Player Matchup

Kuzenbo
Kuzenbo
CAPTN DOUBLETAP
Kuzenbo
Level 88
God Stats
6W - 5L
1,709 SR
Queue Stats
346W - 398L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
CreedOfWar
Ao Kuang
Level 109
God Stats
1W - 3L
1,751 SR
Queue Stats
121W - 118L
1,413 Elo+
Party 1
Nox
Nox
JaySaul
Nox
Level 124
God Stats
7W - 13L
1,383 SR
Queue Stats
781W - 809L
1,371 Elo+
Solo
Yemoja
Yemoja
SSJ__BabyBlue
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
He Bo
He Bo
SevereGameGuy
He Bo
Level 106
God Stats
2W - 8L
1,214 SR
Queue Stats
365W - 360L
1,401 Elo+
Solo
Team Averages
Level 89
1,511 SR
1,421 Elo+

VS

Team Averages
Level 95
1,487 SR
1,426 Elo+
Zhong Kui
Zhong Kui
FallenShadow804
Zhong Kui
Level 67
God Stats
5W - 1L
1,589 SR
Queue Stats
132W - 120L
1,391 Elo+
Party 3
Aphrodite
Aphrodite
Frigenbeast
Aphrodite
Level 81
God Stats
12W - 6L
1,556 SR
Queue Stats
210W - 190L
1,402 Elo+
Party 3
Cernunnos
Cernunnos
Jamurai1
Cernunnos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lobster Rat
Cu Chulainn
Level 116
God Stats
1W - 1L
1,220 SR
Queue Stats
42W - 24L
1,475 Elo+
Party 2
Medusa
Medusa
Sharpshooter811
Medusa
Level 95
God Stats
12W - 8L
1,571 SR
Queue Stats
240W - 203L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,038
731
7,858
20,997
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
CreedOfWar
Ao Kuang
14
2 / 3 / 1
7,184
653
2,287
7,860
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
12
0 / 8 / 3
7,006
637
4,976
9,578
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 2
7,900
718
2,195
8,033
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 9 / 3
7,007
637
5,446
10,418
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FallenShadow804
Zhong Kui
16
11 / 3 / 14
10,308
937
14,029
14,414
11,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Frigenbeast
Aphrodite
15
1 / 0 / 21
8,744
795
4,983
5,205
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Jamurai1
Cernunnos
16
8 / 0 / 11
9,358
851
9,963
3,867
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lobster Rat
Cu Chulainn
15
1 / 1 / 21
8,856
805
12,222
15,435
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 1 / 13
9,142
831
9,789
7,274
3,561
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
5
Kills
27
27
Deaths
5
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ao Kuang
CreedOfWar
Ao Kuang
2
3
1
0.83
W
Zhong Kui
FallenShadow804
Zhong Kui
11
3
14
6
W
Aphrodite
Frigenbeast
Aphrodite
1
0
21
11.5
W
Cernunnos
Jamurai1
Cernunnos
8
0
11
13.5
L
Nox
0
8
3
0.19
W
Cu Chulainn
Lobster Rat
Cu Chulainn
1
1
21
11.5
L
1
3
2
0.67
L
1
9
3
0.28
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
50,986
56,886
Taken
46,195
36,039
Mitigated
34,941
13,766
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,858
2,270
169
6,352
20,997
17,712
0
5,645
14,917
14,945
0
L
Ao Kuang
CreedOfWar
Ao Kuang
2,287
716
539
1,572
7,860
4,853
0
4,238
3,497
7,061
0
W
Zhong Kui
FallenShadow804
Zhong Kui
14,029
1,919
1,985
6,251
14,414
11,528
523
6,812
7,602
30,758
0
W
Aphrodite
Frigenbeast
Aphrodite
4,983
954
8,701
3,682
5,205
5,039
462
3,019
2,186
14,336
0
W
Cernunnos
Jamurai1
Cernunnos
9,963
5,007
0
1,495
3,867
1,958
1,231
3,110
757
0
15,546
L
Nox
4,976
200
481
355
9,578
3,782
0
2,790
6,570
18,094
0
W
Cu Chulainn
Lobster Rat
Cu Chulainn
12,222
1,616
1,458
3,625
15,435
12,855
523
5,494
9,941
0
23,583
L
2,195
586
1,331
1,308
8,033
6,326
0
2,958
4,807
5,917
0
L
5,446
115
797
862
10,418
3,366
0
3,381
6,777
13,487
0
W
9,789
4,807
1,152
2,137
7,274
3,561
2,742
4,327
2,947
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
46,408
76
Minions Killed
127
0
Camps Cleared
0
775,619
Distance Traveled
1,006,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,038
731
12
1
0
181,126
1
L
Ao Kuang
7,184
653
11
1
0
161,655
0
W
Zhong Kui
10,308
937
39
4
0
166,432
0
W
Aphrodite
8,744
795
26
2
0
214,938
0
W
Cernunnos
9,358
851
13
1
0
204,202
0
L
Nox
7,006
637
32
3
0
124,410
0
W
Cu Chulainn
8,856
805
24
2
0
231,979
0
L
Yemoja
7,900
718
6
1
0
158,874
1
L
He Bo
7,007
637
15
1
0
149,554
1
W
Medusa
9,142
831
25
2
0
189,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role