Player Matchup

Bastet
Bastet
FrankFerd5000
Bastet
Level 68
God Stats
3W - 9L
1,348 SR
Queue Stats
26W - 29L
1,569 Elo+
Solo
Nox
Nox
LaughedSAngel
Nox
Level 159
God Stats
2W - 7L
1,313 SR
Queue Stats
147W - 158L
1,510 Elo+
Solo
Cerberus
Cerberus
THE DoughBoy55
Cerberus
Level 87
God Stats
0W - 1L
1,451 SR
Queue Stats
58W - 66L
1,509 Elo+
Solo
Hou Yi
Hou Yi
allend8963
Hou Yi
Level 144
God Stats
1W - 4L
1,406 SR
Queue Stats
294W - 314L
1,536 Elo+
Solo
Ra
Ra
pluto MMI
Ra
Level 159
God Stats
31W - 24L
1,695 SR
Queue Stats
417W - 392L
1,581 Elo+
Solo
Team Averages
Level 123
1,443 SR
1,541 Elo+

VS

Team Averages
Level 109
1,565 SR
1,554 Elo+
Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Born2KillU78
Serqet
Level 64
God Stats
28W - 27L
1,502 SR
Queue Stats
121W - 96L
1,535 Elo+
Party 1
Sobek
Sobek
BurritoBear2
Sobek
Level 108
God Stats
16W - 6L
1,690 SR
Queue Stats
216W - 198L
1,599 Elo+
Solo
Discordia
Discordia
Mafuuyu
Discordia
Level 160
God Stats
2W - 1L
1,535 SR
Queue Stats
197W - 174L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mukonisuru
Cu Chulainn
Level 149
God Stats
10W - 5L
1,598 SR
Queue Stats
596W - 612L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,550
855
6,891
12,706
4,720
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 2
8,175
818
3,982
5,116
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
1 / 2 / 1
8,765
877
7,668
10,682
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
allend8963
Hou Yi
15
2 / 0 / 0
9,048
905
5,321
2,627
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 2
8,747
875
12,024
10,909
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

196

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 0 / 14
9,706
971
5,812
8,407
7,401
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
16
3 / 0 / 11
9,275
928
2,976
4,769
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 12
9,536
954
6,118
13,043
10,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Mafuuyu
Discordia
16
3 / 0 / 11
9,515
952
9,280
3,095
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mukonisuru
Cu Chulainn
17
9 / 1 / 8
10,802
1,080
14,742
14,473
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
3
Kills
17
17
Deaths
3
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
14
9
W
Serqet
3
0
11
8.5
W
0
2
12
3
L
0
5
3
0.3
L
0
3
2
0.33
W
Discordia
Mafuuyu
Discordia
3
0
11
8.5
W
Cu Chulainn
Mukonisuru
Cu Chulainn
9
1
8
13
L
Cerberus
1
2
1
0.75
L
Hou Yi
allend8963
Hou Yi
2
0
0
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
38,928
42,040
Taken
43,787
19,611
Mitigated
30,039
6,400
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,812
1,117
0
0
8,407
7,401
0
5,164
2,974
0
14,732
W
Serqet
2,976
218
0
0
4,769
1,875
0
2,843
1,807
0
4,963
W
6,118
520
797
2,974
13,043
10,183
0
4,923
5,737
26,710
0
L
6,891
1,554
421
965
12,706
4,720
0
4,626
7,420
0
15,610
L
3,982
281
82
119
5,116
1,833
0
2,100
2,738
9,972
0
W
Discordia
Mafuuyu
Discordia
9,280
796
0
469
3,095
913
0
2,005
1,059
20,214
0
W
Cu Chulainn
Mukonisuru
Cu Chulainn
14,742
4,236
0
1,223
14,473
9,667
0
7,833
5,801
5,665
45,950
L
Cerberus
7,668
402
0
1,916
10,682
7,501
0
4,951
4,997
25,579
0
L
Hou Yi
allend8963
Hou Yi
5,321
2,237
0
461
2,627
1,081
0
766
1,725
0
19,126
L
12,024
992
770
1,666
10,909
4,476
0
4,388
5,990
44,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
48,834
199
Minions Killed
201
7
Camps Cleared
8
868,112
Distance Traveled
1,067,790
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,706
971
25
3
3
224,835
0
W
Serqet
9,275
928
10
1
2
216,785
0
W
Sobek
9,536
954
40
4
1
216,800
0
L
Bastet
8,550
855
15
2
4
186,337
1
L
Nox
8,175
818
8
1
1
118,221
2
W
Discordia
9,515
952
48
5
2
207,405
0
W
Cu Chulainn
10,802
1,080
78
8
0
201,965
0
L
Cerberus
8,765
877
59
6
1
196,795
1
L
Hou Yi
9,048
905
31
3
0
177,758
0
L
Ra
8,747
875
86
9
1
189,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role