Player Matchup

Nox
Nox
Lomuwielle
Nox
Level 52
God Stats
3W - 1L
1,737 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 2
Ymir
Ymir
Michiel666
Ymir
Level 124
God Stats
9W - 7L
1,605 SR
Queue Stats
31W - 16L
1,651 Elo+
Party 2
Cernunnos
Cernunnos
Senpaaaai
Cernunnos
Level 145
God Stats
5W - 0L
1,716 SR
Queue Stats
89W - 55L
1,605 Elo+
Party 2
Team Averages
Level 107
1,686 SR
1,617 Elo+

VS

Team Averages
Level 122
1,638 SR
1,548 Elo+
Artemis
Artemis
bobko
Artemis
Level 125
God Stats
2W - 2L
1,986 SR
Queue Stats
14W - 14L
1,541 Elo+
Solo
Sylvanus
Sylvanus
maciekpachol
Sylvanus
Level 135
God Stats
8W - 13L
1,439 SR
Queue Stats
114W - 122L
1,517 Elo+
Party 1
Ymir
Ymir
xVires
Ymir
Level 106
God Stats
4W - 6L
1,488 SR
Queue Stats
57W - 54L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
11,243
661
10,060
11,491
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 11
13,871
816
13,783
18,342
23,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Senpaaaai
Cernunnos
18
10 / 7 / 5
13,322
784
21,468
20,878
7,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
bobko
Artemis
16
7 / 6 / 8
12,262
721
18,823
13,245
4,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
maciekpachol
Sylvanus
15
2 / 4 / 12
11,860
698
12,155
19,802
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
xVires
Ymir
16
7 / 6 / 6
12,168
716
10,534
19,499
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
16
Kills
16
17
Deaths
16
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
6
12
1.17
W
5
4
11
2.63
W
Cernunnos
Senpaaaai
Cernunnos
10
7
5
1.79
L
Artemis
bobko
Artemis
7
6
8
1.83
L
Sylvanus
maciekpachol
Sylvanus
2
4
12
2
L
Ymir
xVires
Ymir
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
41,512
50,711
Taken
52,546
34,596
Mitigated
37,167
14,454
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,060
519
0
1,982
11,491
3,768
505
4,453
7,038
34,938
0
W
13,783
1,900
0
5,069
18,342
23,556
185
7,505
10,837
36,563
0
W
Cernunnos
Senpaaaai
Cernunnos
21,468
12,343
0
7,403
20,878
7,272
1,878
11,462
9,416
0
81,360
L
Artemis
bobko
Artemis
18,823
9,742
0
3,000
13,245
4,461
1,028
6,211
7,034
0
45,219
L
Sylvanus
maciekpachol
Sylvanus
12,155
1,608
4,189
7,336
19,802
22,821
283
7,167
12,635
29,563
0
L
Ymir
xVires
Ymir
10,534
2,518
0
1,980
19,499
9,885
494
10,829
8,670
38,744
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
36,290
209
Minions Killed
167
8
Camps Cleared
6
833,063
Distance Traveled
772,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,243
661
65
4
0
286,063
5
W
Ymir
13,871
816
37
2
1
303,381
3
W
Cernunnos
13,322
784
107
6
7
243,619
2
L
Artemis
12,262
721
59
3
0
259,084
0
L
Sylvanus
11,860
698
44
3
1
247,656
7
L
Ymir
12,168
716
64
4
5
266,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role