Player Matchup

Mercury
Mercury
Dekrc
Mercury
Level 148
God Stats
12W - 9L
1,532 SR
Queue Stats
183W - 161L
1,422 Elo+
Solo
Atlas
Atlas
Scapesteam
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Shinra32
Baron Samedi
Level 55
God Stats
1W - 2L
1,503 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 2
Hercules
Hercules
darthscailer
Hercules
Level 24
God Stats
0W - 3L
1,203 SR
Queue Stats
5W - 3L
1,380 Elo+
Party 2
Neith
Neith
iizAcEzZ
Neith
Level 36
God Stats
0W - 3L
1,292 SR
Queue Stats
75W - 105L
1,271 Elo+
Solo
Team Averages
Level 60
1,406 SR
1,382 Elo+

VS

Team Averages
Level 55
1,487 SR
1,383 Elo+
Cabrakan
Cabrakan
Blurgz
Cabrakan
Level 37
God Stats
2W - 3L
1,323 SR
Queue Stats
45W - 60L
1,345 Elo+
Party 1
Hachiman
Hachiman
InvertedNavi
Hachiman
Level 60
God Stats
6W - 11L
1,257 SR
Queue Stats
131W - 169L
1,312 Elo+
Party 1
Mercury
Mercury
TacoMouse
Mercury
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
152W - 177L
1,439 Elo+
Solo
Sol
Sol
TheBlxckOut
Sol
Level 87
God Stats
1W - 0L
1,535 SR
Queue Stats
76W - 72L
1,434 Elo+
Solo
Osiris
Osiris
theasianmsy
Osiris
Level 33
God Stats
4W - 0L
1,822 SR
Queue Stats
82W - 85L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dekrc
Mercury
9
0 / 2 / 1
5,148
468
2,138
6,551
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
8
1 / 2 / 2
5,269
479
2,817
6,122
3,325
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Shinra32
Baron Samedi
11
1 / 2 / 0
6,131
557
2,915
4,996
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
darthscailer
Hercules
9
1 / 5 / 0
5,184
471
3,879
11,537
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
iizAcEzZ
Neith
8
3 / 3 / 1
5,250
477
2,774
6,236
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blurgz
Cabrakan
9
3 / 1 / 2
6,182
562
3,387
4,451
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
InvertedNavi
Hachiman
9
2 / 2 / 3
5,771
525
4,759
4,391
1,156
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TacoMouse
Mercury
10
5 / 1 / 2
6,284
571
4,379
7,714
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,551
596
2,139
4,597
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
4 / 1 / 1
6,959
633
8,749
7,658
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blurgz
Cabrakan
3
1
2
4
L
Mercury
Dekrc
Mercury
0
2
1
0.25
W
Hachiman
InvertedNavi
Hachiman
2
2
3
1.75
L
Atlas
1
2
2
1
L
Baron Samedi
Shinra32
Baron Samedi
1
2
0
0.5
W
Mercury
TacoMouse
Mercury
5
1
2
6
W
0
1
1
0.5
L
Hercules
darthscailer
Hercules
1
5
0
0.2
L
Neith
iizAcEzZ
Neith
3
3
1
1.17
W
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
23,413
35,442
Taken
28,811
15,084
Mitigated
13,622
8,874
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blurgz
Cabrakan
3,387
271
0
838
4,451
3,473
0
1,447
3,004
10,920
0
L
Mercury
Dekrc
Mercury
2,138
1,410
0
2,780
6,551
1,941
0
263
6,254
0
26,038
W
Hachiman
InvertedNavi
Hachiman
4,759
2,397
0
1,072
4,391
1,156
144
1,020
3,371
0
34,839
L
Atlas
2,817
1,428
0
1,234
6,122
3,325
0
1,940
4,182
12,772
0
L
Baron Samedi
Shinra32
Baron Samedi
2,915
82
33
1,487
4,996
1,891
0
1,549
3,447
39,764
0
W
Mercury
TacoMouse
Mercury
4,379
2,463
0
1,610
7,714
2,245
193
1,243
6,471
0
26,833
W
2,139
252
0
1,113
4,597
1,657
0
2,137
2,460
38,912
3,987
L
Hercules
darthscailer
Hercules
3,879
2,346
0
2,528
11,537
5,947
0
0
10,826
0
17,035
L
Neith
iizAcEzZ
Neith
2,774
1,257
0
812
6,236
1,980
0
1,715
4,521
0
18,127
W
Osiris
8,749
4,505
0
2,192
7,658
5,091
362
0
7,119
0
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
31,747
237
Minions Killed
297
0
Camps Cleared
0
1,011,009
Distance Traveled
1,068,614
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,182
562
19
2
0
225,023
7
L
Mercury
5,148
468
62
6
0
229,585
4
W
Hachiman
5,771
525
64
6
0
179,466
2
L
Atlas
5,269
479
25
2
0
192,302
0
L
Baron Samedi
6,131
557
83
8
0
202,917
6
W
Mercury
6,284
571
57
5
0
233,637
1
W
Sol
6,551
596
92
8
0
208,407
5
L
Hercules
5,184
471
28
3
0
197,676
4
L
Neith
5,250
477
39
4
0
188,529
0
W
Osiris
6,959
633
65
6
0
222,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role