Player Matchup

Hun Batz
Hun Batz
DallasDlc
Hun Batz
Level 145
God Stats
1W - 1L
1,275 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Dominicdp99
Sun Wukong
Level 88
God Stats
2W - 2L
1,648 SR
Queue Stats
57W - 47L
1,479 Elo+
Solo
Skadi
Skadi
TRUE_OneShot22
Skadi
Level 84
God Stats
13W - 12L
1,536 SR
Queue Stats
329W - 380L
1,481 Elo+
Solo
Hera
Hera
VaniIIaBun
Hera
Level 121
God Stats
5W - 3L
1,631 SR
Queue Stats
477W - 437L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ii XzeeqL
Cthulhu
Level 158
God Stats
4W - 9L
1,454 SR
Queue Stats
233W - 256L
1,477 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,496 Elo+

VS

Team Averages
Level 101
1,551 SR
1,496 Elo+
The Morrigan
The Morrigan
BrokenConsole3
The Morrigan
Level 126
God Stats
50W - 49L
1,539 SR
Queue Stats
322W - 310L
1,501 Elo+
Solo
Bellona
Bellona
Jvalka
Bellona
Level 63
God Stats
21W - 16L
1,581 SR
Queue Stats
29W - 26L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
KILLERANGEL JR
Cernunnos
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
468W - 421L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Veikath
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,501 Elo+
Party 1
Atlas
Atlas
dj panda party
Atlas
Level 120
God Stats
8W - 6L
1,625 SR
Queue Stats
496W - 478L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DallasDlc
Hun Batz
11
4 / 0 / 4
6,515
592
3,884
6,838
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Dominicdp99
Sun Wukong
12
3 / 0 / 0
7,403
673
4,501
6,239
2,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
5,950
541
5,706
5,612
1,486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 3
6,862
624
4,672
5,166
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
ii XzeeqL
Cthulhu
9
0 / 0 / 6
5,820
529
2,773
6,797
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrokenConsole3
The Morrigan
8
0 / 4 / 0
5,136
467
2,254
4,563
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jvalka
Bellona
9
0 / 3 / 0
5,218
474
3,070
5,864
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
KILLERANGEL JR
Cernunnos
9
1 / 1 / 0
5,551
505
4,785
6,079
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Veikath
Cliodhna
8
0 / 3 / 0
5,019
456
2,934
6,459
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,348
395
2,879
8,007
3,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BrokenConsole3
The Morrigan
0
4
0
0
W
Hun Batz
DallasDlc
Hun Batz
4
0
4
6
W
Sun Wukong
Dominicdp99
Sun Wukong
3
0
0
3
L
Bellona
Jvalka
Bellona
0
3
0
0
L
Cernunnos
KILLERANGEL JR
Cernunnos
1
1
0
1
W
2
1
2
3
W
5
0
3
6.5
L
Cliodhna
Veikath
Cliodhna
0
3
0
0
L
0
3
0
0
W
Cthulhu
ii XzeeqL
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
15,922
30,652
Taken
30,972
11,830
Mitigated
11,005
9,434
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BrokenConsole3
The Morrigan
2,254
220
0
831
4,563
1,418
0
2,238
2,282
30,568
0
W
Hun Batz
DallasDlc
Hun Batz
3,884
1,361
0
3,449
6,838
2,149
201
1,407
5,431
0
40,192
W
Sun Wukong
Dominicdp99
Sun Wukong
4,501
1,072
0
1,619
6,239
2,878
0
0
6,239
0
44,198
L
Bellona
Jvalka
Bellona
3,070
1,272
0
748
5,864
3,554
0
0
5,864
0
23,472
L
Cernunnos
KILLERANGEL JR
Cernunnos
4,785
2,681
192
2,449
6,079
1,246
0
956
5,123
0
30,805
W
5,706
2,861
164
548
5,612
1,486
0
886
4,726
0
37,140
W
4,672
931
0
1,000
5,166
1,632
0
2,280
2,886
46,950
0
L
Cliodhna
Veikath
Cliodhna
2,934
160
0
2,346
6,459
1,608
0
1,298
5,161
0
22,938
L
2,879
1,130
105
710
8,007
3,179
0
2,953
5,054
8,586
0
W
Cthulhu
ii XzeeqL
Cthulhu
2,773
67
282
2,372
6,797
3,685
181
1,319
5,478
19,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
25,272
373
Minions Killed
253
0
Camps Cleared
0
1,113,763
Distance Traveled
976,395
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,136
467
58
5
0
180,538
1
W
Hun Batz
6,515
592
74
7
0
263,734
1
W
Sun Wukong
7,403
673
121
11
0
206,415
2
L
Bellona
5,218
474
57
5
0
194,144
1
L
Cernunnos
5,551
505
71
6
0
170,049
1
W
Skadi
5,950
541
54
5
0
201,267
2
W
Hera
6,862
624
95
9
0
212,237
3
L
Cliodhna
5,019
456
54
5
0
245,829
2
L
Atlas
4,348
395
13
1
0
185,835
2
W
Cthulhu
5,820
529
29
3
0
230,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role