Player Matchup

Sobek
Sobek
Cobainist
Sobek
Level 64
God Stats
5W - 2L
1,620 SR
Queue Stats
98W - 88L
1,493 Elo+
Party 1
Merlin
Merlin
angusmangus
Merlin
Level 83
God Stats
7W - 0L
1,842 SR
Queue Stats
115W - 92L
1,633 Elo+
Party 1
Set
Set
unholy71
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,577 Elo+
Party 1
Team Averages
Level 59
1,654 SR
1,568 Elo+

VS

Team Averages
Level 41
1,572 SR
1,539 Elo+
Ymir
Ymir
BlasianBrokage
Ymir
Level 89
God Stats
3W - 1L
1,717 SR
Queue Stats
30W - 36L
1,464 Elo+
Party 2
Eset
Eset
Thegreentide
Eset
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,654 Elo+
Party 2
Neith
Neith
Trench421
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cobainist
Sobek
15
3 / 2 / 20
11,558
771
7,450
23,502
28,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
19 / 4 / 7
13,720
915
27,310
12,780
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 18
11,464
764
11,435
15,545
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 5
10,366
691
6,235
22,555
22,456
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 4
10,116
674
13,647
13,404
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Trench421
Neith
13
6 / 10 / 3
10,522
701
18,346
16,017
4,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
28
Kills
11
11
Deaths
28
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Sobek
Cobainist
Sobek
3
2
20
6.5
L
2
8
4
0.5
L
Neith
Trench421
Neith
6
10
3
0.75
W
Merlin
19
4
7
5.63
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
38,228
51,827
Taken
51,976
42,724
Mitigated
30,836
17,205
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,235
935
0
1,310
22,555
22,456
196
13,455
8,569
17,069
0
W
Sobek
Cobainist
Sobek
7,450
1,788
0
9,136
23,502
28,669
238
8,640
14,862
21,376
0
L
13,647
835
436
2,445
13,404
3,761
359
10,397
2,922
31,916
0
L
Neith
Trench421
Neith
18,346
8,982
0
2,408
16,017
4,619
596
11,232
4,544
0
37,632
W
Merlin
27,310
2,795
0
4,241
12,780
5,557
1,745
5,427
7,353
80,246
0
W
11,435
4,739
0
3,828
15,545
8,498
423
6,654
8,891
0
28,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
31,004
154
Minions Killed
123
7
Camps Cleared
4
801,125
Distance Traveled
682,764
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,366
691
35
2
0
225,336
5
W
Sobek
11,558
771
25
2
3
291,227
7
L
Eset
10,116
674
40
3
2
248,270
2
L
Neith
10,522
701
48
3
2
209,158
0
W
Merlin
13,720
915
90
6
3
246,350
1
W
Set
11,464
764
39
3
1
263,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role