Player Matchup

Horus
Horus
Capt_Flash1
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,741 Elo+
Solo
Sol
Sol
Helix_Eternity
Sol
Level 65
God Stats
4W - 6L
1,385 SR
Queue Stats
271W - 300L
1,397 Elo+
Solo
Nemesis
Nemesis
SanginarioPro
Nemesis
Level 128
God Stats
7W - 1L
1,864 SR
Queue Stats
205W - 181L
1,495 Elo+
Solo
Chaac
Chaac
SmokSumShake
Chaac
Level 156
God Stats
99W - 66L
1,620 SR
Queue Stats
971W - 970L
1,507 Elo+
Solo
Poseidon
Poseidon
ThinkinBout
Poseidon
Level 85
God Stats
9W - 9L
1,542 SR
Queue Stats
98W - 83L
1,520 Elo+
Solo
Team Averages
Level 115
1,582 SR
1,532 Elo+

VS

Team Averages
Level 111
1,532 SR
1,455 Elo+
Skadi
Skadi
EDnicoDiaz
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,376 Elo+
Solo
Arachne
Arachne
Israelbeastking
Arachne
Level 96
God Stats
18W - 13L
1,520 SR
Queue Stats
56W - 56L
1,394 Elo+
Solo
Guan Yu
Guan Yu
T0H3way
Guan Yu
Level 125
God Stats
3W - 2L
1,687 SR
Queue Stats
443W - 446L
1,536 Elo+
Party 1
Chang'e
Chang'e
skelly7
Chang'e
Level 154
God Stats
7W - 6L
1,649 SR
Queue Stats
656W - 621L
1,535 Elo+
Party 1
Hera
Hera
xXHorsyrblXx
Hera
Level 118
God Stats
2W - 2L
1,302 SR
Queue Stats
56W - 58L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,127
557
3,352
5,365
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
6,674
607
4,436
6,305
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
11
3 / 1 / 2
6,293
572
4,291
6,504
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 2
6,286
571
6,832
8,689
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
ThinkinBout
Poseidon
12
3 / 0 / 2
6,863
624
4,007
2,944
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 1 / 2
5,594
509
3,387
4,114
785
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
5,705
519
4,059
9,597
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
T0H3way
Guan Yu
8
1 / 4 / 2
5,158
469
2,490
9,365
4,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
skelly7
Chang'e
10
1 / 1 / 0
5,864
533
5,239
9,358
2,688
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
6,111
556
2,998
5,111
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
4
4
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Skadi
0
1
2
1
W
3
1
2
4
L
1
3
1
0.5
W
Nemesis
3
1
2
4
W
2
1
2
3
L
Guan Yu
T0H3way
Guan Yu
1
4
2
0.5
W
Poseidon
ThinkinBout
Poseidon
3
0
2
4
L
Chang'e
skelly7
Chang'e
1
1
0
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
18,173
29,807
Taken
37,545
11,020
Mitigated
12,115
12,433
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,352
1,421
699
2,458
5,365
2,423
180
591
4,698
0
10,591
L
Skadi
3,387
1,742
0
392
4,114
785
207
1,870
2,206
0
29,347
W
4,436
1,926
0
3,381
6,305
1,052
1,136
121
6,184
37,864
0
L
4,059
2,943
0
2,893
9,597
2,740
0
1,009
8,389
0
33,386
W
Nemesis
4,291
2,387
0
2,628
6,504
2,102
0
2,710
3,676
0
32,025
W
6,832
1,231
0
2,620
8,689
4,673
0
3,972
4,681
0
36,185
L
Guan Yu
T0H3way
Guan Yu
2,490
622
668
1,968
9,365
4,391
0
3,338
5,833
0
12,510
W
Poseidon
ThinkinBout
Poseidon
4,007
408
0
647
2,944
770
1,026
557
2,331
42,858
0
L
Chang'e
skelly7
Chang'e
5,239
850
224
5,057
9,358
2,688
0
0
8,965
31,453
0
L
2,998
877
0
920
5,111
1,511
0
1,989
2,918
27,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
28,432
328
Minions Killed
272
0
Camps Cleared
0
1,136,853
Distance Traveled
1,067,487
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,127
557
18
2
0
234,323
3
L
Skadi
5,594
509
54
5
0
223,067
4
W
Sol
6,674
607
74
7
0
197,168
4
L
Arachne
5,705
519
65
6
0
220,633
5
W
Nemesis
6,293
572
66
6
0
247,015
2
W
Chaac
6,286
571
71
6
0
224,704
0
L
Guan Yu
5,158
469
19
2
0
216,810
9
W
Poseidon
6,863
624
99
9
0
233,643
3
L
Chang'e
5,864
533
60
5
0
202,712
3
L
Hera
6,111
556
74
7
0
204,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role