Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ImmaGayAsian
Thanatos
Level 64
God Stats
3W - 5L
1,381 SR
Queue Stats
124W - 133L
1,477 Elo+
Solo
Arachne
Arachne
MervinWhaleLord
Arachne
Level 119
God Stats
0W - 2L
1,452 SR
Queue Stats
58W - 52L
1,520 Elo+
Solo
Medusa
Medusa
PootyHalo
Medusa
Level 86
God Stats
18W - 7L
1,632 SR
Queue Stats
54W - 45L
1,545 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,508 Elo+

VS

Team Averages
Level 100
1,538 SR
1,599 Elo+
Charybdis
Charybdis
BlueberryRem
Charybdis
Level 157
God Stats
4W - 0L
1,534 SR
Queue Stats
292W - 232L
1,660 Elo+
Party 1
Ganesha
Ganesha
FaTe Helix
Ganesha
Level 147
God Stats
37W - 32L
1,680 SR
Queue Stats
132W - 113L
1,593 Elo+
Party 1
Bellona
Bellona
FateSmelGood
Bellona
Level 7
God Stats
6W - 4L
1,311 SR
Queue Stats
18W - 10L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
gcollier27
Zhong Kui
Level 43
God Stats
8W - 5L
1,564 SR
Queue Stats
122W - 129L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
yousmell34
Tsukuyomi
Level 146
God Stats
6W - 3L
1,602 SR
Queue Stats
280W - 194L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 4 / 0
4,867
487
6,380
5,518
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
7
0 / 4 / 2
4,533
453
2,208
6,850
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ImmaGayAsian
Thanatos
9
3 / 4 / 2
5,392
539
5,574
9,194
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,850
485
2,344
8,018
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
PootyHalo
Medusa
8
1 / 3 / 0
4,734
473
3,113
3,939
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueberryRem
Charybdis
11
3 / 1 / 1
6,479
648
3,346
4,413
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
FaTe Helix
Ganesha
8
0 / 1 / 10
5,595
560
1,496
7,752
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
FateSmelGood
Bellona
13
6 / 0 / 2
7,307
731
8,566
5,612
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
gcollier27
Zhong Kui
10
2 / 2 / 2
5,635
564
4,765
6,209
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
yousmell34
Tsukuyomi
11
8 / 2 / 4
6,692
669
6,832
7,623
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Cabrakan
 
Cabrakan
0
4
2
0.25
W
Charybdis
BlueberryRem
Charybdis
3
1
1
3.5
W
Ganesha
FaTe Helix
Ganesha
0
1
10
5
W
Bellona
FateSmelGood
Bellona
6
0
2
7
L
Thanatos
ImmaGayAsian
Thanatos
3
4
2
1
L
0
4
1
0.13
L
Medusa
PootyHalo
Medusa
1
3
0
0.33
W
Zhong Kui
gcollier27
Zhong Kui
2
2
2
1.5
W
Tsukuyomi
yousmell34
Tsukuyomi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
25,005
33,519
Taken
31,609
13,518
Mitigated
16,424
9,566
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,380
473
0
634
5,518
2,460
396
1,777
3,544
18,618
0
L
Cabrakan
 
Cabrakan
2,208
433
0
473
6,850
4,692
0
1,705
5,078
9,025
0
W
Charybdis
BlueberryRem
Charybdis
3,346
1,881
0
2,229
4,413
986
1,170
31
4,382
0
39,191
W
Ganesha
FaTe Helix
Ganesha
1,496
261
279
2,390
7,752
4,540
0
1,817
5,863
9,503
0
W
Bellona
FateSmelGood
Bellona
8,566
3,557
106
1,947
5,612
5,335
400
557
5,005
0
42,040
L
Thanatos
ImmaGayAsian
Thanatos
5,574
2,002
0
5,029
9,194
2,539
0
1,988
7,081
0
26,970
L
2,344
1,201
0
2,930
8,018
3,033
0
0
8,018
0
21,089
L
Medusa
PootyHalo
Medusa
3,113
1,528
0
500
3,939
794
0
402
3,537
0
26,256
W
Zhong Kui
gcollier27
Zhong Kui
4,765
845
84
3,123
6,209
3,181
368
2,669
3,310
28,438
0
W
Tsukuyomi
yousmell34
Tsukuyomi
6,832
1,699
0
778
7,623
2,382
0
2,934
4,461
0
30,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
31,708
184
Minions Killed
340
0
Camps Cleared
0
938,638
Distance Traveled
976,626
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,867
487
37
4
0
172,882
2
L
Cabrakan
4,533
453
16
2
0
180,559
2
W
Charybdis
6,479
648
108
11
0
165,970
1
W
Ganesha
5,595
560
6
1
0
186,040
1
W
Bellona
7,307
731
110
11
0
220,011
1
L
Thanatos
5,392
539
49
5
0
186,022
2
L
Arachne
4,850
485
40
4
0
204,411
2
L
Medusa
4,734
473
42
4
0
194,764
2
W
Zhong Kui
5,635
564
59
6
0
175,603
1
W
Tsukuyomi
6,692
669
57
6
0
229,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role