L
1,317 SR
Queue Stats
80W - 101L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 11 / 5
10,280
571
11,047
22,389
26,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Cyrex42o
Persephone
19
7 / 6 / 7
12,190
677
28,684
14,915
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 5
11,043
614
16,742
14,112
5,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 4
10,471
582
5,072
20,649
9,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
leDMsupreme
Ah Muzen Cab
20
2 / 3 / 9
12,429
691
18,617
16,235
7,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
12,829
713
15,092
27,925
41,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 3 / 15
12,675
704
16,954
19,269
10,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 0 / 18
12,752
708
12,250
13,699
8,211
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
11 / 7 / 10
12,987
722
15,110
21,156
17,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Thinker91
Jormungandr
20
7 / 5 / 20
13,176
732
19,293
26,837
34,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
18
Kills
30
30
Deaths
19
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
11
5
0.41
W
3
4
16
2.75
L
Persephone
Cyrex42o
Persephone
7
6
7
1.75
L
4
5
5
1.3
L
3
5
4
1
W
6
3
15
4.5
W
3
0
18
12
W
11
7
10
2.29
W
Jormungandr
Thinker91
Jormungandr
7
5
20
3.4
L
Ah Muzen Cab
leDMsupreme
Ah Muzen Cab
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,162
Damage
78,699
88,300
Taken
108,886
54,294
Mitigated
112,026
29,262
Healing
48,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,047
1,637
1,338
3,135
22,389
26,289
0
14,841
7,548
6,302
13,325
W
15,092
6,452
5,166
5,438
27,925
41,890
755
9,789
18,136
28,027
0
L
Persephone
Cyrex42o
Persephone
28,684
2,392
909
2,451
14,915
5,800
0
10,660
4,249
48,811
0
L
16,742
685
795
3,182
14,112
5,399
0
9,866
4,246
35,229
0
L
5,072
3,310
5,170
5,885
20,649
9,582
0
16,511
4,138
0
7,065
W
16,954
3,958
14,245
8,958
19,269
10,258
1,169
8,923
10,346
36,440
0
W
12,250
365
2,111
4,129
13,699
8,211
1,225
6,072
7,627
40,017
0
W
15,110
2,053
2,475
3,373
21,156
17,457
603
12,124
9,032
1,743
21,614
W
Jormungandr
Thinker91
Jormungandr
19,293
3,737
1,574
1,074
26,837
34,210
1,570
11,598
15,239
46,032
0
L
Ah Muzen Cab
leDMsupreme
Ah Muzen Cab
18,617
7,062
1,399
4,998
16,235
7,224
0
12,574
3,661
0
58,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
64,419
144
Minions Killed
235
0
Camps Cleared
0
1,263,122
Distance Traveled
1,513,080
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,280
571
12
1
0
255,975
1
W
Atlas
12,829
713
35
2
0
283,676
0
L
Persephone
12,190
677
32
2
0
282,856
0
L
Janus
11,043
614
38
2
0
165,043
2
L
Horus
10,471
582
4
0
0
261,599
0
W
Ra
12,675
704
61
3
0
291,258
0
W
Tiamat
12,752
708
48
3
0
354,544
0
W
Mulan
12,987
722
19
1
0
288,329
0
W
Jormungandr
13,176
732
72
4
0
295,273
0
L
Ah Muzen Cab
12,429
691
58
3
0
297,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role