Player Matchup

Atlas
Atlas
Buddу
Atlas
Level 143
God Stats
21W - 12L
1,669 SR
Queue Stats
185W - 120L
1,721 Elo+
Party 1
Bellona
Bellona
MATH-GOD1
Bellona
Level 125
God Stats
4W - 1L
1,461 SR
Queue Stats
60W - 89L
1,316 Elo+
Solo
Janus
Janus
MeyCat
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
oasne
Danzaburou
Level 129
God Stats
1W - 1L
1,565 SR
Queue Stats
30W - 21L
1,714 Elo+
Party 1
Team Averages
Level 106
1,549 SR
1,596 Elo+

VS

Team Averages
Level 46
1,568 SR
1,425 Elo+
Erlang Shen
Erlang Shen
Flow-Nice100
Erlang Shen
Level 122
God Stats
0W - 2L
1,575 SR
Queue Stats
7W - 11L
1,383 Elo+
Solo
Xing Tian
Xing Tian
LunisTheWanderer
Xing Tian
Level 16
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
She2Tired
Medusa
Level 28
God Stats
21W - 10L
1,591 SR
Queue Stats
22W - 15L
1,464 Elo+
Solo
Fenrir
Fenrir
Timetoosplit
Fenrir
Level 17
God Stats
0W - 3L
1,355 SR
Queue Stats
0W - 4L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Buddу
Atlas
16
2 / 3 / 11
10,710
765
9,266
14,350
20,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
MATH-GOD1
Bellona
16
3 / 1 / 5
10,855
775
8,505
13,546
14,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
MeyCat
Janus
17
5 / 2 / 7
11,520
823
18,958
9,891
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
oasne
Danzaburou
18
6 / 2 / 8
12,369
884
17,308
10,380
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flow-Nice100
Erlang Shen
15
2 / 4 / 2
9,755
697
6,323
17,449
17,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
16
0 / 4 / 2
9,460
676
4,554
13,597
11,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
She2Tired
Medusa
16
2 / 4 / 2
9,914
708
11,201
16,057
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
4 / 5 / 1
9,554
682
10,485
22,832
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
16
Kills
8
8
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
Buddу
Atlas
2
3
11
2.5
L
Erlang Shen
Flow-Nice100
Erlang Shen
2
4
2
0.75
L
Xing Tian
0
4
2
0.25
W
Bellona
MATH-GOD1
Bellona
3
1
5
5.5
W
Janus
MeyCat
Janus
5
2
7
4.25
L
Medusa
She2Tired
Medusa
2
4
2
0.75
L
Fenrir
4
5
1
0.9
W
Danzaburou
oasne
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,037
Damage
32,563
48,167
Taken
69,935
47,621
Mitigated
44,354
11,188
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Buddу
Atlas
9,266
2,868
0
3,463
14,350
20,131
606
1,236
12,900
20,494
0
L
Erlang Shen
Flow-Nice100
Erlang Shen
6,323
1,727
286
2,422
17,449
17,209
34
5,436
11,098
0
24,274
L
Xing Tian
4,554
486
404
1,404
13,597
11,616
215
3,148
9,961
28,500
0
W
Bellona
MATH-GOD1
Bellona
8,505
4,675
0
2,389
13,546
14,626
999
1,475
11,876
0
37,099
W
Janus
MeyCat
Janus
18,958
1,325
0
1,867
9,891
8,183
1,007
102
9,468
51,286
0
L
Medusa
She2Tired
Medusa
11,201
3,962
226
2,693
16,057
5,211
175
7,512
7,902
0
54,750
L
Fenrir
10,485
1,531
0
3,108
22,832
10,318
418
10,417
11,547
0
24,928
W
Danzaburou
oasne
Danzaburou
17,308
10,814
0
3,469
10,380
4,681
3,208
2,565
7,686
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
38,683
236
Minions Killed
202
11
Camps Cleared
11
1,132,352
Distance Traveled
1,031,896
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,710
765
30
2
3
270,644
1
L
Erlang Shen
9,755
697
43
3
0
255,812
1
L
Xing Tian
9,460
676
47
3
1
249,264
2
W
Bellona
10,855
775
50
4
2
289,357
0
W
Janus
11,520
823
90
6
2
307,780
1
L
Medusa
9,914
708
75
5
8
279,313
1
L
Fenrir
9,554
682
37
3
2
247,507
1
W
Danzaburou
12,369
884
66
5
4
264,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role