Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Azothkylar
Gilgamesh
Level 153
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 3L
1,549 Elo+
Party 2
Medusa
Medusa
Smeagnus
Medusa
Level 117
God Stats
1W - 1L
1,499 SR
Queue Stats
22W - 12L
1,583 Elo+
Party 2
Cerberus
Cerberus
darkos94
Cerberus
Level 159
God Stats
0W - 1L
1,588 SR
Queue Stats
79W - 71L
1,563 Elo+
Party 2
Team Averages
Level 134
1,526 SR
1,539 Elo+

VS

Team Averages
Level 123
1,489 SR
1,569 Elo+
Bacchus
Bacchus
CaptainHelmet
Bacchus
Level 123
God Stats
1W - 1L
1,362 SR
Queue Stats
52W - 47L
1,570 Elo+
Party 1
Bellona
Bellona
Chαd
Bellona
Level 157
God Stats
3W - 0L
1,542 SR
Queue Stats
83W - 105L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
WesternWoody
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
fearowspearow
Kukulkan
Level 85
God Stats
3W - 4L
1,534 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Anhur
Anhur
νirgin
Anhur
Level 143
God Stats
2W - 0L
1,507 SR
Queue Stats
26W - 23L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 7 / 1
6,744
613
6,179
11,355
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
13
0 / 2 / 1
6,685
608
9,259
6,545
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Azothkylar
Gilgamesh
12
1 / 3 / 0
6,761
615
8,143
15,126
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Smeagnus
Medusa
13
0 / 6 / 0
6,560
596
5,664
10,195
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
darkos94
Cerberus
12
1 / 2 / 1
7,430
675
4,787
12,114
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 7
8,881
807
7,445
8,438
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Chαd
Bellona
16
8 / 0 / 10
10,186
926
18,522
17,373
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
WesternWoody
Baron Samedi
14
3 / 0 / 11
8,604
782
7,704
4,473
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
fearowspearow
Kukulkan
15
0 / 0 / 7
7,933
721
2,408
4,276
1,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
νirgin
Anhur
15
6 / 2 / 10
9,454
859
13,096
11,652
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
20
20
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
7
1
0.07
L
Janus
 
Janus
0
2
1
0.25
L
Gilgamesh
Azothkylar
Gilgamesh
1
3
0
0.33
W
Bacchus
3
0
7
6.5
W
Bellona
Chαd
Bellona
8
0
10
13
L
Medusa
Smeagnus
Medusa
0
6
0
0
W
Baron Samedi
WesternWoody
Baron Samedi
3
0
11
8.5
L
Cerberus
darkos94
Cerberus
1
2
1
0.75
W
Kukulkan
fearowspearow
Kukulkan
0
0
7
3.5
W
Anhur
νirgin
Anhur
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
49,175
55,335
Taken
46,212
25,234
Mitigated
32,526
10,416
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,179
2,087
0
1,258
11,355
3,562
0
3,905
6,999
0
20,315
L
Janus
 
Janus
9,259
222
140
850
6,545
2,127
123
1,734
4,558
28,959
0
L
Gilgamesh
Azothkylar
Gilgamesh
8,143
920
220
5,035
15,126
7,591
0
5,712
8,599
379
13,510
W
Bacchus
7,445
1,050
0
2,257
8,438
9,897
240
2,271
6,130
11,972
0
W
Bellona
Chαd
Bellona
18,522
5,355
0
6,659
17,373
13,498
1,849
5,951
10,943
323
36,993
L
Medusa
Smeagnus
Medusa
5,664
1,668
0
878
10,195
3,670
0
2,259
7,314
0
26,377
W
Baron Samedi
WesternWoody
Baron Samedi
7,704
986
2,203
1,970
4,473
1,993
462
932
3,508
23,019
0
L
Cerberus
darkos94
Cerberus
4,787
574
0
2,035
12,114
8,284
0
4,362
6,945
14,915
0
W
Kukulkan
fearowspearow
Kukulkan
2,408
0
0
570
4,276
1,775
1,279
1,833
2,361
32,368
0
W
Anhur
νirgin
Anhur
13,096
5,625
0
924
11,652
5,363
573
3,637
7,832
0
27,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
45,058
194
Minions Killed
222
8
Camps Cleared
8
1,017,098
Distance Traveled
1,100,365
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,744
613
38
3
2
187,783
1
L
Janus
6,685
608
48
4
1
214,494
5
L
Gilgamesh
6,761
615
16
1
3
207,517
2
W
Bacchus
8,881
807
11
1
1
232,510
4
W
Bellona
10,186
926
49
4
2
251,754
1
L
Medusa
6,560
596
59
5
0
191,163
3
W
Baron Samedi
8,604
782
46
4
0
209,589
2
L
Cerberus
7,430
675
33
3
2
216,141
3
W
Kukulkan
7,933
721
79
7
2
211,431
0
W
Anhur
9,454
859
37
3
3
195,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role