Player Matchup

Zeus
Zeus
Ax1aL
Zeus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,102 Elo+
Solo
Bellona
Bellona
GrofBlanket
Bellona
Level 121
God Stats
1W - 0L
1,263 SR
Queue Stats
10W - 6L
1,534 Elo+
Party 2
Ullr
Ullr
Rajca
Ullr
Level 41
God Stats
1W - 3L
1,382 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2
Team Averages
Level 71
1,382 SR
1,305 Elo+

VS

Team Averages
Level 86
1,467 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AppleTopMan
Neith
Level 63
God Stats
1W - 3L
1,448 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 123
God Stats
108W - 139L
1,455 SR
Queue Stats
495W - 754L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ax1aL
Zeus
15
3 / 7 / 11
12,223
643
13,610
15,088
4,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
GrofBlanket
Bellona
17
10 / 4 / 11
13,599
716
19,129
20,048
24,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
Rajca
Ullr
17
8 / 1 / 11
13,115
690
10,848
9,714
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 8 / 4
12,426
654
13,109
15,756
5,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 7 / 5
11,940
628
14,540
12,947
5,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
WARLORD9609
Guan Yu
14
3 / 6 / 3
10,553
555
8,175
20,607
27,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
21
Kills
11
12
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
4
0.63
L
5
7
5
1.07
W
Zeus
Ax1aL
Zeus
3
7
11
1.21
W
Bellona
GrofBlanket
Bellona
10
4
11
3.88
W
Ullr
Rajca
Ullr
8
1
11
13.5
L
Guan Yu
WARLORD9609
Guan Yu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,587
Damage
35,824
44,850
Taken
49,310
36,605
Mitigated
37,984
5,653
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,109
4,901
0
2,378
15,756
5,137
0
3,928
11,381
32,213
0
L
14,540
5,926
0
1,802
12,947
5,283
1,145
4,033
8,629
0
52,640
W
Zeus
Ax1aL
Zeus
13,610
1,291
90
2,042
15,088
4,507
698
3,477
11,334
46,282
0
W
Bellona
GrofBlanket
Bellona
19,129
4,536
0
2,862
20,048
24,644
701
5,471
14,110
0
45,388
W
Ullr
Rajca
Ullr
10,848
5,589
0
659
9,714
7,454
1,498
4,452
5,115
0
33,771
L
Guan Yu
WARLORD9609
Guan Yu
8,175
476
862
4,400
20,607
27,564
156
5,919
14,264
0
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
34,919
173
Minions Killed
155
5
Camps Cleared
10
939,167
Distance Traveled
941,688
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,426
654
49
3
2
305,857
4
L
Neith
11,940
628
84
4
5
299,146
2
W
Zeus
12,223
643
55
3
1
298,091
0
W
Bellona
13,599
716
50
3
3
345,581
3
W
Ullr
13,115
690
68
4
1
295,495
0
L
Guan Yu
10,553
555
22
1
3
336,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role