Player Matchup

Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AfterShöcK
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,307 Elo+
Solo
Khepri
Khepri
BielK19
Khepri
Level 132
God Stats
17W - 11L
1,604 SR
Queue Stats
310W - 338L
1,492 Elo+
Solo
Skadi
Skadi
KingOfWorthless
Skadi
Level 61
God Stats
0W - 4L
1,126 SR
Queue Stats
217W - 255L
1,423 Elo+
Solo
Fenrir
Fenrir
threezee
Fenrir
Level 87
God Stats
0W - 2L
1,320 SR
Queue Stats
36W - 44L
1,476 Elo+
Solo
Team Averages
Level 104
1,410 SR
1,440 Elo+

VS

Team Averages
Level 90
1,544 SR
1,568 Elo+
Vamana
Vamana
 
Vamana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Miniclanwar
Sol
Level 104
God Stats
7W - 8L
1,446 SR
Queue Stats
311W - 318L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnwindingSole
Tsukuyomi
Level 148
God Stats
2W - 0L
1,671 SR
Queue Stats
34W - 17L
1,584 Elo+
Solo
Jormungandr
Jormungandr
doomkight500
Jormungandr
Level 93
God Stats
1W - 0L
1,584 SR
Queue Stats
12W - 2L
1,780 Elo+
Party 1
Achilles
Achilles
koRnrojo69
Achilles
Level 66
God Stats
3W - 2L
1,521 SR
Queue Stats
73W - 86L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 6
8,011
801
8,865
7,631
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
AfterShöcK
Baba Yaga
14
2 / 3 / 8
7,721
772
10,237
7,156
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
BielK19
Khepri
15
2 / 0 / 7
8,220
822
4,785
6,899
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 4
7,785
779
10,726
7,026
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
threezee
Fenrir
13
1 / 3 / 10
7,742
774
5,021
11,526
11,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 1 / 3
8,538
854
9,277
16,990
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 7
8,514
851
8,685
5,712
2,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
UnwindingSole
Tsukuyomi
15
7 / 3 / 3
9,042
904
7,552
7,975
4,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
doomkight500
Jormungandr
15
1 / 3 / 7
9,101
910
6,901
14,227
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
koRnrojo69
Achilles
12
1 / 4 / 6
8,010
801
5,231
10,283
11,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
13
Kills
12
12
Deaths
13
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
6
2.33
W
Vamana
 
Vamana
1
1
3
2.5
L
Baba Yaga
AfterShöcK
Baba Yaga
2
3
8
2
L
Khepri
BielK19
Khepri
2
0
7
5.5
L
4
3
4
2
W
2
2
7
2.75
W
Tsukuyomi
UnwindingSole
Tsukuyomi
7
3
3
2.83
W
Jormungandr
doomkight500
Jormungandr
1
3
7
1.5
W
Achilles
koRnrojo69
Achilles
1
4
6
1
L
Fenrir
threezee
Fenrir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
37,646
40,238
Taken
55,187
30,075
Mitigated
49,770
16,684
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,865
5,076
1,005
2,054
7,631
3,837
0
2,298
4,984
0
18,355
W
Vamana
 
Vamana
9,277
4,268
1,058
10,722
16,990
12,072
64
4,383
12,607
0
20,103
L
Baba Yaga
AfterShöcK
Baba Yaga
10,237
709
527
1,787
7,156
3,387
0
3,141
3,706
27,069
0
L
Khepri
BielK19
Khepri
4,785
210
1,732
2,378
6,899
7,830
0
3,175
3,343
8,352
0
L
10,726
4,859
1,357
1,294
7,026
3,333
0
2,973
3,745
0
16,571
W
8,685
2,204
601
1,304
5,712
2,493
3,139
1,847
3,865
26,094
0
W
Tsukuyomi
UnwindingSole
Tsukuyomi
7,552
1,185
957
3,202
7,975
4,512
1,458
1,643
6,332
0
16,076
W
Jormungandr
doomkight500
Jormungandr
6,901
2,381
698
1,357
14,227
19,469
264
5,028
9,199
17,867
0
W
Achilles
koRnrojo69
Achilles
5,231
800
454
1,558
10,283
11,224
90
2,121
8,162
2,373
6,707
L
Fenrir
threezee
Fenrir
5,021
1,783
1,029
3,521
11,526
11,688
0
5,121
5,891
0
7,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
43,205
91
Minions Killed
111
0
Camps Cleared
0
833,228
Distance Traveled
893,613
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,011
801
20
2
0
157,232
0
W
Vamana
8,538
854
25
3
0
191,012
2
L
Baba Yaga
7,721
772
37
4
0
170,987
0
L
Khepri
8,220
822
11
1
0
185,397
1
L
Skadi
7,785
779
14
1
0
126,050
0
W
Sol
8,514
851
33
3
0
183,226
1
W
Tsukuyomi
9,042
904
9
1
0
188,437
2
W
Jormungandr
9,101
910
33
3
0
181,267
0
W
Achilles
8,010
801
11
1
0
149,671
0
L
Fenrir
7,742
774
9
1
0
193,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role