Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Kaivye4938
Athena
Level 106
God Stats
15W - 6L
1,684 SR
Queue Stats
264W - 243L
1,494 Elo+
Party 2
Pele
Pele
Keaulyn
Pele
Level 94
God Stats
6W - 6L
1,473 SR
Queue Stats
224W - 207L
1,470 Elo+
Party 2
Izanami
Izanami
XX_AMKO_1
Izanami
Level 35
God Stats
10W - 16L
1,470 SR
Queue Stats
73W - 108L
1,353 Elo+
Party 3
King Arthur
King Arthur
XX_Qusa1_DA
King Arthur
Level 43
God Stats
8W - 14L
1,323 SR
Queue Stats
102W - 121L
1,358 Elo+
Party 3
Team Averages
Level 80
1,490 SR
1,435 Elo+

VS

Team Averages
Level 76
1,557 SR
1,382 Elo+
Sol
Sol
APurple3lep4nt
Sol
Level 87
God Stats
14W - 15L
1,570 SR
Queue Stats
233W - 239L
1,465 Elo+
Party 1
Freya
Freya
JoronTheWise
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,473 Elo+
Party 1
Apollo
Apollo
LTX S4MUR4I
Apollo
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 60L
1,268 Elo+
Party 4
Izanami
Izanami
Pinguin153
Izanami
Level 20
God Stats
5W - 7L
1,554 SR
Queue Stats
17W - 33L
1,242 Elo+
Party 4
Artio
Artio
QueenOfCrazyX
Artio
Level 120
God Stats
11W - 5L
1,661 SR
Queue Stats
107W - 101L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 3 / 10
8,924
637
11,787
8,326
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Kaivye4938
Athena
11
4 / 3 / 12
7,404
529
4,468
10,954
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Keaulyn
Pele
17
13 / 2 / 7
10,056
718
15,929
14,069
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
XX_AMKO_1
Izanami
1
0 / 0 / 0
4,311
308
0
0
0
King Arthur
XX_Qusa1_DA
King Arthur
12
2 / 1 / 5
7,448
532
3,426
5,677
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,466
533
6,356
9,084
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 5 / 1
7,214
515
8,455
10,593
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
14
1 / 4 / 1
7,708
551
3,496
10,288
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Pinguin153
Izanami
10
1 / 9 / 1
6,604
472
1,982
8,893
1,912
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 5 / 3
6,890
492
3,564
14,204
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
29
Kills
9
9
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
10
5
L
1
7
2
0.29
L
4
5
1
0.9
W
Athena
Kaivye4938
Athena
4
3
12
3.33
W
Pele
Keaulyn
Pele
13
2
7
8.25
L
Apollo
1
4
1
0.38
L
Izanami
Pinguin153
Izanami
1
9
1
0.17
L
2
5
3
0.7
W
Izanami
XX_AMKO_1
Izanami
0
0
0
0
W
King Arthur
XX_Qusa1_DA
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
23,853
39,026
Taken
53,062
20,185
Mitigated
18,414
12,949
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,787
2,494
0
3,256
8,326
2,964
0
4,431
3,895
51,045
0
L
6,356
3,002
115
926
9,084
1,845
1,417
2,844
6,240
37,767
0
L
8,455
3,508
0
3,966
10,593
3,033
546
4,414
6,179
39,919
0
W
Athena
Kaivye4938
Athena
4,468
1,538
854
2,244
10,954
8,308
13
6,026
4,928
19,246
0
W
Pele
Keaulyn
Pele
15,929
3,941
0
5,340
14,069
5,285
262
5,789
8,280
0
76,041
L
Apollo
3,496
2,538
0
2,555
10,288
2,960
1,740
571
9,717
0
51,290
L
Izanami
Pinguin153
Izanami
1,982
1,948
0
0
8,893
1,912
372
1,917
6,976
0
19,965
L
3,564
618
824
3,661
14,204
8,664
76
6,509
7,695
15,729
0
W
Izanami
XX_AMKO_1
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
XX_Qusa1_DA
King Arthur
3,426
310
0
1,255
5,677
3,628
735
2,129
3,548
0
36,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
35,882
316
Minions Killed
293
0
Camps Cleared
0
1,179,873
Distance Traveled
1,264,571
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,924
637
76
5
0
274,969
1
L
Sol
7,466
533
61
4
0
258,412
0
L
Freya
7,214
515
64
5
0
251,684
5
W
Athena
7,404
529
35
3
0
294,671
8
W
Pele
10,056
718
135
10
0
323,555
0
L
Apollo
7,708
551
104
7
0
246,786
0
L
Izanami
6,604
472
39
3
0
245,584
0
L
Artio
6,890
492
25
2
0
262,105
4
W
Izanami
4,311
308
0
0
0
0
0
W
King Arthur
7,448
532
70
5
0
286,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role