Player Matchup

Zeus
Zeus
BlusterCherry
Zeus
Level 127
God Stats
59W - 39L
1,479 SR
Queue Stats
102W - 84L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
DarkNightWing17
Gilgamesh
Level 68
God Stats
1W - 4L
1,273 SR
Queue Stats
55W - 51L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
KillerSilviu
Heimdallr
Level 85
God Stats
0W - 1L
1,134 SR
Queue Stats
34W - 64L
1,315 Elo+
Solo
Geb
Geb
Mausmuncher
Geb
Level 42
God Stats
7W - 8L
1,551 SR
Queue Stats
83W - 108L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
mista_iceee
Tsukuyomi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,356 Elo+
Party 1
Team Averages
Level 78
1,387 SR
1,350 Elo+

VS

Team Averages
Level 81
1,452 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Royalgamer0621
Cupid
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
21W - 30L
1,294 Elo+
Party 2
Cabrakan
Cabrakan
Uninxtc1
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 198L
1,388 Elo+
Solo
Bastet
Bastet
ironbros138
Bastet
Level 67
God Stats
9W - 4L
1,602 SR
Queue Stats
108W - 133L
1,374 Elo+
Party 2
Artemis
Artemis
moose__cuz_duh
Artemis
Level 109
God Stats
184W - 215L
1,384 SR
Queue Stats
677W - 757L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,479
374
2,658
4,966
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DarkNightWing17
Gilgamesh
14
1 / 6 / 3
8,991
450
10,274
17,243
13,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
KillerSilviu
Heimdallr
15
4 / 4 / 6
9,483
474
13,236
17,590
7,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 7
8,946
447
9,194
18,206
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
mista_iceee
Tsukuyomi
16
10 / 4 / 4
10,171
509
14,186
17,421
9,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 4
10,654
533
15,528
14,567
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 7
10,264
513
11,073
9,572
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Uninxtc1
Cabrakan
14
2 / 5 / 8
9,584
479
7,586
21,075
23,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
5 / 3 / 5
9,449
472
11,061
12,182
3,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 1
10,902
545
9,616
12,976
5,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
19
Kills
19
19
Deaths
19
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
4
2.33
L
1
4
0
0.25
L
Gilgamesh
DarkNightWing17
Gilgamesh
1
6
3
0.42
L
Heimdallr
KillerSilviu
Heimdallr
4
4
6
1.75
L
3
1
7
6.5
W
3
4
7
1.63
W
Cabrakan
Uninxtc1
Cabrakan
2
5
8
1.2
W
Bastet
5
3
5
2.5
L
Tsukuyomi
mista_iceee
Tsukuyomi
10
4
4
3
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
54,864
75,426
Taken
70,372
51,620
Mitigated
40,782
17,859
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,528
174
198
4,337
14,567
5,510
2,133
3,269
11,142
72,665
0
L
2,658
584
0
855
4,966
1,388
58
1,976
2,990
31,932
0
L
Gilgamesh
DarkNightWing17
Gilgamesh
10,274
1,960
0
610
17,243
13,739
538
3,377
13,866
12,014
42,138
L
Heimdallr
KillerSilviu
Heimdallr
13,236
4,632
0
4,859
17,590
7,225
481
5,261
12,329
0
62,402
L
9,194
1,208
446
4,778
18,206
19,416
392
7,050
11,156
29,664
0
W
11,073
6,286
528
3,239
9,572
2,915
1,019
2,110
7,462
0
53,950
W
Cabrakan
Uninxtc1
Cabrakan
7,586
820
842
5,522
21,075
23,549
152
4,845
16,230
33,941
0
W
Bastet
11,061
1,630
0
2,838
12,182
3,523
319
1,861
10,289
0
42,740
L
Tsukuyomi
mista_iceee
Tsukuyomi
14,186
4,645
472
5,839
17,421
9,852
603
5,450
11,971
0
63,252
W
9,616
6,150
0
5,820
12,976
5,285
3,944
1,197
11,779
0
69,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
50,853
414
Minions Killed
448
0
Camps Cleared
0
1,615,858
Distance Traveled
1,836,124
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,654
533
120
6
0
345,648
8
L
Zeus
7,479
374
78
4
0
164,600
0
L
Gilgamesh
8,991
450
110
6
0
327,755
0
L
Heimdallr
9,483
474
94
5
0
358,895
1
L
Geb
8,946
447
47
2
0
391,791
0
W
Cupid
10,264
513
88
4
0
351,300
0
W
Cabrakan
9,584
479
47
2
0
391,929
4
W
Bastet
9,449
472
65
3
0
432,800
2
L
Tsukuyomi
10,171
509
85
4
0
372,817
0
W
Artemis
10,902
545
128
6
0
314,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role