Player Matchup

Achilles
Achilles
KasperVnes
Achilles
Level 81
God Stats
22W - 26L
1,407 SR
Queue Stats
354W - 364L
1,530 Elo+
Party 2
Bastet
Bastet
PocketOlemartin
Bastet
Level 64
God Stats
56W - 36L
1,633 SR
Queue Stats
228W - 253L
1,535 Elo+
Party 2
Geb
Geb
aaberg_70
Geb
Level 29
God Stats
17W - 8L
1,689 SR
Queue Stats
86W - 83L
1,521 Elo+
Party 2
Neith
Neith
elitespider21
Neith
Level 62
God Stats
114W - 107L
1,580 SR
Queue Stats
194W - 214L
1,522 Elo+
Party 2
Discordia
Discordia
odakadoo
Discordia
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
300W - 301L
1,530 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,528 Elo+

VS

Team Averages
Level 54
1,479 SR
1,361 Elo+
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DiMeHLrz78
Ra
Level 62
God Stats
6W - 8L
1,340 SR
Queue Stats
181W - 215L
1,295 Elo+
Party 1
Odin
Odin
TDN_94
Odin
Level 49
God Stats
5W - 4L
1,753 SR
Queue Stats
174W - 215L
1,324 Elo+
Party 1
Bellona
Bellona
akimshot
Bellona
Level 25
God Stats
7W - 14L
1,300 SR
Queue Stats
43W - 75L
1,211 Elo+
Party 1
Hou Yi
Hou Yi
frenci93
Hou Yi
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 261L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KasperVnes
Achilles
12
4 / 0 / 0
6,945
695
3,196
4,448
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 0 / 8
6,742
674
9,088
6,489
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
2 / 1 / 4
5,688
569
3,741
5,515
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 3
5,719
572
3,889
4,733
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
odakadoo
Discordia
12
6 / 1 / 3
6,735
674
3,073
3,641
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 3 / 2
4,650
465
2,962
7,053
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 5 / 0
5,449
545
2,806
6,061
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
TDN_94
Odin
6
0 / 6 / 0
4,071
407
1,556
6,446
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
akimshot
Bellona
8
0 / 5 / 0
4,573
457
2,464
5,818
2,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
frenci93
Hou Yi
7
2 / 2 / 0
4,487
449
4,231
5,308
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
3
3
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
2
0.33
L
1
5
0
0.2
W
Achilles
KasperVnes
Achilles
4
0
0
4
W
7
0
8
11
L
Odin
TDN_94
Odin
0
6
0
0
W
2
1
4
4
L
Bellona
akimshot
Bellona
0
5
0
0
W
2
1
3
3.5
L
Hou Yi
frenci93
Hou Yi
2
2
0
1
W
Discordia
odakadoo
Discordia
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
14,019
24,826
Taken
30,686
8,724
Mitigated
9,939
11,462
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,962
1,617
336
2,297
7,053
2,729
0
2,109
4,944
0
7,814
L
2,806
265
132
1,307
6,061
1,564
76
1,760
3,984
29,180
0
W
Achilles
KasperVnes
Achilles
3,196
1,308
0
2,113
4,448
2,815
0
0
4,154
662
35,151
W
9,088
2,746
0
2,995
6,489
1,904
0
1,331
5,125
0
34,277
L
Odin
TDN_94
Odin
1,556
670
0
908
6,446
1,604
0
724
5,677
0
10,967
W
3,741
675
1,410
2,074
5,515
1,446
108
0
5,515
12,173
0
L
Bellona
akimshot
Bellona
2,464
1,180
0
790
5,818
2,714
0
0
5,479
0
17,729
W
3,889
1,770
0
1,703
4,733
1,492
380
0
4,733
0
32,263
L
Hou Yi
frenci93
Hou Yi
4,231
1,712
0
1,245
5,308
1,328
0
1,836
3,449
0
19,819
W
Discordia
odakadoo
Discordia
3,073
218
0
1,167
3,641
1,067
0
1,475
2,166
30,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
23,230
308
Minions Killed
180
0
Camps Cleared
0
980,477
Distance Traveled
875,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,650
465
8
1
0
173,087
1
L
Ra
5,449
545
63
6
0
189,644
0
W
Achilles
6,945
695
87
9
0
192,373
0
W
Bastet
6,742
674
60
6
0
241,256
1
L
Odin
4,071
407
28
3
0
144,152
1
W
Geb
5,688
569
13
1
0
198,849
3
L
Bellona
4,573
457
43
4
0
203,146
0
W
Neith
5,719
572
77
8
0
177,044
3
L
Hou Yi
4,487
449
38
4
0
165,557
3
W
Discordia
6,735
674
71
7
0
170,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role