Player Matchup

Arachne
Arachne
Edgar_2194
Arachne
Level 121
God Stats
7W - 7L
1,387 SR
Queue Stats
100W - 104L
1,371 Elo+
Solo
Mulan
Mulan
R0manR3l0ad3d
Mulan
Level 101
God Stats
5W - 8L
1,436 SR
Queue Stats
94W - 109L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
THRASHING_TURTLE
Baron Samedi
Level 100
God Stats
13W - 8L
1,498 SR
Queue Stats
168W - 193L
1,360 Elo+
Solo
Vulcan
Vulcan
brightnlight
Vulcan
Level 88
God Stats
6W - 9L
1,397 SR
Queue Stats
13W - 19L
1,190 Elo+
Solo
Janus
Janus
geronamo
Janus
Level 106
God Stats
10W - 22L
1,292 SR
Queue Stats
464W - 536L
1,296 Elo+
Solo
Team Averages
Level 103
1,402 SR
1,303 Elo+

VS

Team Averages
Level 91
1,478 SR
1,338 Elo+
Scylla
Scylla
House_of_bromos
Scylla
Level 63
God Stats
43W - 42L
1,483 SR
Queue Stats
181W - 225L
1,308 Elo+
Solo
Charybdis
Charybdis
JcEntity
Charybdis
Level 104
God Stats
19W - 27L
1,312 SR
Queue Stats
77W - 106L
1,301 Elo+
Solo
Bacchus
Bacchus
RoadDawg5137
Bacchus
Level 74
God Stats
14W - 13L
1,436 SR
Queue Stats
87W - 98L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeymourButtz007
Cu Chulainn
Level 115
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Loki
Loki
Vorhees V2
Loki
Level 98
God Stats
22W - 25L
1,457 SR
Queue Stats
161W - 161L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Edgar_2194
Arachne
16
8 / 6 / 6
10,483
524
8,531
18,069
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 8
11,146
557
18,714
13,739
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
THRASHING_TURTLE
Baron Samedi
15
1 / 3 / 5
9,431
472
6,650
13,976
10,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
16
3 / 2 / 6
10,108
505
7,298
8,113
8,441
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
geronamo
Janus
18
12 / 0 / 5
11,320
566
16,584
8,264
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,653
433
9,163
12,976
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
JcEntity
Charybdis
14
2 / 5 / 1
8,836
442
5,546
12,519
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
RoadDawg5137
Bacchus
13
3 / 5 / 3
8,992
450
10,954
18,953
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
SeymourButtz007
Cu Chulainn
13
1 / 8 / 2
8,547
427
7,212
25,463
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 7 / 1
8,370
419
7,578
14,507
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
30
Kills
10
11
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Edgar_2194
Arachne
8
6
6
1.83
L
1
6
5
0.58
L
Charybdis
JcEntity
Charybdis
2
5
1
0.5
W
6
0
8
10
L
Bacchus
RoadDawg5137
Bacchus
3
5
3
0.9
L
Cu Chulainn
SeymourButtz007
Cu Chulainn
1
8
2
0.25
W
Baron Samedi
THRASHING_TURTLE
Baron Samedi
1
3
5
1.17
L
3
7
1
0.5
W
Vulcan
3
2
6
3
W
Janus
geronamo
Janus
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,777
Damage
40,453
62,161
Taken
84,418
41,574
Mitigated
42,439
20,990
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Edgar_2194
Arachne
8,531
6,536
0
5,660
18,069
6,388
475
5,106
12,761
0
58,475
L
9,163
413
0
1,245
12,976
3,970
590
6,669
6,161
47,787
0
L
Charybdis
JcEntity
Charybdis
5,546
1,754
0
1,848
12,519
4,754
0
7,274
5,245
0
50,419
W
18,714
2,052
0
6,641
13,739
13,776
3,163
3,159
9,687
14,843
50,300
L
Bacchus
RoadDawg5137
Bacchus
10,954
1,276
0
3,696
18,953
16,329
0
9,911
8,712
35,043
0
L
Cu Chulainn
SeymourButtz007
Cu Chulainn
7,212
1,120
0
6,489
25,463
12,914
0
6,231
18,439
36
53,624
W
Baron Samedi
THRASHING_TURTLE
Baron Samedi
6,650
966
603
5,452
13,976
10,115
1,181
5,597
8,225
47,785
0
L
7,578
1,834
0
2,484
14,507
4,472
521
4,151
10,209
0
42,832
W
Vulcan
7,298
2,883
207
838
8,113
8,441
780
3,784
4,042
49,114
0
W
Janus
geronamo
Janus
16,584
477
0
1,589
8,264
2,854
917
1,979
6,261
76,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
43,398
496
Minions Killed
423
0
Camps Cleared
0
1,909,003
Distance Traveled
1,772,986
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,483
524
85
4
0
407,348
0
L
Scylla
8,653
433
93
5
0
359,078
2
L
Charybdis
8,836
442
113
6
0
347,058
4
W
Mulan
11,146
557
118
6
0
342,931
0
L
Bacchus
8,992
450
52
3
0
378,886
4
L
Cu Chulainn
8,547
427
86
4
0
305,685
1
W
Baron Samedi
9,431
472
76
4
0
340,583
2
L
Loki
8,370
419
79
4
0
382,279
3
W
Vulcan
10,108
505
84
4
0
399,429
0
W
Janus
11,320
566
133
7
0
418,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role