Player Matchup

Vamana
Vamana
JarvisG
Vamana
Level 115
God Stats
6W - 2L
1,595 SR
Queue Stats
87W - 36L
1,703 Elo+
Party 1
Olorun
Olorun
Namagem
Olorun
Level 112
God Stats
8W - 2L
1,690 SR
Queue Stats
86W - 36L
1,712 Elo+
Party 1
Jing Wei
Jing Wei
insaneshane246
Jing Wei
Level 29
God Stats
1W - 2L
1,186 SR
Queue Stats
77W - 38L
1,713 Elo+
Party 1
Team Averages
Level 85
1,490 SR
1,709 Elo+

VS

Team Averages
Level 41
1,574 SR
1,442 Elo+
Cthulhu
Cthulhu
BlasianBrokage
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,455 Elo+
Party 2
Scylla
Scylla
Thegreentide
Scylla
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 10L
1,555 Elo+
Party 2
Apollo
Apollo
Trench421
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JarvisG
Vamana
12
4 / 4 / 9
7,844
784
6,983
11,711
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Namagem
Olorun
12
5 / 3 / 9
8,158
816
11,569
8,042
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
13
8 / 1 / 5
8,759
876
6,641
7,450
2,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,231
723
5,764
12,486
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
11
2 / 4 / 2
7,120
712
7,051
6,361
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Trench421
Apollo
10
3 / 9 / 2
7,512
751
5,455
10,108
3,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
8
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Vamana
JarvisG
Vamana
4
4
9
2.13
W
Olorun
Namagem
Olorun
5
3
9
3.17
L
Scylla
2
4
2
0.75
L
Apollo
Trench421
Apollo
3
9
2
0.44
W
Jing Wei
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,193
Damage
18,270
27,203
Taken
28,955
15,271
Mitigated
15,955
9,933
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,764
468
73
3,442
12,486
10,721
104
4,243
7,968
16,343
0
W
Vamana
JarvisG
Vamana
6,983
3,163
436
3,700
11,711
9,423
0
4,299
6,742
0
20,672
W
Olorun
Namagem
Olorun
11,569
5,286
736
1,649
8,042
3,261
68
3,779
3,807
30,656
2,551
L
Scylla
7,051
296
0
250
6,361
1,873
36
2,933
3,279
23,323
0
L
Apollo
Trench421
Apollo
5,455
3,301
0
633
10,108
3,361
0
3,805
5,978
0
13,797
W
Jing Wei
6,641
5,685
0
3,412
7,450
2,587
0
3,696
3,419
0
24,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
21,863
129
Minions Killed
114
7
Camps Cleared
2
606,165
Distance Traveled
570,289
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,231
723
43
4
0
210,010
3
W
Vamana
7,844
784
28
3
1
209,430
4
W
Olorun
8,158
816
55
6
3
195,173
0
L
Scylla
7,120
712
45
5
2
197,042
1
L
Apollo
7,512
751
26
3
0
163,237
1
W
Jing Wei
8,759
876
46
5
3
201,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role