Player Matchup

Amaterasu
Amaterasu
Arrakeen
Amaterasu
Level 66
God Stats
9W - 6L
1,805 SR
Queue Stats
53W - 74L
1,481 Elo+
Party 2
Set
Set
Azorkus
Set
Level 126
God Stats
2W - 8L
1,216 SR
Queue Stats
112W - 153L
1,531 Elo+
Party 2
Athena
Athena
BRaYNzz
Athena
Level 84
God Stats
5W - 4L
1,298 SR
Queue Stats
73W - 93L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BakedBeeeeans
Ah Muzen Cab
Level 139
God Stats
4W - 3L
1,488 SR
Queue Stats
183W - 181L
1,529 Elo+
Party 1
Agni
Agni
FΛЯMΛGΣĐĐΩŇ
Agni
Level 160
God Stats
4W - 2L
1,501 SR
Queue Stats
486W - 503L
1,493 Elo+
Party 1
Team Averages
Level 115
1,462 SR
1,504 Elo+

VS

Team Averages
Level 104
1,337 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WarriorLAD
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,617 Elo+
Solo
Serqet
Serqet
Whatagreatteam
Serqet
Level 54
God Stats
5W - 9L
1,500 SR
Queue Stats
23W - 32L
1,467 Elo+
Solo
Cthulhu
Cthulhu
dnzunlu
Cthulhu
Level 128
God Stats
0W - 5L
1,069 SR
Queue Stats
111W - 97L
1,458 Elo+
Solo
Tiamat
Tiamat
lasygf
Tiamat
Level 127
God Stats
2W - 3L
1,117 SR
Queue Stats
44W - 48L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arrakeen
Amaterasu
17
5 / 2 / 4
11,267
537
13,308
17,934
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
20
10 / 4 / 5
12,710
605
17,174
17,031
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
BRaYNzz
Athena
16
2 / 3 / 10
10,836
516
5,444
22,152
24,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
BakedBeeeeans
Ah Muzen Cab
19
3 / 4 / 3
11,456
546
10,628
13,799
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 5
11,129
530
14,906
10,762
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 6 / 2
10,754
512
16,795
21,892
18,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
WarriorLAD
Izanami
13
1 / 3 / 4
9,034
430
6,710
10,119
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 3
11,666
556
12,729
15,096
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dnzunlu
Cthulhu
14
0 / 6 / 7
8,959
427
8,783
18,898
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
lasygf
Tiamat
16
3 / 4 / 2
9,730
463
7,564
15,829
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
22
Kills
16
17
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
2
0.67
W
Amaterasu
Arrakeen
Amaterasu
5
2
4
3.5
W
Set
10
4
5
3.13
W
Athena
BRaYNzz
Athena
2
3
10
2.33
W
Ah Muzen Cab
BakedBeeeeans
Ah Muzen Cab
3
4
3
1.13
W
2
4
5
1.13
L
Izanami
WarriorLAD
Izanami
1
3
4
1
L
9
3
3
3.5
L
Cthulhu
dnzunlu
Cthulhu
0
6
7
0.58
L
Tiamat
lasygf
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,460
Damage
52,581
81,678
Taken
81,834
57,275
Mitigated
51,791
22,270
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,795
3,402
0
6,441
21,892
18,074
0
3,265
17,588
13,526
58,053
W
Amaterasu
Arrakeen
Amaterasu
13,308
6,323
350
6,880
17,934
15,486
1,187
4,869
12,045
0
58,170
W
Set
17,174
7,102
0
5,902
17,031
8,421
655
3,367
13,430
0
100,420
W
Athena
BRaYNzz
Athena
5,444
1,563
550
4,731
22,152
24,958
716
5,146
16,239
28,638
0
W
Ah Muzen Cab
BakedBeeeeans
Ah Muzen Cab
10,628
4,277
0
2,700
13,799
4,623
3,246
3,999
9,748
0
105,577
W
14,906
619
0
1,157
10,762
3,787
1,113
4,069
6,306
76,814
0
L
Izanami
WarriorLAD
Izanami
6,710
3,919
0
2,289
10,119
2,709
954
1,011
9,066
0
54,587
L
12,729
2,380
0
6,281
15,096
5,006
0
2,919
11,987
0
71,512
L
Cthulhu
dnzunlu
Cthulhu
8,783
557
500
2,153
18,898
18,383
216
4,836
13,705
32,058
0
L
Tiamat
lasygf
Tiamat
7,564
411
0
3,692
15,829
7,619
99
7,576
7,851
62,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
50,143
613
Minions Killed
553
0
Camps Cleared
0
1,992,759
Distance Traveled
1,892,034
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,754
512
128
6
0
366,834
0
W
Amaterasu
11,267
537
102
5
0
434,652
3
W
Set
12,710
605
146
7
0
423,329
8
W
Athena
10,836
516
35
2
0
416,274
8
W
Ah Muzen Cab
11,456
546
184
9
0
341,715
5
W
Agni
11,129
530
146
7
0
376,789
7
L
Izanami
9,034
430
120
6
0
300,256
4
L
Serqet
11,666
556
137
7
0
456,224
1
L
Cthulhu
8,959
427
37
2
0
378,716
3
L
Tiamat
9,730
463
131
6
0
390,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role