Player Matchup

Bellona
Bellona
Gold V
Doomzey
Bellona
Gold V
Level 156
God Stats
0W - 1L
1,813 SR
Queue Stats
11W - 12L
1,289 MMR
Solo
Izanami
Izanami
Gold V
Dreemy
Izanami
Gold V
Level 140
God Stats
12W - 11L
1,658 SR
Queue Stats
519W - 554L
1,406 MMR
Solo
Bacchus
Bacchus
Silver IV
Friedrichsen
Bacchus
Silver IV
Level 101
God Stats
3W - 6L
1,552 SR
Queue Stats
3W - 8L
1,312 MMR
Party 2
Janus
Janus
Bronze III
Hulagy
Janus
Bronze III
Level 148
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 2L
1,460 MMR
Party 2
Awilix
Awilix
Gold IV
matgoeshero
Awilix
Gold IV
Level 139
God Stats
0W - 1L
1,403 SR
Queue Stats
69W - 74L
1,381 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,509 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,564 SR
1,418 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
BlackkeeperRX
Anubis
Gold I
Level 159
God Stats
64W - 40L
1,643 SR
Queue Stats
386W - 381L
1,558 MMR
Party 1
Anhur
Anhur
Gold IV
GinaxXx
Anhur
Gold IV
Level 149
God Stats
135W - 115L
1,604 SR
Queue Stats
635W - 644L
1,385 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Jaimo
Gilgamesh
Gold III
Level 124
God Stats
11W - 7L
1,619 SR
Queue Stats
1,010W - 1,023L
1,377 MMR
Solo
Chaac
Chaac
Silver I
Maric565656
Chaac
Silver I
Level 109
God Stats
2W - 4L
1,456 SR
Queue Stats
55W - 65L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doomzey
Bellona
18
4 / 8 / 1
11,898
476
19,650
28,593
25,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Dreemy
Izanami
18
3 / 11 / 6
11,456
458
12,581
22,708
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Friedrichsen
Bacchus
15
1 / 3 / 5
9,729
389
7,565
20,379
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Hulagy
Janus
17
2 / 11 / 4
11,310
452
10,446
17,418
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
18
5 / 6 / 3
11,533
461
9,296
15,984
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebMulanCliodhnaAthena

VS

Bans
ArtioFreyaKumbhakarnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 2 / 14
13,625
545
7,330
22,143
32,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 4 / 8
17,516
701
27,166
23,794
13,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
GinaxXx
Anhur
20
12 / 3 / 9
16,427
657
25,410
15,543
6,726
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Jaimo
Gilgamesh
20
10 / 3 / 5
17,121
685
14,525
25,050
20,195
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 7
14,411
576
13,003
22,020
20,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
15
Kills
39
39
Deaths
15
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
14
4.5
W
13
4
8
4.25
L
Bellona
Doomzey
Bellona
4
8
1
0.56
L
Izanami
Dreemy
Izanami
3
11
6
0.55
L
Bacchus
Friedrichsen
Bacchus
1
3
5
1.17
W
Anhur
GinaxXx
Anhur
12
3
9
5.5
L
Janus
Hulagy
Janus
2
11
4
0.36
W
Gilgamesh
Jaimo
Gilgamesh
10
3
5
4.17
W
2
3
7
1.83
L
Awilix
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,538
Damage
87,434
105,082
Taken
108,550
60,124
Mitigated
93,004
16,434
Healing
47,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,330
1,114
109
6,324
22,143
32,428
1,386
5,166
16,977
48,434
0
W
27,166
1,285
0
16,295
23,794
13,249
2,257
9,119
14,675
156,422
0
L
Bellona
Doomzey
Bellona
19,650
5,601
542
5,966
28,593
25,941
0
12,280
15,233
14,321
68,059
L
Izanami
Dreemy
Izanami
12,581
7,249
0
2,754
22,708
4,608
1,088
5,904
16,755
0
88,951
L
Bacchus
Friedrichsen
Bacchus
7,565
759
0
2,995
20,379
21,876
0
5,296
14,948
24,220
0
W
Anhur
GinaxXx
Anhur
25,410
18,155
0
6,207
15,543
6,726
6,632
2,951
12,592
0
122,440
L
Janus
Hulagy
Janus
10,446
646
0
970
17,418
3,127
0
10,677
6,741
70,752
0
W
Gilgamesh
Jaimo
Gilgamesh
14,525
5,410
0
7,025
25,050
20,195
2,677
2,250
22,800
0
180,433
W
13,003
3,038
0
11,659
22,020
20,406
802
2,690
19,330
9,675
83,644
L
Awilix
9,296
3,423
0
3,207
15,984
4,572
0
2,407
13,401
0
70,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,926
Gold Earned
79,100
622
Minions Killed
828
0
Camps Cleared
0
2,219,315
Distance Traveled
2,319,790
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,625
545
47
2
0
470,318
1
W
Anubis
17,516
701
214
9
0
405,404
4
L
Bellona
11,898
476
153
6
0
425,005
4
L
Izanami
11,456
458
166
7
0
365,701
0
L
Bacchus
9,729
389
33
1
0
465,713
4
W
Anhur
16,427
657
168
7
0
465,381
13
L
Janus
11,310
452
144
6
0
436,016
5
W
Gilgamesh
17,121
685
227
9
0
501,419
12
W
Chaac
14,411
576
172
7
0
477,268
6
L
Awilix
11,533
461
126
5
0
526,880
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role